Player Matchup

Neith
Neith
L1LD3M0n666
Neith
Level 25
God Stats
5W - 9L
1,594 SR
Queue Stats
5W - 12L
1,414 Elo+
Party 2
Merlin
Merlin
joe_mama-69-
Merlin
Level 106
God Stats
64W - 93L
1,343 SR
Queue Stats
242W - 305L
1,309 Elo+
Party 2
Odin
Odin
spikefulwarri048
Odin
Level 119
God Stats
2W - 0L
1,843 SR
Queue Stats
72W - 70L
1,520 Elo+
Party 2
Team Averages
Level 83
1,593 SR
1,414 Elo+

VS

Team Averages
Level 114
1,763 SR
1,416 Elo+
Medusa
Medusa
Solid_Talon
Medusa
Level 141
God Stats
0W - 4L
1,687 SR
Queue Stats
53W - 63L
1,374 Elo+
Party 1
The Morrigan
The Morrigan
Solid__Titan
The Morrigan
Level 125
God Stats
2W - 7L
1,692 SR
Queue Stats
64W - 74L
1,374 Elo+
Party 1
Cabrakan
Cabrakan
shinockertj
Cabrakan
Level 75
God Stats
2W - 1L
1,909 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
12,379
728
10,865
8,963
3,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
19
12 / 1 / 6
13,750
809
20,910
13,775
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 16
11,889
699
8,043
19,715
16,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 5 / 1
10,920
642
9,050
11,212
3,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Solid__Titan
The Morrigan
14
1 / 8 / 4
10,634
626
10,894
14,053
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cabrakan
shinockertj
Cabrakan
14
0 / 6 / 5
9,808
577
8,368
20,891
25,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
19
Kills
5
5
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Medusa
4
5
1
0.9
L
The Morrigan
Solid__Titan
The Morrigan
1
8
4
0.38
W
Merlin
12
1
6
15
L
Cabrakan
shinockertj
Cabrakan
0
6
5
0.42
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
28,312
42,453
Taken
46,156
25,250
Mitigated
34,807
9,908
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,865
1,708
0
997
8,963
3,032
225
2,999
5,964
0
35,524
L
Medusa
9,050
4,166
78
985
11,212
3,868
360
4,793
6,419
0
44,394
L
The Morrigan
Solid__Titan
The Morrigan
10,894
2,696
142
1,109
14,053
5,686
56
6,628
7,379
31,311
4,386
W
Merlin
20,910
939
79
2,359
13,775
5,606
998
6,215
7,560
76,872
0
L
Cabrakan
shinockertj
Cabrakan
8,368
827
77
554
20,891
25,253
0
10,025
10,866
24,648
0
W
8,043
1,208
0
6,473
19,715
16,612
427
6,749
12,966
241
36,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
31,362
201
Minions Killed
160
9
Camps Cleared
6
975,746
Distance Traveled
761,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,379
728
71
4
1
315,694
0
L
Medusa
10,920
642
82
5
4
258,932
5
L
The Morrigan
10,634
626
45
3
2
244,660
1
W
Merlin
13,750
809
88
5
3
327,558
2
L
Cabrakan
9,808
577
33
2
0
257,984
1
W
Odin
11,889
699
42
2
5
332,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role