Player Matchup

Jormungandr
Jormungandr
MLG King Vlad
Jormungandr
Level 113
God Stats
22W - 20L
1,720 SR
Queue Stats
542W - 496L
1,531 Elo+
Party 2
Khepri
Khepri
MOtheFRACKER352
Khepri
Level 66
God Stats
40W - 29L
1,605 SR
Queue Stats
530W - 491L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
MR Bruno Loko
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,430 Elo+
Solo
Hachiman
Hachiman
Reqzerqr
Hachiman
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 139L
1,589 Elo+
Party 2
Merlin
Merlin
roguewarrior11
Merlin
Level 106
God Stats
6W - 7L
1,321 SR
Queue Stats
369W - 375L
1,471 Elo+
Party 2
Team Averages
Level 97
1,529 SR
1,504 Elo+

VS

Team Averages
Level 109
1,413 SR
1,462 Elo+
Sol
Sol
A Deadly Use
Sol
Level 141
God Stats
6W - 6L
1,569 SR
Queue Stats
12W - 18L
1,378 Elo+
Party 1
Atlas
Atlas
GohanJr21
Atlas
Level 66
God Stats
2W - 1L
1,469 SR
Queue Stats
10W - 13L
1,354 Elo+
Party 1
Aphrodite
Aphrodite
Spectral4203150
Aphrodite
Level 101
God Stats
2W - 2L
1,271 SR
Queue Stats
10W - 18L
1,279 Elo+
Party 1
Thor
Thor
WolfDude300
Thor
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,705 Elo+
Party 1
Horus
Horus
killerhunter191
Horus
Level 117
God Stats
3W - 3L
1,255 SR
Queue Stats
17W - 28L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MLG King Vlad
Jormungandr
12
1 / 2 / 1
7,159
597
8,107
8,836
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 2 / 2
5,773
481
3,271
8,280
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
MR Bruno Loko
Hun Batz
9
1 / 4 / 2
5,908
492
3,483
8,134
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Reqzerqr
Hachiman
10
0 / 2 / 1
5,787
482
6,009
6,236
1,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 0
6,435
536
2,757
5,249
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,073
673
6,619
7,031
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
GohanJr21
Atlas
10
0 / 1 / 3
5,497
458
3,414
7,587
4,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Spectral4203150
Aphrodite
10
1 / 0 / 2
5,553
463
2,826
6,713
2,662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 2 / 2
6,658
555
6,005
8,136
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 4
6,922
577
4,694
8,011
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
15
15
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Atlas
GohanJr21
Atlas
0
1
3
1.5
L
Jormungandr
MLG King Vlad
Jormungandr
1
2
1
0.75
L
0
2
2
0.5
L
Hun Batz
MR Bruno Loko
Hun Batz
1
4
2
0.5
L
Hachiman
Reqzerqr
Hachiman
0
2
1
0.25
W
Aphrodite
Spectral4203150
Aphrodite
1
0
2
2
W
5
2
2
3
W
3
0
4
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
23,558
36,735
Taken
37,478
16,726
Mitigated
17,275
8,982
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,619
3,661
0
3,835
7,031
2,275
2,536
2,047
4,984
53,067
0
W
Atlas
GohanJr21
Atlas
3,414
1,359
348
1,425
7,587
4,804
0
3,195
4,392
21,965
0
L
Jormungandr
MLG King Vlad
Jormungandr
8,107
3,292
0
2,226
8,836
5,722
154
3,556
5,280
43,462
0
L
3,271
111
251
1,995
8,280
4,896
40
3,114
5,166
12,845
3,315
L
Hun Batz
MR Bruno Loko
Hun Batz
3,483
86
0
1,349
8,134
2,466
0
3,483
4,651
0
27,342
L
Hachiman
Reqzerqr
Hachiman
6,009
2,167
0
2,871
6,236
1,890
0
1,110
5,126
0
40,056
W
Aphrodite
Spectral4203150
Aphrodite
2,826
155
2,507
4,576
6,713
2,662
150
3,068
3,645
30,616
0
W
6,005
1,826
0
2,629
8,136
2,849
0
3,154
4,982
0
30,838
W
4,694
2,124
552
3,376
8,011
4,685
80
2,152
5,859
0
17,417
L
2,757
0
0
290
5,249
1,752
0
1,596
3,653
33,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
32,703
310
Minions Killed
312
0
Camps Cleared
0
1,137,181
Distance Traveled
1,175,989
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,073
673
113
9
0
222,716
1
W
Atlas
5,497
458
47
4
0
250,529
3
L
Jormungandr
7,159
597
85
7
0
210,318
8
L
Khepri
5,773
481
28
2
0
233,979
4
L
Hun Batz
5,908
492
51
4
0
253,716
2
L
Hachiman
5,787
482
77
6
0
223,440
4
W
Aphrodite
5,553
463
70
6
0
234,861
0
W
Thor
6,658
555
52
4
0
226,962
0
W
Horus
6,922
577
30
3
0
240,921
1
L
Merlin
6,435
536
69
6
0
215,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role