Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HazFleaz
Sylvanus
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
73W - 84L
1,546 Elo+
Party 2
Bellona
Bellona
Sinicall
Bellona
Level 27
God Stats
5W - 9L
1,234 SR
Queue Stats
189W - 153L
1,518 Elo+
Party 2
Neith
Neith
Varice65
Neith
Level 18
God Stats
5W - 7L
1,734 SR
Queue Stats
56W - 49L
1,259 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xWhiteFang64x
Tsukuyomi
Level 109
God Stats
9W - 8L
1,184 SR
Queue Stats
230W - 197L
1,586 Elo+
Party 2
Team Averages
Level 64
1,431 SR
1,482 Elo+

VS

Team Averages
Level 64
1,425 SR
1,523 Elo+
Bacchus
Bacchus
Doomservice
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Gumersuito
Baron Samedi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 108L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IVANCITOFANTA
Tsukuyomi
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
183W - 154L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
cex12
Xing Tian
Level 109
God Stats
8W - 4L
1,347 SR
Queue Stats
115W - 87L
1,538 Elo+
Party 1
Artemis
Artemis
redblayde
Artemis
Level 67
God Stats
1W - 0L
1,277 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 2
8,323
520
7,428
8,089
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
HazFleaz
Sylvanus
10
2 / 5 / 0
7,208
451
4,113
14,830
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Sinicall
Bellona
10
1 / 4 / 1
6,580
411
3,831
11,945
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Varice65
Neith
10
0 / 4 / 2
6,104
382
4,819
7,317
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
xWhiteFang64x
Tsukuyomi
14
1 / 6 / 4
8,254
516
4,475
13,160
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doomservice
Bacchus
12
2 / 0 / 13
8,194
512
8,199
9,547
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Gumersuito
Baron Samedi
14
3 / 2 / 9
8,859
554
7,660
8,712
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
IVANCITOFANTA
Tsukuyomi
17
11 / 0 / 4
10,119
632
10,859
11,026
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
cex12
Xing Tian
13
4 / 1 / 2
8,379
524
6,873
11,579
12,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
redblayde
Artemis
13
3 / 3 / 6
8,533
533
8,303
7,173
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
23
23
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
2
0.75
W
Bacchus
Doomservice
Bacchus
2
0
13
8.5
W
Baron Samedi
Gumersuito
Baron Samedi
3
2
9
3.75
L
Sylvanus
HazFleaz
Sylvanus
2
5
0
0.4
W
Tsukuyomi
IVANCITOFANTA
Tsukuyomi
11
0
4
13
L
Bellona
Sinicall
Bellona
1
4
1
0.38
L
Neith
Varice65
Neith
0
4
2
0.25
W
Xing Tian
cex12
Xing Tian
4
1
2
5
W
Artemis
redblayde
Artemis
3
3
6
2
L
Tsukuyomi
xWhiteFang64x
Tsukuyomi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
41,894
55,341
Taken
48,037
28,410
Mitigated
32,229
12,228
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,428
504
0
974
8,089
2,279
0
3,072
4,865
66,919
0
W
Bacchus
Doomservice
Bacchus
8,199
1,586
0
3,113
9,547
8,580
45
2,984
6,563
15,033
0
W
Baron Samedi
Gumersuito
Baron Samedi
7,660
810
1,596
2,239
8,712
3,551
104
3,524
5,188
50,877
0
L
Sylvanus
HazFleaz
Sylvanus
4,113
1,133
992
4,329
14,830
10,317
0
5,914
8,732
15,958
241
W
Tsukuyomi
IVANCITOFANTA
Tsukuyomi
10,859
3,305
0
5,182
11,026
5,643
135
1,585
9,441
0
75,650
L
Bellona
Sinicall
Bellona
3,831
1,001
0
2,796
11,945
9,507
0
6,459
4,829
0
27,696
L
Neith
Varice65
Neith
4,819
2,307
0
1,805
7,317
2,006
0
2,862
4,451
0
26,482
W
Xing Tian
cex12
Xing Tian
6,873
566
0
2,441
11,579
12,359
606
1,611
9,968
39,366
0
W
Artemis
redblayde
Artemis
8,303
4,585
0
1,589
7,173
2,096
2,252
1,596
5,577
0
52,295
L
Tsukuyomi
xWhiteFang64x
Tsukuyomi
4,475
806
0
1,332
13,160
4,301
0
3,266
9,732
0
57,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
44,084
372
Minions Killed
387
0
Camps Cleared
0
1,479,896
Distance Traveled
1,597,106
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,323
520
130
8
0
311,864
4
W
Bacchus
8,194
512
7
0
0
340,322
7
W
Baron Samedi
8,859
554
101
6
0
302,123
4
L
Sylvanus
7,208
451
24
2
0
260,509
9
W
Tsukuyomi
10,119
632
114
7
0
385,551
1
L
Bellona
6,580
411
53
3
0
317,111
1
L
Neith
6,104
382
52
3
0
288,460
2
W
Xing Tian
8,379
524
64
4
0
283,229
2
W
Artemis
8,533
533
101
6
0
285,881
7
L
Tsukuyomi
8,254
516
113
7
0
301,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role