Player Matchup

Chaac
Chaac
CaffeinatedBeast
Chaac
Level 124
God Stats
17W - 29L
1,214 SR
Queue Stats
770W - 956L
1,271 Elo+
Party 2
Bellona
Bellona
Orchovial
Bellona
Level 112
God Stats
36W - 58L
1,500 SR
Queue Stats
413W - 578L
1,286 Elo+
Party 2
Chang'e
Chang'e
iZxFruitzNJuice
Chang'e
Level 28
God Stats
4W - 0L
1,749 SR
Queue Stats
23W - 32L
1,247 Elo+
Party 3
Artemis
Artemis
iZxTundra
Artemis
Level 37
God Stats
32W - 29L
1,485 SR
Queue Stats
173W - 181L
1,333 Elo+
Party 3
Awilix
Awilix
jggalvan524
Awilix
Level 89
God Stats
2W - 5L
1,228 SR
Queue Stats
63W - 85L
1,313 Elo+
Solo
Team Averages
Level 78
1,435 SR
1,290 Elo+

VS

Team Averages
Level 49
1,512 SR
1,320 Elo+
Hachiman
Hachiman
AleclouZ
Hachiman
Level 87
God Stats
16W - 13L
1,703 SR
Queue Stats
214W - 192L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
DamnationDragon
Gilgamesh
Level 48
God Stats
0W - 2L
1,505 SR
Queue Stats
34W - 33L
1,447 Elo+
Solo
Jormungandr
Jormungandr
GotEmperor89564
Jormungandr
Level 63
God Stats
3W - 5L
1,475 SR
Queue Stats
95W - 110L
1,300 Elo+
Solo
Thanatos
Thanatos
SrILucifer
Thanatos
Level 40
God Stats
4W - 9L
1,377 SR
Queue Stats
4W - 10L
1,289 Elo+
Party 1
Agni
Agni
termi992nator
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
12,567
546
11,660
23,297
12,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Orchovial
Bellona
19
3 / 4 / 11
12,267
533
4,091
13,550
14,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 1 / 2
13,999
609
17,667
21,022
8,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iZxTundra
Artemis
19
11 / 5 / 5
13,178
573
19,143
15,898
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
20
10 / 3 / 4
13,545
589
13,322
17,815
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AleclouZ
Hachiman
17
7 / 8 / 5
11,904
518
16,280
18,455
6,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DamnationDragon
Gilgamesh
15
1 / 8 / 5
10,205
444
7,887
20,828
15,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
GotEmperor89564
Jormungandr
16
3 / 9 / 5
10,703
465
8,695
19,839
14,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SrILucifer
Thanatos
19
4 / 9 / 1
11,572
503
9,901
21,933
8,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 0
8,462
368
3,935
11,757
3,584
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
41
Kills
15
18
Deaths
41
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AleclouZ
Hachiman
7
8
5
1.19
W
5
5
2
1.2
L
Gilgamesh
DamnationDragon
Gilgamesh
1
8
5
0.44
L
Jormungandr
GotEmperor89564
Jormungandr
3
9
5
0.61
W
Bellona
Orchovial
Bellona
3
4
11
2.13
L
Thanatos
SrILucifer
Thanatos
4
9
1
0.5
W
12
1
2
13
W
Artemis
iZxTundra
Artemis
11
5
5
2.7
W
Awilix
10
3
4
4
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,883
Damage
46,698
91,582
Taken
92,812
47,802
Mitigated
48,926
35,026
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AleclouZ
Hachiman
16,280
11,120
0
4,737
18,455
6,320
1,016
2,686
15,725
0
62,510
W
11,660
1,795
0
8,065
23,297
12,534
2,204
1,576
21,167
0
71,191
L
Gilgamesh
DamnationDragon
Gilgamesh
7,887
2,412
43
3,258
20,828
15,748
1,632
4,018
16,710
0
43,642
L
Jormungandr
GotEmperor89564
Jormungandr
8,695
2,145
0
1,305
19,839
14,874
0
2,672
17,091
58,507
0
W
Bellona
Orchovial
Bellona
4,091
1,174
601
2,351
13,550
14,539
2,448
3,480
10,070
10,909
36,825
L
Thanatos
SrILucifer
Thanatos
9,901
2,903
0
12,530
21,933
8,400
0
3,515
18,272
0
83,186
W
17,667
2,352
1,556
10,413
21,022
8,603
2,973
3,771
16,712
90,765
0
W
Artemis
iZxTundra
Artemis
19,143
11,971
519
5,635
15,898
5,228
4,611
1,574
14,324
0
84,379
W
Awilix
13,322
5,136
0
5,886
17,815
6,898
1,106
1,781
15,930
0
104,412
L
3,935
393
0
1,151
11,757
3,584
0
4,903
6,637
34,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,556
Gold Earned
52,846
614
Minions Killed
436
0
Camps Cleared
0
2,116,879
Distance Traveled
1,756,452
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,904
518
88
4
0
364,752
2
W
Chaac
12,567
546
124
5
0
372,978
9
L
Gilgamesh
10,205
444
71
3
0
371,767
0
L
Jormungandr
10,703
465
101
4
0
310,340
1
W
Bellona
12,267
533
91
4
0
448,041
6
L
Thanatos
11,572
503
110
5
0
368,494
0
W
Chang'e
13,999
609
153
7
0
445,687
4
W
Artemis
13,178
573
111
5
0
390,175
3
W
Awilix
13,545
589
135
6
0
459,998
2
L
Agni
8,462
368
66
3
0
341,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role