Player Matchup

Hachiman
Hachiman
M4sterG4mer007
Hachiman
Level 129
God Stats
13W - 2L
1,771 SR
Queue Stats
127W - 83L
1,692 Elo+
Party 2
Atlas
Atlas
Tsuiy
Atlas
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
ViCtimB0loS
Nu Wa
Level 136
God Stats
2W - 1L
1,581 SR
Queue Stats
207W - 155L
1,624 Elo+
Party 2
Team Averages
Level 118
1,617 SR
1,586 Elo+

VS

Team Averages
Level 146
1,524 SR
1,549 Elo+
Bacchus
Bacchus
DehviI
Bacchus
Level 128
God Stats
9W - 14L
1,598 SR
Queue Stats
167W - 155L
1,511 Elo+
Party 1
Poseidon
Poseidon
Polkaa
Poseidon
Level 155
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 4L
1,536 Elo+
Party 1
Hachiman
Hachiman
ShakespeareIV
Hachiman
Level 155
God Stats
1W - 1L
1,262 SR
Queue Stats
4W - 2L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
8 / 1 / 8
11,675
730
21,201
15,676
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Tsuiy
Atlas
16
2 / 2 / 13
11,072
692
9,987
14,402
14,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 3 / 9
11,524
720
14,636
9,057
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DehviI
Bacchus
13
0 / 3 / 1
9,487
593
6,253
20,716
30,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Polkaa
Poseidon
14
2 / 6 / 0
9,704
607
11,100
13,311
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ShakespeareIV
Hachiman
14
2 / 7 / 2
10,166
635
10,964
16,714
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
4
6
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DehviI
Bacchus
0
3
1
0.17
W
Hachiman
8
1
8
12
L
Poseidon
Polkaa
Poseidon
2
6
0
0.33
L
Hachiman
ShakespeareIV
Hachiman
2
7
2
0.43
W
Atlas
Tsuiy
Atlas
2
2
13
4.25
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,824
Damage
28,317
39,135
Taken
50,741
23,501
Mitigated
40,469
13,766
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DehviI
Bacchus
6,253
752
236
5,866
20,716
30,639
0
11,360
9,356
21,292
0
W
Hachiman
21,201
11,445
0
6,225
15,676
5,589
1,680
8,158
7,518
0
61,805
L
Poseidon
Polkaa
Poseidon
11,100
1,046
0
2,648
13,311
4,453
0
6,585
6,726
53,794
0
L
Hachiman
ShakespeareIV
Hachiman
10,964
5,986
0
2,609
16,714
5,377
0
6,983
9,731
0
39,471
W
Atlas
Tsuiy
Atlas
9,987
3,492
1,086
4,865
14,402
14,847
70
5,171
9,231
32,437
0
W
14,636
4,461
152
1,438
9,057
3,065
1,176
4,721
4,336
38,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
29,357
165
Minions Killed
175
7
Camps Cleared
5
876,315
Distance Traveled
828,979
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,487
593
12
1
0
310,738
6
W
Hachiman
11,675
730
73
5
4
290,146
4
L
Poseidon
9,704
607
94
6
3
269,867
2
L
Hachiman
10,166
635
69
4
2
248,374
2
W
Atlas
11,072
692
34
2
2
313,293
1
W
Nu Wa
11,524
720
58
4
1
272,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role