Player Matchup

Medusa
Medusa
Alphacuredad26
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 1
Sobek
Sobek
Ambusher44
Sobek
Level 108
God Stats
0W - 2L
1,257 SR
Queue Stats
84W - 60L
1,689 Elo+
Party 1
Thanatos
Thanatos
Drxzery
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
NicotineNash
Scylla
Level 109
God Stats
1W - 3L
1,060 SR
Queue Stats
87W - 63L
1,678 Elo+
Party 1
Chaac
Chaac
failtacular444
Chaac
Level 44
God Stats
3W - 5L
1,557 SR
Queue Stats
55W - 53L
1,482 Elo+
Solo
Team Averages
Level 67
1,375 SR
1,559 Elo+

VS

Team Averages
Level 48
1,471 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DaimyoNobunaga1
Zhong Kui
Level 34
God Stats
3W - 3L
1,600 SR
Queue Stats
113W - 109L
1,564 Elo+
Party 2
Ymir
Ymir
SkillDrain3
Ymir
Level 53
God Stats
6W - 5L
1,253 SR
Queue Stats
61W - 62L
1,564 Elo+
Party 2
Set
Set
Twerpboi
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 146L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 1
4,961
551
3,683
5,150
1,303
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
7
1 / 1 / 3
5,054
562
2,621
8,967
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Drxzery
Thanatos
8
2 / 4 / 1
4,863
540
1,728
6,001
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
1 / 4 / 1
4,701
522
3,181
4,092
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,382
376
0
694
223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
7 / 1 / 2
6,644
738
6,101
3,759
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
 
Izanami
10
2 / 4 / 1
5,633
626
4,764
6,488
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DaimyoNobunaga1
Zhong Kui
11
2 / 0 / 2
6,234
693
2,958
2,109
2,226
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 2
5,662
629
1,123
4,146
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 4
5,907
656
3,305
6,948
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
13
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
2
8
W
Izanami
 
Izanami
2
4
1
0.63
L
3
4
1
0.88
L
Sobek
1
1
3
2.5
W
Zhong Kui
DaimyoNobunaga1
Zhong Kui
2
0
2
3
L
Thanatos
Drxzery
Thanatos
2
4
1
0.63
L
Scylla
1
4
1
0.38
W
1
0
2
2
W
1
2
4
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,213
Damage
18,251
24,904
Taken
23,450
8,713
Mitigated
8,870
6,341
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,101
1,429
152
1,036
3,759
1,037
0
1,861
1,680
36,237
0
W
Izanami
 
Izanami
4,764
3,240
0
2,089
6,488
1,362
570
948
5,540
0
34,531
L
3,683
1,605
0
0
5,150
1,303
0
889
4,261
0
18,777
L
Sobek
2,621
354
260
2,905
8,967
4,618
0
3,254
5,713
12,241
0
W
Zhong Kui
DaimyoNobunaga1
Zhong Kui
2,958
651
109
1,501
2,109
2,226
503
377
1,732
31,452
0
L
Thanatos
Drxzery
Thanatos
1,728
351
45
2,735
6,001
1,497
0
3,131
2,870
0
9,858
L
Scylla
3,181
148
0
396
4,092
1,072
0
2,407
1,685
19,664
0
W
1,123
145
0
1,531
4,146
1,843
17
1,321
2,777
13,002
0
W
3,305
1,820
0
2,963
6,948
2,402
0
955
5,919
0
29,622
L
0
0
0
0
694
223
0
501
193
0
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
30,080
115
Minions Killed
298
0
Camps Cleared
0
728,895
Distance Traveled
890,883
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,644
738
70
8
0
178,979
2
W
Izanami
5,633
626
67
7
0
141,221
0
L
Medusa
4,961
551
30
3
0
161,284
0
L
Sobek
5,054
562
16
2
0
191,655
2
W
Zhong Kui
6,234
693
74
8
0
174,849
2
L
Thanatos
4,863
540
22
2
0
189,439
0
L
Scylla
4,701
522
42
5
0
172,924
2
W
Ymir
5,662
629
19
2
0
193,062
4
W
Set
5,907
656
68
8
0
202,772
0
L
Chaac
3,382
376
5
1
0
13,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role