Player Matchup

Cupid
Cupid
HoraDelRikolino
Cupid
Level 69
God Stats
3W - 0L
1,715 SR
Queue Stats
105W - 85L
1,607 Elo+
Solo
Vulcan
Vulcan
Oo KiiLL Emm
Vulcan
Level 136
God Stats
12W - 4L
1,616 SR
Queue Stats
545W - 519L
1,537 Elo+
Party 2
Eset
Eset
TriLLCatnip
Eset
Level 155
God Stats
10W - 2L
1,563 SR
Queue Stats
169W - 165L
1,489 Elo+
Party 2
Nox
Nox
daddeeyess
Nox
Level 108
God Stats
6W - 1L
1,737 SR
Queue Stats
166W - 148L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
seke110
Ah Muzen Cab
Level 152
God Stats
9W - 4L
1,715 SR
Queue Stats
307W - 327L
1,520 Elo+
Solo
Team Averages
Level 124
1,670 SR
1,534 Elo+

VS

Team Averages
Level 94
1,455 SR
1,516 Elo+
Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kobra396
Tsukuyomi
Level 83
God Stats
1W - 2L
1,495 SR
Queue Stats
101W - 96L
1,497 Elo+
Party 1
Ymir
Ymir
Thunderbird23167
Ymir
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 147L
1,435 Elo+
Solo
Bakasura
Bakasura
brushedleach956
Bakasura
Level 69
God Stats
2W - 4L
1,281 SR
Queue Stats
109W - 98L
1,562 Elo+
Solo
Cupid
Cupid
corruptedRainbow
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 18
9,852
758
10,301
13,392
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
8 / 4 / 15
11,285
868
22,943
9,942
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 2 / 18
11,538
888
15,692
9,187
2,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 2 / 14
11,095
853
10,550
9,845
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
seke110
Ah Muzen Cab
18
6 / 1 / 17
10,841
834
21,870
10,690
4,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
1 / 5 / 11
9,924
763
9,514
22,575
30,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Kobra396
Tsukuyomi
17
8 / 7 / 3
10,373
798
15,027
17,949
17,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 9 / 7
9,067
697
4,840
23,975
27,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
14
0 / 6 / 6
8,017
617
1,942
13,647
5,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 6 / 6
10,387
799
12,419
14,271
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
33
Kills
13
13
Deaths
33
82
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
11
1.3
W
1
4
18
2.5
L
Tsukuyomi
Kobra396
Tsukuyomi
8
7
3
1.36
W
Vulcan
8
4
15
3.88
L
1
9
7
0.5
W
9
2
18
9
L
Bakasura
0
6
6
0.5
L
3
6
6
1
W
9
2
14
8
W
Ah Muzen Cab
seke110
Ah Muzen Cab
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,356
Damage
43,742
53,056
Taken
92,417
19,675
Mitigated
86,800
19,048
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,514
260
1,043
5,450
22,575
30,001
256
11,050
11,525
17,923
0
W
10,301
5,158
1,400
4,034
13,392
4,317
1,689
3,409
9,814
0
26,578
L
Tsukuyomi
Kobra396
Tsukuyomi
15,027
3,022
947
922
17,949
17,834
65
9,232
8,717
0
26,468
W
Vulcan
22,943
8,218
784
658
9,942
3,747
644
3,054
6,888
44,203
0
L
4,840
616
218
1,254
23,975
27,772
28
13,223
10,752
13,041
0
W
15,692
267
3,586
2,123
9,187
2,726
951
2,355
6,807
23,184
0
L
Bakasura
1,942
1,225
0
1,955
13,647
5,324
74
8,007
5,640
0
4,177
L
12,419
3,152
3,240
4,112
14,271
5,869
1,633
7,673
6,598
0
35,814
W
10,550
921
739
2,093
9,845
4,429
88
2,614
7,206
22,174
0
W
Ah Muzen Cab
seke110
Ah Muzen Cab
21,870
5,538
834
2,797
10,690
4,456
2,048
2,922
7,688
0
37,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
47,768
143
Minions Killed
134
0
Camps Cleared
0
1,266,705
Distance Traveled
1,112,383
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,924
763
5
0
0
243,847
0
W
Cupid
9,852
758
39
3
0
212,733
0
L
Tsukuyomi
10,373
798
19
1
0
214,622
0
W
Vulcan
11,285
868
43
3
0
258,179
0
L
Ymir
9,067
697
19
1
0
202,855
3
W
Eset
11,538
888
11
1
0
277,263
2
L
Bakasura
8,017
617
13
1
0
253,272
0
L
Cupid
10,387
799
78
6
0
197,787
4
W
Nox
11,095
853
21
2
0
249,678
0
W
Ah Muzen Cab
10,841
834
29
2
0
268,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role