Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
E73RN I Erj
Bellona
Level 29
God Stats
10W - 13L
1,419 SR
Queue Stats
61W - 64L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Emo brother15
Heimdallr
Level 112
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
TripleG9101
Thanatos
Level 18
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
de shawn man
Scylla
Level 84
God Stats
1W - 3L
1,451 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 3
Team Averages
Level 79
1,399 SR
1,458 Elo+

VS

Team Averages
Level 48
1,452 SR
1,542 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BootyMedalist
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,710 Elo+
Party 2
Bacchus
Bacchus
MilliG_214
Bacchus
Level 32
God Stats
6W - 7L
1,463 SR
Queue Stats
102W - 146L
1,398 Elo+
Party 4
Cthulhu
Cthulhu
SKULL-FACE-KILLz
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,710 Elo+
Party 2
Chiron
Chiron
xSoulReaper_602
Chiron
Level 53
God Stats
15W - 23L
1,298 SR
Queue Stats
81W - 127L
1,389 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 3 / 11
11,747
1,175
10,691
20,123
20,959
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
E73RN I Erj
Bellona
17
4 / 6 / 11
12,037
1,204
11,640
20,466
19,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Emo brother15
Heimdallr
17
1 / 11 / 16
11,592
1,159
11,697
19,331
9,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
TripleG9101
Thanatos
16
4 / 7 / 7
10,977
1,098
10,469
17,776
7,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
16
4 / 5 / 6
11,212
1,121
8,921
9,443
3,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

98

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
20 / 1 / 9
16,118
1,612
36,795
9,990
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
19
5 / 2 / 20
13,655
1,366
9,336
14,573
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
MilliG_214
Bacchus
18
2 / 3 / 16
10,907
1,091
10,794
11,106
10,573
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
2 / 7 / 18
11,276
1,128
8,358
12,053
3,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 5 / 15
11,671
1,167
14,375
13,081
5,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
110
18
Kills
32
32
Deaths
18
51
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
3
11
3.5
W
Xbalanque
 
Xbalanque
20
1
9
24.5
W
Kuzenbo
5
2
20
7.5
L
Bellona
E73RN I Erj
Bellona
4
6
11
1.58
L
Heimdallr
Emo brother15
Heimdallr
1
11
16
0.82
W
Bacchus
MilliG_214
Bacchus
2
3
16
3.33
W
2
7
18
1.57
L
Thanatos
TripleG9101
Thanatos
4
7
7
1.07
L
Scylla
4
5
6
1.4
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,418
Damage
79,658
87,139
Taken
60,803
59,911
Mitigated
45,144
10,682
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,691
818
322
4,599
20,123
20,959
0
6,718
13,405
23,030
0
W
Xbalanque
 
Xbalanque
36,795
20,498
0
3,948
9,990
4,071
0
2,204
7,786
0
81,047
W
Kuzenbo
9,336
1,739
33
1,359
14,573
21,882
0
4,709
9,864
16,533
0
L
Bellona
E73RN I Erj
Bellona
11,640
2,249
0
1,155
20,466
19,387
0
7,807
12,659
7,498
23,485
L
Heimdallr
Emo brother15
Heimdallr
11,697
4,632
341
857
19,331
9,052
0
6,231
13,100
0
34,118
W
Bacchus
MilliG_214
Bacchus
10,794
737
307
356
11,106
10,573
0
5,245
5,861
16,387
0
W
8,358
876
210
148
12,053
3,517
0
5,969
6,084
16,852
0
L
Thanatos
TripleG9101
Thanatos
10,469
2,006
0
2,588
17,776
7,299
0
5,290
12,486
0
20,667
L
Scylla
8,921
962
0
820
9,443
3,214
0
2,442
7,001
30,001
0
W
14,375
3,863
1,260
1,132
13,081
5,101
0
3,823
9,258
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,565
Gold Earned
63,627
174
Minions Killed
180
6
Camps Cleared
6
916,344
Distance Traveled
996,660
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,747
1,175
25
3
1
207,747
0
W
Xbalanque
16,118
1,612
117
12
3
175,409
0
W
Kuzenbo
13,655
1,366
8
1
2
260,919
0
L
Bellona
12,037
1,204
23
2
1
201,129
0
L
Heimdallr
11,592
1,159
52
5
1
163,289
0
W
Bacchus
10,907
1,091
8
1
1
189,451
0
W
Cthulhu
11,276
1,128
16
2
0
173,250
0
L
Thanatos
10,977
1,098
19
2
0
181,977
0
L
Scylla
11,212
1,121
55
6
3
162,202
1
W
Chiron
11,671
1,167
31
3
0
197,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role