Player Matchup

Neith
Neith
BlueLion1642
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
GentSav
Atlas
Level 15
God Stats
1W - 2L
1,650 SR
Queue Stats
5W - 20L
1,123 Elo+
Party 2
Heimdallr
Heimdallr
Star_children_fa
Heimdallr
Level 95
God Stats
0W - 4L
1,291 SR
Queue Stats
70W - 87L
1,340 Elo+
Solo
Bacchus
Bacchus
ThaScrum
Bacchus
Level 38
God Stats
12W - 6L
1,500 SR
Queue Stats
91W - 85L
1,201 Elo+
Party 2
Hera
Hera
sWHIfTnEss
Hera
Level 34
God Stats
2W - 3L
1,459 SR
Queue Stats
69W - 86L
1,200 Elo+
Party 2
Team Averages
Level 37
1,480 SR
1,273 Elo+

VS

Team Averages
Level 89
1,370 SR
1,441 Elo+
Chernobog
Chernobog
Daddy_Modub
Chernobog
Level 124
God Stats
5W - 14L
1,248 SR
Queue Stats
75W - 83L
1,339 Elo+
Party 1
Awilix
Awilix
Favila688
Awilix
Level 64
God Stats
5W - 6L
1,215 SR
Queue Stats
120W - 105L
1,428 Elo+
Solo
Olorun
Olorun
KingMoDavon
Olorun
Level 18
God Stats
5W - 5L
1,441 SR
Queue Stats
12W - 29L
1,264 Elo+
Party 1
Tsukuyomi
Tsukuyomi
REAPER-787-GT
Tsukuyomi
Level 154
God Stats
1W - 2L
1,327 SR
Queue Stats
54W - 46L
1,711 Elo+
Solo
Cerberus
Cerberus
victorlokss
Cerberus
Level 84
God Stats
6W - 6L
1,619 SR
Queue Stats
91W - 101L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
10,249
932
4,591
12,059
3,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
GentSav
Atlas
17
1 / 4 / 4
12,041
1,095
8,625
22,947
30,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
17
0 / 11 / 4
11,255
1,023
13,861
18,751
10,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ThaScrum
Bacchus
16
4 / 0 / 0
11,489
1,044
8,715
13,593
18,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 7 / 2
11,476
1,043
11,355
11,684
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

146

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Daddy_Modub
Chernobog
18
5 / 0 / 10
12,086
1,099
13,734
8,340
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Favila688
Awilix
18
5 / 1 / 8
12,612
1,147
10,826
10,914
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
11 / 0 / 11
12,849
1,168
20,199
10,557
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
REAPER-787-GT
Tsukuyomi
18
6 / 6 / 11
12,714
1,156
16,848
12,398
8,185
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
victorlokss
Cerberus
19
3 / 0 / 18
12,932
1,176
11,655
10,815
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
7
Kills
30
30
Deaths
7
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Chernobog
Daddy_Modub
Chernobog
5
0
10
10
W
Awilix
Favila688
Awilix
5
1
8
9
L
Atlas
GentSav
Atlas
1
4
4
0.75
W
Olorun
11
0
11
16.5
W
Tsukuyomi
REAPER-787-GT
Tsukuyomi
6
6
11
1.92
L
Heimdallr
0
11
4
0.18
L
Bacchus
ThaScrum
Bacchus
4
0
0
4
L
2
7
2
0.43
W
Cerberus
victorlokss
Cerberus
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,147
Damage
73,262
79,034
Taken
53,024
67,754
Mitigated
32,916
3,863
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,591
391
0
369
12,059
3,812
0
2,691
9,191
0
12,922
W
Chernobog
Daddy_Modub
Chernobog
13,734
8,665
89
2,566
8,340
3,476
0
3,812
4,528
0
26,415
W
Awilix
Favila688
Awilix
10,826
5,740
114
2,575
10,914
4,273
0
6,897
4,017
0
34,696
L
Atlas
GentSav
Atlas
8,625
3,538
0
756
22,947
30,763
0
11,070
11,459
22,748
0
W
Olorun
20,199
10,659
664
5,256
10,557
4,743
0
6,052
4,505
31,965
2,803
W
Tsukuyomi
REAPER-787-GT
Tsukuyomi
16,848
4,943
0
793
12,398
8,185
0
6,272
6,126
0
36,301
L
Heimdallr
13,861
6,149
162
771
18,751
10,985
0
7,904
10,657
0
41,810
L
Bacchus
ThaScrum
Bacchus
8,715
522
485
1,192
13,593
18,520
0
3,993
9,439
21,692
0
L
11,355
3,899
0
128
11,684
3,674
0
3,373
8,232
31,004
0
W
Cerberus
victorlokss
Cerberus
11,655
352
0
2,301
10,815
12,239
0
5,662
5,153
25,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,510
Gold Earned
63,193
176
Minions Killed
199
1
Camps Cleared
12
969,719
Distance Traveled
1,127,813
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,249
932
21
2
0
214,926
0
W
Chernobog
12,086
1,099
33
3
3
278,176
0
W
Awilix
12,612
1,147
51
5
3
176,249
1
L
Atlas
12,041
1,095
20
2
0
230,504
0
W
Olorun
12,849
1,168
37
3
0
221,423
1
W
Tsukuyomi
12,714
1,156
36
3
4
219,948
2
L
Heimdallr
11,255
1,023
54
5
1
150,572
0
L
Bacchus
11,489
1,044
26
2
0
213,527
0
L
Hera
11,476
1,043
55
5
0
160,190
0
W
Cerberus
12,932
1,176
42
4
2
232,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role