Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
El Squid5544
Odin
Level 87
God Stats
1W - 4L
1,587 SR
Queue Stats
37W - 51L
1,441 Elo+
Party 1
Ares
Ares
FLOPPY LOPPY
Ares
Level 149
God Stats
3W - 4L
1,545 SR
Queue Stats
35W - 39L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ranger20SF
Tsukuyomi
Level 87
God Stats
7W - 9L
1,546 SR
Queue Stats
318W - 342L
1,531 Elo+
Solo
Scylla
Scylla
RohannRyuu
Scylla
Level 126
God Stats
0W - 1L
1,506 SR
Queue Stats
47W - 61L
1,439 Elo+
Party 1
Team Averages
Level 115
1,537 SR
1,479 Elo+

VS

Team Averages
Level 77
1,620 SR
1,592 Elo+
Ymir
Ymir
ITHEDEADGUY
Ymir
Level 27
God Stats
10W - 2L
1,916 SR
Queue Stats
121W - 45L
1,702 Elo+
Solo
Merlin
Merlin
Orcinus7
Merlin
Level 81
God Stats
15W - 14L
1,427 SR
Queue Stats
44W - 66L
1,440 Elo+
Solo
Izanami
Izanami
SaberPlush
Izanami
Level 8
God Stats
9W - 11L
1,661 SR
Queue Stats
242W - 204L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
maximusaurelias
Nu Wa
Level 160
God Stats
9W - 11L
1,594 SR
Queue Stats
757W - 807L
1,555 Elo+
Solo
Artemis
Artemis
peternguyn
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 3 / 4
7,622
762
9,285
9,270
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 7
7,433
743
5,087
9,029
7,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 5 / 4
6,647
665
2,239
12,741
10,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Ranger20SF
Tsukuyomi
15
1 / 2 / 3
8,026
803
4,495
7,481
3,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
RohannRyuu
Scylla
13
4 / 4 / 5
7,156
716
7,191
9,301
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 12
8,212
821
5,624
11,326
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Orcinus7
Merlin
13
0 / 0 / 3
7,121
712
3,195
4,509
1,438
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
SaberPlush
Izanami
12
1 / 6 / 5
7,088
709
4,102
7,819
2,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 11
7,502
750
6,786
2,130
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
peternguyn
Artemis
17
14 / 3 / 2
10,104
1,010
21,286
13,075
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
13
Kills
17
17
Deaths
13
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
3
4
2
L
3
3
7
2.17
L
1
5
4
0.6
W
2
4
12
2
W
Merlin
Orcinus7
Merlin
0
0
3
1.5
L
Tsukuyomi
Ranger20SF
Tsukuyomi
1
2
3
1.25
L
Scylla
RohannRyuu
Scylla
4
4
5
1.63
W
Izanami
SaberPlush
Izanami
1
6
5
0.58
W
0
0
11
5.5
W
Artemis
peternguyn
Artemis
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
40,993
47,822
Taken
38,859
27,772
Mitigated
19,486
5,920
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,285
3,410
0
2,330
9,270
3,591
0
2,430
6,840
0
31,667
L
5,087
477
256
927
9,029
7,215
0
3,655
5,374
3,627
12,687
L
2,239
173
75
75
12,741
10,595
0
4,285
8,456
6,964
0
W
5,624
1,331
0
1,055
11,326
10,016
54
3,603
7,723
12,626
0
W
Merlin
Orcinus7
Merlin
3,195
356
0
250
4,509
1,438
392
868
3,641
21,745
0
L
Tsukuyomi
Ranger20SF
Tsukuyomi
4,495
684
150
1,067
7,481
3,112
1,082
3,150
4,331
0
34,739
L
Scylla
RohannRyuu
Scylla
7,191
398
0
1,040
9,301
3,259
0
2,085
7,216
17,775
0
W
Izanami
SaberPlush
Izanami
4,102
3,484
0
640
7,819
2,518
60
2,520
5,299
0
15,194
W
6,786
1,538
0
113
2,130
729
1,546
23
2,107
23,254
0
W
Artemis
peternguyn
Artemis
21,286
15,617
0
5,971
13,075
4,785
2,272
3,605
9,470
0
40,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
40,027
180
Minions Killed
194
0
Camps Cleared
0
877,904
Distance Traveled
927,196
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,622
762
54
5
0
175,921
1
L
Odin
7,433
743
32
3
0
160,872
0
L
Ares
6,647
665
1
0
0
163,757
3
W
Ymir
8,212
821
13
1
0
197,264
1
W
Merlin
7,121
712
40
4
0
185,609
0
L
Tsukuyomi
8,026
803
71
7
0
196,431
0
L
Scylla
7,156
716
22
2
0
180,923
2
W
Izanami
7,088
709
35
4
0
175,847
0
W
Nu Wa
7,502
750
40
4
0
195,004
3
W
Artemis
10,104
1,010
66
7
0
173,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role