Player Matchup

Athena
Athena
KaviarVersace
Athena
Level 41
God Stats
0W - 3L
1,416 SR
Queue Stats
22W - 29L
1,529 Elo+
Party 1
Janus
Janus
NOVA X PREDATOR
Janus
Level 26
God Stats
8W - 13L
1,467 SR
Queue Stats
145W - 156L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Pr0teus VII
Baron Samedi
Level 120
God Stats
4W - 8L
1,797 SR
Queue Stats
73W - 74L
1,525 Elo+
Party 1
Shiva
Shiva
kurukkan
Shiva
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Apollo
Apollo
tutsuoo
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,568 Elo+
Solo
Team Averages
Level 43
1,536 SR
1,553 Elo+

VS

Team Averages
Level 76
1,626 SR
1,615 Elo+
Anubis
Anubis
Augieee
Anubis
Level 133
God Stats
18W - 6L
1,717 SR
Queue Stats
82W - 50L
1,674 Elo+
Party 2
Cthulhu
Cthulhu
LPmaverick
Cthulhu
Level 28
God Stats
10W - 8L
1,356 SR
Queue Stats
143W - 132L
1,549 Elo+
Solo
Izanami
Izanami
YesMan4675
Izanami
Level 41
God Stats
2W - 0L
1,562 SR
Queue Stats
9W - 9L
1,550 Elo+
Solo
Nemesis
Nemesis
avcazas
Nemesis
Level 152
God Stats
3W - 0L
1,697 SR
Queue Stats
60W - 32L
1,694 Elo+
Party 2
Zeus
Zeus
goboogi
Zeus
Level 28
God Stats
28W - 12L
1,798 SR
Queue Stats
115W - 92L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 7
7,017
702
4,197
12,336
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 6 / 5
7,957
796
11,279
8,442
2,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Pr0teus VII
Baron Samedi
13
1 / 5 / 4
7,224
722
6,874
10,773
3,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
kurukkan
Shiva
11
2 / 11 / 1
6,895
690
3,800
15,210
4,280
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Apollo
tutsuoo
Apollo
14
5 / 4 / 5
8,156
816
5,329
10,388
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Augieee
Anubis
18
17 / 4 / 12
10,191
1,019
20,656
12,086
5,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LPmaverick
Cthulhu
14
3 / 1 / 21
8,608
861
6,246
11,264
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
YesMan4675
Izanami
14
4 / 2 / 8
7,921
792
5,687
7,817
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
avcazas
Nemesis
14
5 / 5 / 13
8,129
813
8,570
12,928
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
goboogi
Zeus
14
3 / 1 / 13
7,817
782
10,094
3,333
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
12
Kills
32
32
Deaths
13
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anubis
Augieee
Anubis
17
4
12
5.75
L
0
6
7
0.58
W
Cthulhu
LPmaverick
Cthulhu
3
1
21
13.5
L
4
6
5
1.08
L
Baron Samedi
Pr0teus VII
Baron Samedi
1
5
4
0.6
W
Izanami
YesMan4675
Izanami
4
2
8
4
W
Nemesis
avcazas
Nemesis
5
5
13
2.3
W
Zeus
goboogi
Zeus
3
1
13
9.5
L
Shiva
kurukkan
Shiva
2
11
1
0.23
L
Apollo
tutsuoo
Apollo
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
51,253
57,149
Taken
47,428
24,101
Mitigated
23,457
6,441
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Augieee
Anubis
20,656
1,440
0
7,246
12,086
5,580
1,335
6,407
5,679
40,160
0
L
4,197
748
0
348
12,336
10,148
0
8,485
3,683
6,253
0
W
Cthulhu
LPmaverick
Cthulhu
6,246
488
1,217
4,000
11,264
8,480
194
5,399
5,865
15,247
0
L
11,279
821
0
395
8,442
2,249
0
6,057
2,215
28,716
0
L
Baron Samedi
Pr0teus VII
Baron Samedi
6,874
131
756
2,802
10,773
3,489
0
7,366
3,301
22,018
0
W
Izanami
YesMan4675
Izanami
5,687
4,009
0
1,046
7,817
2,723
1,453
2,812
5,005
0
25,266
W
Nemesis
avcazas
Nemesis
8,570
4,115
0
1,420
12,928
5,679
292
5,797
7,131
0
19,762
W
Zeus
goboogi
Zeus
10,094
786
0
0
3,333
995
501
1,935
1,398
21,077
0
L
Shiva
kurukkan
Shiva
3,800
1,479
0
244
15,210
4,280
0
7,949
7,047
0
5,512
L
Apollo
tutsuoo
Apollo
5,329
2,575
0
1,896
10,388
3,935
0
6,183
3,907
0
10,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
42,666
98
Minions Killed
178
0
Camps Cleared
0
920,615
Distance Traveled
1,048,601
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,191
1,019
57
6
0
188,984
0
L
Athena
7,017
702
6
1
0
189,179
1
W
Cthulhu
8,608
861
26
3
0
221,929
2
L
Janus
7,957
796
37
4
0
179,298
0
L
Baron Samedi
7,224
722
31
3
0
180,424
1
W
Izanami
7,921
792
42
4
0
204,837
1
W
Nemesis
8,129
813
26
3
0
218,965
0
W
Zeus
7,817
782
27
3
0
213,886
0
L
Shiva
6,895
690
3
0
0
141,076
0
L
Apollo
8,156
816
21
2
0
230,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role