Player Matchup

Ymir
Ymir
RP_Grimm
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Eset
Eset
TrapGodPollo
Eset
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 77L
1,462 Elo+
Party 1
Hachiman
Hachiman
TubsyWubsy
Hachiman
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,296 Elo+
Solo
Pele
Pele
VA_Sinner
Pele
Level 88
God Stats
2W - 3L
1,423 SR
Queue Stats
175W - 191L
1,470 Elo+
Party 1
King Arthur
King Arthur
VA_Zombi
King Arthur
Level 86
God Stats
0W - 1L
1,267 SR
Queue Stats
45W - 57L
1,519 Elo+
Party 1
Team Averages
Level 61
1,438 SR
1,482 Elo+

VS

Team Averages
Level 104
1,454 SR
1,554 Elo+
Scylla
Scylla
Gluwie
Scylla
Level 112
God Stats
1W - 2L
1,434 SR
Queue Stats
39W - 36L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
Martyy9312
Xing Tian
Level 102
God Stats
18W - 25L
1,301 SR
Queue Stats
145W - 137L
1,561 Elo+
Solo
Neith
Neith
Tofuboyy
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
assttuttoo
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 240L
1,495 Elo+
Solo
Thanatos
Thanatos
loudpacky
Thanatos
Level 135
God Stats
3W - 0L
1,535 SR
Queue Stats
116W - 75L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 1
5,496
344
1,314
12,329
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 10 / 0
7,080
443
4,103
10,310
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TubsyWubsy
Hachiman
9
0 / 1 / 0
5,768
361
5,466
5,494
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
3 / 12 / 0
6,916
432
7,450
17,697
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
VA_Zombi
King Arthur
13
2 / 5 / 0
8,050
503
6,365
16,632
5,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gluwie
Scylla
17
8 / 0 / 6
10,346
647
9,210
6,081
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Martyy9312
Xing Tian
14
1 / 0 / 11
8,621
539
4,063
12,630
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Tofuboyy
Neith
14
2 / 2 / 7
8,449
528
9,258
6,726
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
assttuttoo
Kukulkan
16
2 / 3 / 3
9,669
604
9,481
9,342
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
loudpacky
Thanatos
18
20 / 0 / 3
11,459
716
13,004
10,076
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
5
Kills
33
33
Deaths
5
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gluwie
Scylla
8
0
6
11
W
Xing Tian
Martyy9312
Xing Tian
1
0
11
6.5
L
Ymir
0
5
1
0.1
W
Neith
Tofuboyy
Neith
2
2
7
2.75
L
0
10
0
0
L
Hachiman
TubsyWubsy
Hachiman
0
1
0
0
L
Pele
3
12
0
0.25
L
King Arthur
VA_Zombi
King Arthur
2
5
0
0.4
W
Kukulkan
assttuttoo
Kukulkan
2
3
3
1.17
W
Thanatos
loudpacky
Thanatos
20
0
3
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
45,016
62,462
Taken
44,855
16,381
Mitigated
23,027
6,139
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gluwie
Scylla
9,210
1,096
0
1,245
6,081
2,127
736
1,200
4,751
76,445
0
W
Xing Tian
Martyy9312
Xing Tian
4,063
685
102
3,310
12,630
11,064
165
1,044
10,669
27,557
3,810
L
Ymir
1,314
297
0
120
12,329
4,318
0
6,042
6,207
14,086
0
W
Neith
Tofuboyy
Neith
9,258
3,122
0
1,106
6,726
2,681
4,042
894
5,598
0
56,758
L
4,103
454
0
491
10,310
1,982
690
2,476
7,744
37,607
0
L
Hachiman
TubsyWubsy
Hachiman
5,466
2,882
0
1,987
5,494
865
0
700
4,794
0
25,635
L
Pele
7,450
2,525
0
1,064
17,697
3,586
0
5,897
11,736
0
36,622
L
King Arthur
VA_Zombi
King Arthur
6,365
534
0
2,477
16,632
5,630
232
7,164
9,468
0
50,385
W
Kukulkan
assttuttoo
Kukulkan
9,481
324
0
2,252
9,342
3,228
1,608
438
8,864
62,895
0
W
Thanatos
loudpacky
Thanatos
13,004
4,160
0
17,210
10,076
3,927
0
1,495
8,463
0
74,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
48,544
302
Minions Killed
565
0
Camps Cleared
0
1,450,271
Distance Traveled
1,642,071
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,346
647
157
10
0
333,979
5
W
Xing Tian
8,621
539
41
3
0
327,916
3
L
Ymir
5,496
344
14
1
0
266,155
0
W
Neith
8,449
528
115
7
0
295,322
5
L
Eset
7,080
443
92
6
0
280,493
0
L
Hachiman
5,768
361
38
2
0
281,291
4
L
Pele
6,916
432
52
3
0
306,829
0
L
King Arthur
8,050
503
106
7
0
315,503
3
W
Kukulkan
9,669
604
135
8
0
287,602
0
W
Thanatos
11,459
716
117
7
0
397,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role