Player Matchup

Hel
Hel
BikramDogra
Hel
Level 54
God Stats
0W - 1L
1,209 SR
Queue Stats
4W - 13L
1,393 Elo+
Party 1
Rama
Rama
SauldGoated
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Tiersey
Nu Wa
Level 7
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Team Averages
Level 35
1,315 SR
1,382 Elo+

VS

Team Averages
Level 94
1,471 SR
1,569 Elo+
Artio
Artio
BanditDuBasilic
Artio
Level 137
God Stats
5W - 6L
1,321 SR
Queue Stats
610W - 471L
1,646 Elo+
Party 2
Hera
Hera
CuréDuCurry
Hera
Level 44
God Stats
3W - 1L
1,575 SR
Queue Stats
87W - 65L
1,634 Elo+
Party 2
Loki
Loki
MrShodaw
Loki
Level 102
God Stats
54W - 28L
1,517 SR
Queue Stats
371W - 407L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,821
582
6,218
6,548
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 4 / 0
5,881
588
3,800
9,661
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Tiersey
Nu Wa
8
0 / 6 / 1
5,694
569
4,132
7,652
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,425
743
4,939
12,398
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 9
7,771
777
10,047
4,815
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
8 / 0 / 4
8,188
819
6,634
6,113
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
2
1
0.25
W
3
0
9
7.5
W
Loki
8
0
4
10
L
1
4
0
0.25
L
Nu Wa
Tiersey
Nu Wa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,150
Damage
21,620
23,861
Taken
23,326
7,232
Mitigated
14,629
7,859
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,939
652
566
2,883
12,398
10,471
413
5,292
6,704
10,077
0
L
6,218
483
2,459
3,288
6,548
1,997
0
4,158
2,390
17,731
0
W
10,047
1,829
0
696
4,815
1,772
728
2,346
2,305
40,272
0
W
Loki
6,634
1,509
0
851
6,113
2,386
693
2,297
3,663
0
26,440
L
3,800
2,295
0
1,847
9,661
3,176
0
6,471
3,190
0
13,022
L
Nu Wa
Tiersey
Nu Wa
4,132
809
0
265
7,652
2,059
0
4,649
3,003
12,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,396
Gold Earned
23,384
78
Minions Killed
120
1
Camps Cleared
8
464,185
Distance Traveled
601,565
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,425
743
13
1
2
199,013
2
L
Hel
5,821
582
32
3
1
185,604
2
W
Hera
7,771
777
71
7
1
197,119
0
W
Loki
8,188
819
36
4
5
205,433
2
L
Rama
5,881
588
26
3
0
145,562
1
L
Nu Wa
5,694
569
20
2
0
133,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role