Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
AcruxShadowz
Camazotz
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
312W - 316L
1,473 Elo+
Party 1
Izanami
Izanami
LordMandor
Izanami
Level 17
God Stats
10W - 10L
1,488 SR
Queue Stats
11W - 18L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
MrHouseV
Sylvanus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 302L
1,515 Elo+
Party 1
Chaac
Chaac
Rioma064
Chaac
Level 34
God Stats
36W - 34L
1,562 SR
Queue Stats
130W - 99L
1,499 Elo+
Party 1
Team Averages
Level 74
1,510 SR
1,476 Elo+

VS

Team Averages
Level 68
1,556 SR
1,468 Elo+
Shiva
Shiva
BeDejoLarry
Shiva
Level 89
God Stats
28W - 15L
1,661 SR
Queue Stats
125W - 146L
1,504 Elo+
Solo
Chronos
Chronos
SaucyBoyMax
Chronos
Level 63
God Stats
1W - 2L
1,532 SR
Queue Stats
38W - 63L
1,458 Elo+
Solo
Apollo
Apollo
ShadTHEbeast
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Horus
Horus
pending44
Horus
Level 64
God Stats
3W - 2L
1,627 SR
Queue Stats
318W - 341L
1,428 Elo+
Solo
Cthulhu
Cthulhu
xXAZoTe_pumpLeeX
Cthulhu
Level 108
God Stats
3W - 6L
1,461 SR
Queue Stats
75W - 80L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 0 / 3
11,530
549
16,011
7,286
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
AcruxShadowz
Camazotz
15
2 / 4 / 4
9,591
457
8,648
17,212
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
LordMandor
Izanami
15
0 / 2 / 2
9,049
431
4,727
12,127
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MrHouseV
Sylvanus
15
4 / 2 / 4
10,321
491
8,142
14,420
16,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Rioma064
Chaac
15
1 / 2 / 3
9,997
476
7,327
15,833
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,005
476
9,787
19,340
12,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
SaucyBoyMax
Chronos
11
2 / 3 / 0
8,107
386
5,513
9,379
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
14
0 / 3 / 2
8,357
398
8,076
11,094
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
pending44
Horus
15
2 / 1 / 4
9,321
444
6,738
12,740
12,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 2
9,234
440
10,170
11,789
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
10
10
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
3
6.5
W
Camazotz
AcruxShadowz
Camazotz
2
4
4
1
L
4
5
2
1
W
Izanami
LordMandor
Izanami
0
2
2
0.5
W
Sylvanus
MrHouseV
Sylvanus
4
2
4
3
W
Chaac
Rioma064
Chaac
1
2
3
1.25
L
Chronos
SaucyBoyMax
Chronos
2
3
0
0.67
L
Apollo
0
3
2
0.33
L
Horus
pending44
Horus
2
1
4
4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,855
Damage
40,284
66,878
Taken
64,342
41,663
Mitigated
43,952
26,805
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,011
5,195
145
2,563
7,286
2,798
1,337
2,638
4,648
91,525
0
W
Camazotz
AcruxShadowz
Camazotz
8,648
3,565
0
9,045
17,212
5,693
0
4,766
12,446
0
58,477
L
9,787
1,997
0
4,693
19,340
12,297
455
6,728
12,330
0
69,330
W
Izanami
LordMandor
Izanami
4,727
3,553
0
2,400
12,127
4,307
0
3,012
9,115
0
62,554
W
Sylvanus
MrHouseV
Sylvanus
8,142
2,340
1,789
4,849
14,420
16,878
327
3,956
10,464
31,896
0
W
Chaac
Rioma064
Chaac
7,327
1,324
0
6,014
15,833
11,987
246
1,311
14,522
5,141
52,807
L
Chronos
SaucyBoyMax
Chronos
5,513
1,492
0
2,075
9,379
2,706
118
3,926
5,453
39,556
0
L
Apollo
8,076
5,867
0
4,212
11,094
3,744
886
6,354
4,740
0
47,863
L
Horus
pending44
Horus
6,738
3,820
1,848
5,124
12,740
12,007
129
2,711
9,533
0
44,781
L
10,170
591
1,066
1,434
11,789
13,198
0
5,125
6,581
48,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,488
Gold Earned
45,024
516
Minions Killed
422
0
Camps Cleared
0
1,874,797
Distance Traveled
1,823,838
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,530
549
164
8
0
399,862
7
W
Camazotz
9,591
457
89
4
0
384,201
3
L
Shiva
10,005
476
99
5
0
387,553
4
W
Izanami
9,049
431
104
5
0
367,698
0
W
Sylvanus
10,321
491
47
2
0
363,066
4
W
Chaac
9,997
476
112
5
0
359,970
3
L
Chronos
8,107
386
79
4
0
221,191
2
L
Apollo
8,357
398
86
4
0
359,599
2
L
Horus
9,321
444
91
4
0
417,473
5
L
Cthulhu
9,234
440
67
3
0
438,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role