Player Matchup

Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Invain8312
Thanatos
Level 67
God Stats
2W - 1L
1,732 SR
Queue Stats
95W - 97L
1,539 Elo+
Party 1
Bacchus
Bacchus
PaperCutPro
Bacchus
Level 51
God Stats
4W - 3L
1,536 SR
Queue Stats
20W - 34L
1,444 Elo+
Party 1
Ullr
Ullr
thxtback
Ullr
Level 63
God Stats
9W - 9L
1,323 SR
Queue Stats
295W - 312L
1,459 Elo+
Solo
Team Averages
Level 93
1,518 SR
1,488 Elo+

VS

Team Averages
Level 116
1,575 SR
1,446 Elo+
Artemis
Artemis
Cogz
Artemis
Level 105
God Stats
12W - 11L
1,555 SR
Queue Stats
14W - 18L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GUILLE1310
Morgan Le Fay
Level 108
God Stats
14W - 13L
1,821 SR
Queue Stats
167W - 222L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
NBD Evil
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
NBD ZoMBieZ
Nemesis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Cerberus
Cerberus
nowereon397
Cerberus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 453L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 2 / 5
11,264
563
7,643
14,818
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
 
Nu Wa
17
5 / 5 / 14
11,225
561
22,069
14,147
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Invain8312
Thanatos
19
15 / 2 / 9
12,496
625
17,652
21,232
9,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
PaperCutPro
Bacchus
15
3 / 4 / 12
10,392
520
8,837
18,668
24,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ullr
17
5 / 5 / 9
10,405
520
7,594
15,566
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cogz
Artemis
13
3 / 8 / 3
8,380
419
15,490
13,106
4,128
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
GUILLE1310
Morgan Le Fay
16
4 / 7 / 5
9,947
497
9,835
16,405
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NBD Evil
Gilgamesh
12
0 / 3 / 2
7,313
366
3,402
15,547
8,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
NBD ZoMBieZ
Nemesis
18
9 / 6 / 5
10,577
529
15,666
17,868
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
nowereon397
Cerberus
13
1 / 6 / 6
8,504
425
8,972
19,834
15,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
30
Kills
17
18
Deaths
30
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
5
2.25
W
Nu Wa
 
Nu Wa
5
5
14
2.4
L
Artemis
Cogz
Artemis
3
8
3
0.56
L
Morgan Le Fay
GUILLE1310
Morgan Le Fay
4
7
5
0.93
W
Thanatos
Invain8312
Thanatos
15
2
9
9.75
L
Gilgamesh
NBD Evil
Gilgamesh
0
3
2
0.33
L
Nemesis
NBD ZoMBieZ
Nemesis
9
6
5
1.92
W
Bacchus
PaperCutPro
Bacchus
3
4
12
2.25
L
Cerberus
nowereon397
Cerberus
1
6
6
0.67
W
Ullr
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,795
Damage
53,365
84,431
Taken
82,760
56,929
Mitigated
37,405
32,642
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,643
1,118
0
1,240
14,818
12,482
2,360
1,764
13,054
0
67,606
W
Nu Wa
 
Nu Wa
22,069
6,909
329
4,676
14,147
4,845
4,379
4,263
9,884
72,141
0
L
Artemis
Cogz
Artemis
15,490
7,380
0
384
13,106
4,128
630
5,476
7,464
0
51,187
L
Morgan Le Fay
GUILLE1310
Morgan Le Fay
9,835
706
109
2,013
16,405
3,989
1,257
7,644
8,320
82,215
0
W
Thanatos
Invain8312
Thanatos
17,652
2,648
0
16,745
21,232
9,538
1,446
3,712
17,520
0
88,986
L
Gilgamesh
NBD Evil
Gilgamesh
3,402
736
0
2,318
15,547
8,236
0
3,796
11,128
0
26,605
L
Nemesis
NBD ZoMBieZ
Nemesis
15,666
5,676
0
5,419
17,868
5,283
1,142
5,000
12,468
412
71,700
W
Bacchus
PaperCutPro
Bacchus
8,837
1,267
0
4,067
18,668
24,751
554
5,100
13,568
34,025
0
L
Cerberus
nowereon397
Cerberus
8,972
424
270
3,019
19,834
15,769
33
7,696
11,732
48,559
0
W
Ullr
7,594
3,366
482
5,103
15,566
5,313
1,569
4,331
11,235
0
55,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,782
Gold Earned
44,721
498
Minions Killed
467
0
Camps Cleared
0
1,913,215
Distance Traveled
1,715,768
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,264
563
132
7
0
377,007
0
W
Nu Wa
11,225
561
110
6
0
360,204
7
L
Artemis
8,380
419
84
4
0
302,072
5
L
Morgan Le Fay
9,947
497
136
7
0
330,275
0
W
Thanatos
12,496
625
127
6
0
451,434
4
L
Gilgamesh
7,313
366
46
2
0
354,637
0
L
Nemesis
10,577
529
93
5
0
399,317
2
W
Bacchus
10,392
520
47
2
0
383,729
2
L
Cerberus
8,504
425
108
5
0
329,467
1
W
Ullr
10,405
520
82
4
0
340,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role