Player Matchup

Chiron
Chiron
LLCoolJayy
Chiron
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 112L
1,439 Elo+
Solo
Horus
Horus
brycej7
Horus
Level 129
God Stats
2W - 2L
1,411 SR
Queue Stats
146W - 134L
1,490 Elo+
Solo
Arachne
Arachne
gioofdat512
Arachne
Level 128
God Stats
7W - 6L
1,615 SR
Queue Stats
248W - 274L
1,548 Elo+
Solo
Cerberus
Cerberus
porporini
Cerberus
Level 127
God Stats
2W - 4L
1,326 SR
Queue Stats
129W - 125L
1,460 Elo+
Solo
Ra
Ra
remotejupiter
Ra
Level 146
God Stats
7W - 6L
1,490 SR
Queue Stats
353W - 355L
1,463 Elo+
Solo
Team Averages
Level 122
1,468 SR
1,480 Elo+

VS

Team Averages
Level 122
1,494 SR
1,477 Elo+
Nike
Nike
AugustBurnsPhil
Nike
Level 108
God Stats
2W - 2L
1,578 SR
Queue Stats
5W - 6L
1,397 Elo+
Party 1
Izanami
Izanami
Corbin37
Izanami
Level 127
God Stats
6W - 3L
1,475 SR
Queue Stats
93W - 91L
1,542 Elo+
Party 1
Chang'e
Chang'e
TRYXBOXGOHOME
Chang'e
Level 120
God Stats
0W - 2L
1,319 SR
Queue Stats
63W - 59L
1,461 Elo+
Party 1
Ravana
Ravana
kiddestarr
Ravana
Level 138
God Stats
3W - 3L
1,568 SR
Queue Stats
99W - 99L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
kruzakong
Nu Wa
Level 118
God Stats
67W - 73L
1,529 SR
Queue Stats
176W - 241L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LLCoolJayy
Chiron
13
4 / 0 / 2
8,028
535
6,713
7,992
2,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
brycej7
Horus
12
1 / 0 / 6
7,467
498
4,383
12,243
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
gioofdat512
Arachne
15
4 / 4 / 8
8,697
580
9,470
14,901
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
porporini
Cerberus
15
4 / 0 / 5
8,876
592
9,249
9,625
6,869
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 4
8,864
591
6,443
7,435
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,084
472
4,894
9,593
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Corbin37
Izanami
13
1 / 2 / 1
7,584
506
3,992
10,433
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
12
0 / 4 / 5
7,193
480
6,293
10,905
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
kiddestarr
Ravana
11
3 / 5 / 2
7,007
467
8,443
10,487
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
kruzakong
Nu Wa
12
1 / 4 / 2
6,749
450
10,721
8,108
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
6
6
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Izanami
Corbin37
Izanami
1
2
1
0.75
W
Chiron
LLCoolJayy
Chiron
4
0
2
5
L
Chang'e
0
4
5
0.63
W
Horus
brycej7
Horus
1
0
6
4
W
Arachne
gioofdat512
Arachne
4
4
8
2
L
Ravana
kiddestarr
Ravana
3
5
2
0.8
L
Nu Wa
kruzakong
Nu Wa
1
4
2
0.5
W
Cerberus
porporini
Cerberus
4
0
5
6.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,258
Damage
34,343
52,196
Taken
49,526
28,129
Mitigated
17,967
19,226
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,894
1,204
0
2,253
9,593
6,083
0
4,932
4,592
0
36,633
L
Izanami
Corbin37
Izanami
3,992
2,745
0
2,599
10,433
2,480
0
1,753
8,680
0
56,041
W
Chiron
LLCoolJayy
Chiron
6,713
730
702
2,724
7,992
2,119
162
2,951
5,041
0
58,832
L
Chang'e
6,293
607
1,164
4,079
10,905
3,012
0
3,843
6,890
46,456
0
W
Horus
brycej7
Horus
4,383
2,074
873
4,262
12,243
9,869
105
4,859
7,384
0
25,531
W
Arachne
gioofdat512
Arachne
9,470
6,213
0
3,755
14,901
6,586
842
4,197
10,640
0
62,803
L
Ravana
kiddestarr
Ravana
8,443
2,751
0
971
10,487
3,511
0
2,813
7,563
0
45,253
L
Nu Wa
kruzakong
Nu Wa
10,721
5,175
0
1,245
8,108
2,881
0
1,997
6,109
48,128
0
W
Cerberus
porporini
Cerberus
9,249
812
0
4,193
9,625
6,869
0
1,813
7,405
60,151
0
W
6,443
795
365
2,352
7,435
2,686
0
3,194
4,206
66,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
35,617
535
Minions Killed
441
0
Camps Cleared
0
1,475,774
Distance Traveled
1,324,861
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,084
472
86
6
0
242,256
4
L
Izanami
7,584
506
110
7
0
262,696
4
W
Chiron
8,028
535
126
8
0
298,771
6
L
Chang'e
7,193
480
96
6
0
270,566
7
W
Horus
7,467
498
35
2
0
287,606
0
W
Arachne
8,697
580
105
7
0
314,351
3
L
Ravana
7,007
467
81
5
0
300,096
4
L
Nu Wa
6,749
450
68
5
0
249,247
3
W
Cerberus
8,876
592
148
10
0
296,022
0
W
Ra
8,864
591
121
8
0
279,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role