Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DIosAzrecaJuan
Cliodhna
Level 160
God Stats
12W - 7L
1,584 SR
Queue Stats
185W - 145L
1,738 Elo+
Party 1
Ymir
Ymir
G0lDark
Ymir
Level 160
God Stats
1W - 0L
1,591 SR
Queue Stats
5W - 6L
1,387 Elo+
Party 1
Chiron
Chiron
Kokushibō
Chiron
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 7L
1,596 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,544 Elo+

VS

Team Averages
Level 93
1,551 SR
1,552 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Blaké
Scylla
Level 144
God Stats
3W - 1L
1,736 SR
Queue Stats
97W - 95L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
JezzaDying
Cthulhu
Level 46
God Stats
3W - 7L
1,187 SR
Queue Stats
131W - 140L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
SaltyDrugz
Danzaburou
Level 107
God Stats
20W - 25L
1,624 SR
Queue Stats
32W - 44L
1,604 Elo+
Party 2
Fafnir
Fafnir
TheFuryOfWrath
Fafnir
Level 29
God Stats
2W - 1L
1,705 SR
Queue Stats
53W - 51L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
7 / 1 / 17
9,096
827
12,883
10,766
8,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
 
Merlin
15
3 / 0 / 16
8,295
754
6,400
4,024
1,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
14
2 / 3 / 13
8,033
730
6,509
6,875
2,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
G0lDark
Ymir
14
2 / 0 / 18
8,343
758
4,725
11,158
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Kokushibō
Chiron
18
11 / 0 / 9
9,790
890
15,334
5,347
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 6 / 1
6,790
617
5,091
12,329
4,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Blaké
Scylla
14
2 / 4 / 1
7,701
700
6,114
8,281
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JezzaDying
Cthulhu
13
0 / 4 / 1
7,149
650
4,163
12,026
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SaltyDrugz
Danzaburou
12
0 / 6 / 1
6,650
605
3,976
9,848
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 2
7,587
690
3,589
11,242
11,090
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
9
25
Kills
3
4
Deaths
25
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
1
17
15.5
W
Merlin
 
Merlin
3
0
16
11
L
Cliodhna
 
Cliodhna
1
6
1
0.25
L
Scylla
Blaké
Scylla
2
4
1
0.63
W
Cliodhna
2
3
13
2.83
W
Ymir
G0lDark
Ymir
2
0
18
11
L
Cthulhu
JezzaDying
Cthulhu
0
4
1
0.13
W
Chiron
Kokushibō
Chiron
11
0
9
15.5
L
Danzaburou
SaltyDrugz
Danzaburou
0
6
1
0.08
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,851
Damage
22,933
38,170
Taken
53,726
27,039
Mitigated
31,547
8,412
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,883
1,850
0
2,576
10,766
8,234
0
3,311
7,455
4,605
31,929
W
Merlin
 
Merlin
6,400
487
0
350
4,024
1,585
454
1,872
2,152
20,923
0
L
Cliodhna
 
Cliodhna
5,091
756
0
815
12,329
4,194
0
2,556
9,773
0
13,275
L
Scylla
Blaké
Scylla
6,114
673
0
921
8,281
2,472
0
423
7,858
25,335
0
W
Cliodhna
6,509
198
0
932
6,875
2,682
0
2,045
4,830
0
28,725
W
Ymir
G0lDark
Ymir
4,725
816
0
1,122
11,158
12,322
58
4,060
7,098
11,261
0
L
Cthulhu
JezzaDying
Cthulhu
4,163
371
39
1,049
12,026
10,505
0
3,445
8,581
14,672
0
W
Chiron
Kokushibō
Chiron
15,334
5,026
1,093
2,339
5,347
2,216
1,382
2,578
2,769
0
49,663
L
Danzaburou
SaltyDrugz
Danzaburou
3,976
1,288
0
1,594
9,848
3,286
0
1,916
7,932
0
17,917
L
3,589
1,324
1,122
1,553
11,242
11,090
0
3,817
7,425
18,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
35,877
249
Minions Killed
131
0
Camps Cleared
0
1,186,785
Distance Traveled
1,087,424
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,096
827
46
4
0
246,452
3
W
Merlin
8,295
754
47
4
0
220,649
3
L
Cliodhna
6,790
617
13
1
0
210,655
1
L
Scylla
7,701
700
57
5
0
208,509
0
W
Cliodhna
8,033
730
40
4
0
255,754
1
W
Ymir
8,343
758
12
1
0
228,491
3
L
Cthulhu
7,149
650
22
2
0
231,189
1
W
Chiron
9,790
890
104
9
0
235,439
1
L
Danzaburou
6,650
605
19
2
0
215,515
0
L
Fafnir
7,587
690
20
2
0
221,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role