Player Matchup

Fafnir
Fafnir
GHOST ZOMB13
Fafnir
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 320L
1,420 Elo+
Solo
Ah Puch
Ah Puch
HelloAbby02
Ah Puch
Level 120
God Stats
3W - 5L
1,496 SR
Queue Stats
346W - 392L
1,458 Elo+
Solo
Kukulkan
Kukulkan
KittyChaotic
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,490 Elo+
Solo
Freya
Freya
P2BarrelRoll
Freya
Level 104
God Stats
1W - 2L
1,554 SR
Queue Stats
56W - 39L
1,509 Elo+
Solo
Bakasura
Bakasura
areuboard
Bakasura
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 175L
1,389 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,453 Elo+

VS

Team Averages
Level 129
1,493 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Irridial
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,473 Elo+
Party 1
Tyr
Tyr
Itsandrewxd
Tyr
Level 96
God Stats
1W - 3L
1,249 SR
Queue Stats
109W - 66L
1,546 Elo+
Solo
Vulcan
Vulcan
TacoD_Chicharron
Vulcan
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
469W - 481L
1,418 Elo+
Solo
Nu Wa
Nu Wa
perthro911
Nu Wa
Level 158
God Stats
3W - 1L
1,715 SR
Queue Stats
198W - 213L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 0 / 0
5,897
491
0
437
413
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
HelloAbby02
Ah Puch
16
4 / 4 / 5
8,859
738
11,781
10,918
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
KittyChaotic
Kukulkan
18
5 / 4 / 6
10,159
847
12,453
9,323
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 6 / 2
8,168
681
5,888
10,220
3,647
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
areuboard
Bakasura
15
3 / 5 / 6
8,744
729
5,818
13,311
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 6 / 6
9,963
830
7,402
9,917
3,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Irridial
Ah Puch
17
3 / 3 / 11
10,267
856
9,429
7,889
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 14
10,449
871
7,796
17,883
15,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 7
9,260
772
7,729
7,499
2,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
3 / 5 / 10
9,930
828
7,692
8,847
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
18
Kills
19
19
Deaths
21
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
6
6
1.5
L
Fafnir
0
0
0
0
L
Ah Puch
HelloAbby02
Ah Puch
4
4
5
1.63
W
Ah Puch
Irridial
Ah Puch
3
3
11
2.83
W
5
2
14
6
L
Kukulkan
KittyChaotic
Kukulkan
5
4
6
2
L
6
6
2
1.17
W
2
5
7
1.1
L
Bakasura
areuboard
Bakasura
3
5
6
1.2
W
Nu Wa
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
40,048
44,209
Taken
52,035
16,343
Mitigated
28,057
14,591
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,402
827
334
458
9,917
3,478
56
5,799
4,038
0
20,127
L
Fafnir
0
0
0
0
437
413
0
437
0
0
0
L
Ah Puch
HelloAbby02
Ah Puch
11,781
814
356
2,764
10,918
4,270
0
5,705
5,213
32,466
0
W
Ah Puch
Irridial
Ah Puch
9,429
60
715
1,704
7,889
2,952
1,417
4,651
3,238
28,597
0
W
7,796
1,201
828
8,392
17,883
15,762
979
9,843
7,543
0
15,624
L
Kukulkan
KittyChaotic
Kukulkan
12,453
1,149
1,194
1,812
9,323
3,352
64
6,034
3,289
41,056
0
L
5,888
1,639
1,097
1,641
10,220
3,647
0
5,889
4,331
13,985
0
W
7,729
2,237
527
1,291
7,499
2,657
484
5,383
2,116
20,061
0
L
Bakasura
areuboard
Bakasura
5,818
4,297
972
4,755
13,311
4,661
0
6,785
6,526
0
8,754
W
Nu Wa
7,692
2,426
1,124
2,150
8,847
3,208
2,388
4,446
4,236
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
49,869
144
Minions Killed
141
0
Camps Cleared
0
843,332
Distance Traveled
1,069,953
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,963
830
26
2
0
236,757
1
L
Fafnir
5,897
491
0
0
0
16,727
0
L
Ah Puch
8,859
738
50
4
0
209,136
2
W
Ah Puch
10,267
856
45
4
0
194,982
1
W
Tyr
10,449
871
19
2
0
245,669
0
L
Kukulkan
10,159
847
60
5
0
223,569
2
L
Freya
8,168
681
15
1
0
173,563
0
W
Vulcan
9,260
772
19
2
0
205,414
1
L
Bakasura
8,744
729
19
2
0
220,337
1
W
Nu Wa
9,930
828
32
3
0
187,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role