Player Matchup

Mercury
Mercury
BiggBoola
Mercury
Level 61
God Stats
11W - 8L
1,770 SR
Queue Stats
165W - 133L
1,427 Elo+
Party 1
Apollo
Apollo
The_Void_42_
Apollo
Level 76
God Stats
3W - 3L
1,619 SR
Queue Stats
135W - 95L
1,525 Elo+
Party 1
Sol
Sol
shadowedhurrican
Sol
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 92L
1,333 Elo+
Party 1
Team Averages
Level 73
1,629 SR
1,428 Elo+

VS

Team Averages
Level 59
1,329 SR
1,195 Elo+
Set
Set
BigMonkeNutz
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 79L
1,197 Elo+
Party 2
Sol
Sol
SiiK Drizzy
Sol
Level 57
God Stats
4W - 15L
1,159 SR
Queue Stats
39W - 70L
1,228 Elo+
Party 2
Agni
Agni
itz hodgy
Agni
Level 35
God Stats
5W - 11L
1,327 SR
Queue Stats
33W - 72L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BiggBoola
Mercury
18
7 / 3 / 12
13,113
771
13,477
12,325
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
19
13 / 2 / 8
13,779
811
21,778
15,919
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 11
11,588
682
6,144
5,872
2,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
10,223
601
11,573
21,035
20,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
1 / 7 / 3
10,342
608
4,272
11,483
2,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Agni
17
4 / 6 / 2
11,881
699
7,571
15,172
6,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
6
6
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Mercury
BiggBoola
Mercury
7
3
12
4.33
L
1
7
3
0.36
W
Apollo
13
2
8
8.5
L
Agni
4
6
2
0.83
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,399
Damage
23,416
34,116
Taken
47,690
15,975
Mitigated
30,135
13,312
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,573
5,748
0
4,244
21,035
20,707
0
1,976
19,059
0
32,688
W
Mercury
BiggBoola
Mercury
13,477
4,703
0
2,537
12,325
5,779
720
4,185
8,140
0
54,670
L
4,272
523
0
1,050
11,483
2,861
0
1,469
10,014
21,950
0
W
Apollo
21,778
14,779
184
7,369
15,919
8,101
1,796
5,834
10,085
0
71,317
L
Agni
7,571
726
0
2,220
15,172
6,567
0
3,293
11,879
42,898
0
W
6,144
1,535
0
3,222
5,872
2,095
361
2,234
3,638
32,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
32,446
211
Minions Killed
136
14
Camps Cleared
4
937,856
Distance Traveled
690,906
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,223
601
52
3
2
263,042
7
W
Mercury
13,113
771
79
5
8
369,529
5
L
Sol
10,342
608
19
1
1
192,346
5
W
Apollo
13,779
811
85
5
6
306,589
1
L
Agni
11,881
699
65
4
1
235,518
0
W
Sol
11,588
682
47
3
0
261,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role