Player Matchup

Danzaburou
Danzaburou
EensyZiak
Danzaburou
Level 28
God Stats
6W - 1L
1,608 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
Kovqcs
Erlang Shen
Level 83
God Stats
6W - 0L
1,550 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 1
Geb
Geb
PrettyFawn77903
Geb
Level 15
God Stats
6W - 0L
1,572 SR
Queue Stats
6W - 2L
1,597 Elo+
Party 1
He Bo
He Bo
SMYLS4KILLS
He Bo
Level 83
God Stats
4W - 0L
1,826 SR
Queue Stats
33W - 30L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Bassoli
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,557 SR
Queue Stats
11W - 5L
1,524 Elo+
Party 1
Team Averages
Level 54
1,622 SR
1,520 Elo+

VS

Team Averages
Level 56
1,528 SR
1,447 Elo+
Skadi
Skadi
ADaveyFor3
Skadi
Level 29
God Stats
12W - 6L
1,652 SR
Queue Stats
63W - 67L
1,488 Elo+
Party 2
Camazotz
Camazotz
Dahrk_Phoenix
Camazotz
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,287 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DakuTenshi
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Shiva
Shiva
LookinCoolJoker9
Shiva
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
SpeedStickGamer
Sylvanus
Level 97
God Stats
6W - 3L
1,488 SR
Queue Stats
191W - 185L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EensyZiak
Danzaburou
14
3 / 2 / 5
8,886
555
5,112
8,559
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Kovqcs
Erlang Shen
15
7 / 2 / 3
9,825
614
13,903
13,980
15,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 5
8,379
524
6,201
12,205
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 0 / 2
9,872
617
7,111
7,480
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
The Bassoli
Ah Muzen Cab
15
3 / 3 / 6
9,215
576
7,064
11,153
3,610

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 5 / 0
7,420
464
4,469
8,753
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Dahrk_Phoenix
Camazotz
13
0 / 4 / 1
7,863
491
4,565
14,028
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
DakuTenshi
Morgan Le Fay
13
0 / 7 / 2
7,755
485
7,231
12,495
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 0
9,140
571
6,895
10,651
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
0 / 3 / 2
7,790
487
5,983
10,116
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
6
7
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
5
0
0.2
L
Camazotz
Dahrk_Phoenix
Camazotz
0
4
1
0.13
L
Morgan Le Fay
DakuTenshi
Morgan Le Fay
0
7
2
0.14
W
Danzaburou
EensyZiak
Danzaburou
3
2
5
2.75
W
Erlang Shen
Kovqcs
Erlang Shen
7
2
3
4.25
L
5
3
0
1.67
W
2
0
5
4.5
W
7
0
2
8
L
Sylvanus
0
3
2
0.33
W
Ah Muzen Cab
The Bassoli
Ah Muzen Cab
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
29,143
53,377
Taken
56,043
32,971
Mitigated
32,304
22,883
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,469
1,819
27
1,497
8,753
2,527
1,025
3,697
5,056
0
44,823
L
Camazotz
Dahrk_Phoenix
Camazotz
4,565
1,828
0
5,820
14,028
11,939
0
1,899
12,129
0
44,601
L
Morgan Le Fay
DakuTenshi
Morgan Le Fay
7,231
1,023
239
2,497
12,495
4,537
104
2,483
10,012
39,248
0
W
Danzaburou
EensyZiak
Danzaburou
5,112
2,222
0
3,170
8,559
2,851
868
2,463
6,096
0
58,792
W
Erlang Shen
Kovqcs
Erlang Shen
13,903
7,309
0
6,608
13,980
15,465
929
2,932
10,568
0
56,211
L
6,895
1,440
143
3,892
10,651
5,217
0
1,714
8,937
0
57,895
W
6,201
1,140
0
4,555
12,205
8,847
567
2,582
9,455
19,332
0
W
7,111
427
0
4,979
7,480
2,198
0
1,393
5,993
69,716
5,101
L
Sylvanus
5,983
1,894
430
3,006
10,116
8,084
279
3,405
6,711
28,910
0
W
Ah Muzen Cab
The Bassoli
Ah Muzen Cab
7,064
2,703
0
3,571
11,153
3,610
840
3,658
7,199
0
58,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
39,968
473
Minions Killed
418
0
Camps Cleared
0
1,600,325
Distance Traveled
1,468,947
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,420
464
91
6
0
278,903
6
L
Camazotz
7,863
491
81
5
0
310,687
5
L
Morgan Le Fay
7,755
485
88
6
0
277,134
0
W
Danzaburou
8,886
555
116
7
0
272,141
4
W
Erlang Shen
9,825
614
96
6
0
327,742
5
L
Shiva
9,140
571
114
7
0
338,088
4
W
Geb
8,379
524
25
2
0
317,645
4
W
He Bo
9,872
617
133
8
0
319,642
3
L
Sylvanus
7,790
487
44
3
0
264,135
2
W
Ah Muzen Cab
9,215
576
103
6
0
363,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role