Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
KyloKealen13
Guan Yu
Level 27
God Stats
1W - 6L
1,271 SR
Queue Stats
193W - 243L
1,459 Elo+
Party 2
Cerberus
Cerberus
davisjared2
Cerberus
Level 34
God Stats
2W - 4L
1,271 SR
Queue Stats
742W - 827L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
luuksbr123
Kukulkan
Level 109
God Stats
1W - 2L
1,583 SR
Queue Stats
12W - 13L
1,585 Elo+
Party 3
Team Averages
Level 69
1,425 SR
1,502 Elo+

VS

Team Averages
Level 104
1,704 SR
1,583 Elo+
Sobek
Sobek
KamalasPimp
Sobek
Level 129
God Stats
5W - 0L
1,717 SR
Queue Stats
164W - 99L
1,630 Elo+
Party 1
Bellona
Bellona
Minnow1993
Bellona
Level 139
God Stats
1W - 1L
1,676 SR
Queue Stats
168W - 121L
1,586 Elo+
Party 1
Loki
Loki
Paulojim01
Loki
Level 49
God Stats
22W - 30L
1,437 SR
Queue Stats
241W - 242L
1,504 Elo+
Solo
Ra
Ra
SconniBoy10
Ra
Level 157
God Stats
7W - 4L
1,821 SR
Queue Stats
179W - 145L
1,593 Elo+
Party 1
Izanami
Izanami
masterwong1
Izanami
Level 44
God Stats
1W - 0L
1,869 SR
Queue Stats
143W - 81L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 6 / 0
5,279
480
2,513
5,833
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
 
Serqet
8
0 / 3 / 2
4,852
441
291
7,229
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
KyloKealen13
Guan Yu
10
0 / 1 / 0
5,461
496
1,886
7,728
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
davisjared2
Cerberus
7
0 / 5 / 0
4,511
410
1,644
7,972
2,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
luuksbr123
Kukulkan
10
1 / 2 / 1
5,403
491
3,544
3,920
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 7
7,443
677
3,112
6,589
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Minnow1993
Bellona
13
1 / 0 / 0
7,489
681
4,087
6,471
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 2
6,283
571
2,548
5,757
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 1
7,415
674
4,658
5,174
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
masterwong1
Izanami
12
7 / 0 / 3
7,754
705
7,175
5,428
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
17
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
0
0.17
L
Serqet
 
Serqet
0
3
2
0.33
W
4
0
7
7.5
L
Guan Yu
KyloKealen13
Guan Yu
0
1
0
0
W
Bellona
Minnow1993
Bellona
1
0
0
1
W
1
2
2
1
W
4
0
1
4.5
L
Cerberus
davisjared2
Cerberus
0
5
0
0
L
Kukulkan
luuksbr123
Kukulkan
1
2
1
0.75
W
Izanami
masterwong1
Izanami
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,878
Damage
21,580
32,682
Taken
29,419
12,704
Mitigated
15,967
7,260
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,513
928
0
801
5,833
1,229
732
847
4,972
0
25,717
L
Serqet
 
Serqet
291
86
0
1,623
7,229
2,210
0
2,558
4,469
0
11,936
W
3,112
198
0
2,552
6,589
5,823
0
1,608
4,529
7,857
4,225
L
Guan Yu
KyloKealen13
Guan Yu
1,886
390
0
3,055
7,728
5,099
0
738
6,972
0
28,126
W
Bellona
Minnow1993
Bellona
4,087
606
0
4,139
6,471
4,582
0
1,213
5,258
0
47,645
W
2,548
546
0
2,208
5,757
1,752
0
1,337
4,304
0
31,436
W
4,658
230
994
2,715
5,174
1,970
0
2,540
2,634
51,304
0
L
Cerberus
davisjared2
Cerberus
1,644
208
0
1,074
7,972
2,855
0
1,093
6,873
14,845
0
L
Kukulkan
luuksbr123
Kukulkan
3,544
267
0
707
3,920
1,311
0
2,046
1,772
33,846
0
W
Izanami
masterwong1
Izanami
7,175
4,114
0
2,792
5,428
1,840
0
1,490
3,938
0
61,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
36,384
237
Minions Killed
382
0
Camps Cleared
0
1,030,046
Distance Traveled
1,208,750
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,279
480
52
5
0
199,479
2
L
Serqet
4,852
441
32
3
0
204,213
0
W
Sobek
7,443
677
16
1
0
241,280
7
L
Guan Yu
5,461
496
72
7
0
213,688
1
W
Bellona
7,489
681
101
9
0
253,818
3
W
Loki
6,283
571
59
5
0
247,456
5
W
Ra
7,415
674
102
9
0
249,957
4
L
Cerberus
4,511
410
30
3
0
209,273
1
L
Kukulkan
5,403
491
51
5
0
203,393
5
W
Izanami
7,754
705
104
9
0
216,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role