Player Matchup

Sylvanus
Sylvanus
GuardianMaki
Sylvanus
Level 55
God Stats
1W - 1L
1,317 SR
Queue Stats
21W - 33L
1,371 Elo+
Party 3
Sol
Sol
Kindle Sol
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
RadiantPup17671
Persephone
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,746 Elo+
Solo
Skadi
Skadi
Sistagore
Skadi
Level 43
God Stats
20W - 21L
1,523 SR
Queue Stats
64W - 81L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
SmitedNova
Sun Wukong
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
68W - 55L
1,493 Elo+
Party 1
Team Averages
Level 55
1,468 SR
1,521 Elo+

VS

Team Averages
Level 83
1,518 SR
1,495 Elo+
Janus
Janus
BoltDaddy13
Janus
Level 159
God Stats
0W - 2L
1,650 SR
Queue Stats
181W - 161L
1,581 Elo+
Party 2
Guan Yu
Guan Yu
MysticBranch459
Guan Yu
Level 65
God Stats
0W - 4L
1,503 SR
Queue Stats
33W - 45L
1,490 Elo+
Party 2
Nemesis
Nemesis
Sweet_Dreamz6999
Nemesis
Level 32
God Stats
13W - 13L
1,277 SR
Queue Stats
178W - 173L
1,354 Elo+
Solo
Geb
Geb
TheR3A1BJ21
Geb
Level 155
God Stats
5W - 6L
1,659 SR
Queue Stats
148W - 134L
1,552 Elo+
Party 2
Apollo
Apollo
the BILLDOZ3R
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GuardianMaki
Sylvanus
12
3 / 0 / 4
7,220
602
3,674
6,480
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 3
8,498
708
6,736
6,329
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
RadiantPup17671
Persephone
15
4 / 0 / 1
8,639
720
4,245
3,534
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Sistagore
Skadi
12
2 / 0 / 2
6,396
533
4,871
3,663
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SmitedNova
Sun Wukong
12
0 / 0 / 3
7,339
612
4,576
8,186
3,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,568
547
1,931
7,715
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 0
6,075
506
4,419
8,889
6,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 0
6,557
546
4,224
8,711
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,300
442
1,499
7,264
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 3 / 0
4,807
401
404
3,899
904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
16
Kills
1
1
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sylvanus
GuardianMaki
Sylvanus
3
0
4
5
W
7
1
3
8.5
L
0
2
0
0
W
Persephone
RadiantPup17671
Persephone
4
0
1
4.5
W
Skadi
Sistagore
Skadi
2
0
2
3
W
Sun Wukong
SmitedNova
Sun Wukong
0
0
3
1.5
L
1
5
0
0.2
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,102
Damage
12,477
28,192
Taken
36,478
12,884
Mitigated
14,961
13,645
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,931
283
0
662
7,715
1,578
0
5,733
1,982
46,352
0
W
Sylvanus
GuardianMaki
Sylvanus
3,674
977
705
2,853
6,480
5,297
238
1,419
5,061
24,594
4,829
W
6,736
2,708
0
2,735
6,329
2,246
182
724
5,605
50,020
8,351
L
4,419
707
51
2,524
8,889
6,935
0
1,568
7,321
0
34,732
W
Persephone
RadiantPup17671
Persephone
4,245
311
0
1,391
3,534
1,054
0
505
3,029
58,833
0
W
Skadi
Sistagore
Skadi
4,871
2,320
0
1,475
3,663
988
1,031
782
2,881
0
33,950
W
Sun Wukong
SmitedNova
Sun Wukong
4,576
1,318
0
4,486
8,186
3,299
217
0
8,186
0
44,964
L
4,224
1,311
0
2,730
8,711
2,766
0
3,433
5,278
0
37,263
L
1,499
94
625
2,218
7,264
2,778
0
1,368
5,896
13,923
0
L
404
347
0
203
3,899
904
0
1,399
2,500
0
14,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
29,307
450
Minions Killed
308
0
Camps Cleared
0
1,222,212
Distance Traveled
1,170,467
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,568
547
104
9
0
249,502
6
W
Sylvanus
7,220
602
52
4
0
222,008
2
W
Sol
8,498
708
103
9
0
261,177
1
L
Guan Yu
6,075
506
73
6
0
221,138
3
W
Persephone
8,639
720
138
12
0
259,143
6
W
Skadi
6,396
533
61
5
0
222,087
3
W
Sun Wukong
7,339
612
96
8
0
257,797
5
L
Nemesis
6,557
546
77
6
0
261,688
7
L
Geb
5,300
442
15
1
0
221,269
3
L
Apollo
4,807
401
39
3
0
216,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role