Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BigDaddyBlu7438
Kukulkan
Level 60
God Stats
23W - 12L
1,574 SR
Queue Stats
76W - 92L
1,327 Elo+
Party 2
Odin
Odin
Gree v104
Odin
Level 63
God Stats
2W - 2L
1,270 SR
Queue Stats
28W - 45L
1,270 Elo+
Party 2
Team Averages
Level 69
1,448 SR
1,366 Elo+

VS

Team Averages
Level 47
1,532 SR
1,230 Elo+
Chiron
Chiron
 
Chiron
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Xxlocote 666
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
975 Elo+
Party 1
Nox
Nox
overmatch2387
Nox
Level 49
God Stats
5W - 5L
1,597 SR
Queue Stats
175W - 209L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 4 / 7
10,865
776
11,986
12,041
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
13
1 / 5 / 10
9,077
648
10,609
11,532
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
6 / 1 / 6
10,817
773
6,289
9,618
8,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 3 / 3
10,704
765
13,281
11,671
4,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Xxlocote 666
Nemesis
11
0 / 8 / 3
7,872
562
3,957
13,105
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 4 / 2
9,166
655
9,074
8,761
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
10
10
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
4
7
2.88
L
Chiron
 
Chiron
7
3
3
2.83
W
Kukulkan
1
5
10
1.2
W
Odin
6
1
6
9
L
Nemesis
Xxlocote 666
Nemesis
0
8
3
0.19
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
26,312
33,191
Taken
33,537
14,475
Mitigated
12,654
11,508
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,986
5,343
0
4,199
12,041
2,676
637
2,591
9,450
0
32,981
L
Chiron
 
Chiron
13,281
4,607
532
3,016
11,671
4,576
988
3,320
8,351
0
46,566
W
Kukulkan
10,609
860
111
2,904
11,532
3,173
92
2,928
8,604
33,292
0
W
Odin
6,289
1,958
594
3,700
9,618
8,626
412
3,751
5,867
0
13,793
L
Nemesis
Xxlocote 666
Nemesis
3,957
1,179
0
873
13,105
4,792
20
5,485
7,620
0
9,379
L
9,074
153
0
1,757
8,761
3,286
208
2,403
6,358
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
27,742
117
Minions Killed
145
1
Camps Cleared
8
714,497
Distance Traveled
695,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,865
776
46
3
1
215,002
1
L
Chiron
10,704
765
76
5
5
229,737
1
W
Kukulkan
9,077
648
61
4
0
245,834
0
W
Odin
10,817
773
10
1
0
253,661
2
L
Nemesis
7,872
562
7
1
1
235,888
2
L
Nox
9,166
655
62
4
2
229,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role