Player Matchup

Hou Yi
Hou Yi
Diamond II
HiqhJinks
Hou Yi
Diamond II
Level 158
God Stats
21W - 14L
1,736 SR
Queue Stats
106W - 87L
2,328 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond IV
Phase G
Erlang Shen
Diamond IV
Level 131
God Stats
1W - 2L
1,570 SR
Queue Stats
73W - 47L
2,306 MMR
Solo
Achilles
Achilles
Masters
Zwuncc
Achilles
Masters
Level 109
God Stats
1W - 2L
1,546 SR
Queue Stats
413W - 405L
2,358 MMR
Solo
Xing Tian
Xing Tian
Diamond I
disprimed
Xing Tian
Diamond I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 97L
2,422 MMR
Party 3
Tiamat
Tiamat
Diamond III
zTheGod_Of_War-x
Tiamat
Diamond III
Level 160
God Stats
2W - 1L
1,606 SR
Queue Stats
83W - 57L
2,439 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,592 SR
2,370 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,688 SR
2,335 MMR
Anhur
Anhur
Diamond II
DYNMcBATMAN
Anhur
Diamond II
Level 160
God Stats
13W - 7L
1,840 SR
Queue Stats
503W - 464L
2,312 MMR
Party 1
Mulan
Mulan
Masters
Dastfer
Mulan
Masters
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 104L
2,222 MMR
Party 1
Bakasura
Bakasura
Diamond I
FurriousFeret
Bakasura
Diamond I
Level 158
God Stats
12W - 6L
2,172 SR
Queue Stats
187W - 178L
2,600 MMR
Party 2
Hera
Hera
Diamond II
TNT321bang
Hera
Diamond II
Level 160
God Stats
10W - 5L
1,693 SR
Queue Stats
564W - 535L
2,366 MMR
Party 2
Ganesha
Ganesha
Diamond II
VonThe_Don
Ganesha
Diamond II
Level 160
God Stats
1W - 3L
1,237 SR
Queue Stats
139W - 113L
2,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HiqhJinks
Hou Yi
16
1 / 4 / 3
9,851
518
5,472
9,763
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Phase G
Erlang Shen
16
4 / 8 / 3
9,877
520
8,592
18,458
10,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Zwuncc
Achilles
16
1 / 4 / 5
9,768
514
10,493
16,731
15,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
disprimed
Xing Tian
13
2 / 5 / 4
8,942
471
6,307
17,123
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 2 / 4
11,406
600
7,918
9,856
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CliodhnaGebZhong Kui

VS

Bans
AgniArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 3
12,318
648
6,726
10,734
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Dastfer
Mulan
17
5 / 2 / 8
11,623
612
10,508
17,618
12,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
FurriousFeret
Bakasura
18
5 / 5 / 10
11,961
630
11,477
16,479
8,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 6
12,563
661
17,362
8,317
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
VonThe_Don
Ganesha
16
1 / 1 / 15
11,118
585
7,185
16,143
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
11
Kills
23
23
Deaths
11
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Mulan
Dastfer
Mulan
5
2
8
4.5
W
Bakasura
FurriousFeret
Bakasura
5
5
10
2
L
Hou Yi
HiqhJinks
Hou Yi
1
4
3
0.63
L
Erlang Shen
Phase G
Erlang Shen
4
8
3
0.69
W
8
3
6
3.67
W
Ganesha
VonThe_Don
Ganesha
1
1
15
8.5
L
Achilles
Zwuncc
Achilles
1
4
5
0.88
L
Xing Tian
disprimed
Xing Tian
2
5
4
0.8
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,782
Damage
53,258
71,931
Taken
69,291
49,066
Mitigated
49,301
15,140
Healing
29,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,726
3,012
0
5,881
10,734
4,430
4,714
2,632
8,102
0
105,392
W
Mulan
Dastfer
Mulan
10,508
1,678
0
9,364
17,618
12,896
1,515
4,020
13,598
0
63,436
W
Bakasura
FurriousFeret
Bakasura
11,477
8,039
0
7,405
16,479
8,861
3,051
2,747
13,732
0
82,917
L
Hou Yi
HiqhJinks
Hou Yi
5,472
2,119
0
2,326
9,763
2,518
1,959
3,410
6,253
0
76,188
L
Erlang Shen
Phase G
Erlang Shen
8,592
4,169
0
1,968
18,458
10,617
0
5,056
12,980
0
73,363
W
17,362
3,795
0
2,441
8,317
2,883
661
2,934
5,120
94,527
0
W
Ganesha
VonThe_Don
Ganesha
7,185
819
313
3,980
16,143
20,231
333
4,954
11,189
34,730
0
L
Achilles
Zwuncc
Achilles
10,493
2,901
0
5,471
16,731
15,489
312
4,192
11,755
0
60,745
L
Xing Tian
disprimed
Xing Tian
6,307
431
0
2,026
17,123
13,725
86
7,758
8,830
23,887
0
L
7,918
567
126
3,223
9,856
6,717
17
4,131
5,349
91,292
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
59,583
568
Minions Killed
657
0
Camps Cleared
0
1,785,994
Distance Traveled
1,926,102
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,318
648
198
10
0
369,103
6
W
Mulan
11,623
612
120
6
0
383,920
7
W
Bakasura
11,961
630
154
8
0
426,318
4
L
Hou Yi
9,851
518
143
8
0
320,260
6
L
Erlang Shen
9,877
520
93
5
0
341,361
1
W
Hera
12,563
661
164
9
0
363,386
3
W
Ganesha
11,118
585
21
1
0
383,375
7
L
Achilles
9,768
514
107
6
0
358,611
4
L
Xing Tian
8,942
471
21
1
0
355,595
8
L
Tiamat
11,406
600
204
11
0
410,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role