Player Matchup

Sylvanus
Sylvanus
FacaEremita
Sylvanus
Level 98
God Stats
3W - 1L
1,598 SR
Queue Stats
194W - 156L
1,589 Elo+
Party 1
Chiron
Chiron
Garfovegano
Chiron
Level 85
God Stats
3W - 2L
1,519 SR
Queue Stats
238W - 169L
1,573 Elo+
Party 1
Nox
Nox
IrohBeifong
Nox
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 58L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
dextructorzx
Ao Kuang
Level 18
God Stats
7W - 0L
1,742 SR
Queue Stats
112W - 69L
1,550 Elo+
Party 3
Shiva
Shiva
xx_CRISTAX_xx
Shiva
Level 109
God Stats
54W - 30L
1,586 SR
Queue Stats
100W - 71L
1,549 Elo+
Party 3
Team Averages
Level 71
1,589 SR
1,551 Elo+

VS

Team Averages
Level 82
1,500 SR
1,551 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BirdHermes
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Komodoz
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Purisme
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
srberry
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FacaEremita
Sylvanus
12
3 / 0 / 9
6,525
593
5,427
7,216
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
12
7 / 1 / 4
7,352
668
8,212
6,430
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 4
6,834
621
4,380
3,883
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
dextructorzx
Ao Kuang
11
6 / 1 / 0
6,713
610
3,072
7,585
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 3
6,958
633
3,334
4,546
2,127
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 0
5,861
533
2,287
5,819
3,710
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
BirdHermes
Discordia
8
1 / 4 / 0
5,480
498
3,379
5,287
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Komodoz
Bacchus
5
0 / 5 / 0
4,101
373
1,310
7,895
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Purisme
Charybdis
8
0 / 4 / 1
4,847
441
2,864
5,929
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
srberry
Hun Batz
9
1 / 2 / 0
5,612
510
3,719
6,745
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
3
3
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Discordia
BirdHermes
Discordia
1
4
0
0.25
W
Sylvanus
FacaEremita
Sylvanus
3
0
9
7.5
W
Chiron
7
1
4
9
W
1
0
4
3
L
Bacchus
Komodoz
Bacchus
0
5
0
0
L
Charybdis
Purisme
Charybdis
0
4
1
0.13
W
Ao Kuang
dextructorzx
Ao Kuang
6
1
0
6
L
Hun Batz
srberry
Hun Batz
1
2
0
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
13,559
29,660
Taken
31,675
14,701
Mitigated
10,986
9,561
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,287
685
0
980
5,819
3,710
0
1,182
4,637
0
32,443
L
Discordia
BirdHermes
Discordia
3,379
261
0
432
5,287
1,465
0
3,479
1,698
16,787
0
W
Sylvanus
FacaEremita
Sylvanus
5,427
1,742
1,013
2,233
7,216
6,555
18
1,474
5,658
20,396
7,624
W
Chiron
8,212
4,297
709
1,992
6,430
2,275
74
563
5,845
0
48,809
W
4,380
45
0
1,522
3,883
1,338
78
1,490
2,095
32,951
0
L
Bacchus
Komodoz
Bacchus
1,310
358
0
250
7,895
3,065
0
3,932
3,931
3,290
0
L
Charybdis
Purisme
Charybdis
2,864
1,253
0
1,170
5,929
1,041
0
1,832
4,065
0
20,661
W
Ao Kuang
dextructorzx
Ao Kuang
3,072
497
0
1,853
7,585
2,406
0
618
6,859
38,152
0
L
Hun Batz
srberry
Hun Batz
3,719
1,184
0
2,274
6,745
1,705
0
1,626
5,067
0
25,497
W
3,334
1,165
0
239
4,546
2,127
376
42
4,492
0
39,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
25,901
379
Minions Killed
198
0
Camps Cleared
0
1,091,625
Distance Traveled
1,052,001
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,861
533
66
6
0
221,780
2
L
Discordia
5,480
498
40
4
0
191,670
2
W
Sylvanus
6,525
593
50
5
0
208,184
0
W
Chiron
7,352
668
81
7
0
215,057
0
W
Nox
6,834
621
85
8
0
234,468
1
L
Bacchus
4,101
373
8
1
0
223,044
0
L
Charybdis
4,847
441
37
3
0
192,377
2
W
Ao Kuang
6,713
610
63
6
0
224,954
5
L
Hun Batz
5,612
510
47
4
0
223,130
2
W
Shiva
6,958
633
100
9
0
208,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role