Player Matchup

Arachne
Arachne
AnchorxDown
Arachne
Level 111
God Stats
4W - 5L
1,829 SR
Queue Stats
56W - 35L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
SoloCup69
Sylvanus
Level 127
God Stats
13W - 13L
1,714 SR
Queue Stats
54W - 35L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
TheeTree
Kukulkan
Level 29
God Stats
37W - 20L
1,642 SR
Queue Stats
37W - 20L
1,513 Elo+
Party 1
Team Averages
Level 89
1,728 SR
1,571 Elo+

VS

Team Averages
Level 71
1,435 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Elite x DT34
Gilgamesh
Level 29
God Stats
1W - 2L
1,272 SR
Queue Stats
18W - 13L
1,567 Elo+
Party 2
Neith
Neith
Swish X Ballin
Neith
Level 85
God Stats
21W - 27L
1,864 SR
Queue Stats
164W - 216L
1,454 Elo+
Party 2
Zeus
Zeus
TBLBoogle
Zeus
Level 99
God Stats
8W - 14L
1,170 SR
Queue Stats
162W - 205L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnchorxDown
Arachne
16
11 / 1 / 5
11,384
813
8,517
14,791
5,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SoloCup69
Sylvanus
14
4 / 0 / 10
9,789
699
5,778
10,860
11,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TheeTree
Kukulkan
15
2 / 3 / 12
10,385
742
11,032
9,637
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elite x DT34
Gilgamesh
12
0 / 5 / 3
8,030
574
4,361
11,149
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 1
8,991
642
5,376
8,548
3,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
13
3 / 7 / 1
9,191
657
15,360
10,628
3,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
AnchorxDown
Arachne
11
1
5
13.5
L
Gilgamesh
Elite x DT34
Gilgamesh
0
5
3
0.3
W
Sylvanus
SoloCup69
Sylvanus
4
0
10
9
L
1
5
1
0.3
L
Zeus
3
7
1
0.5
W
Kukulkan
TheeTree
Kukulkan
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
25,097
35,288
Taken
30,325
20,263
Mitigated
10,083
10,164
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AnchorxDown
Arachne
8,517
5,908
0
3,058
14,791
5,636
895
5,104
9,687
0
39,669
L
Gilgamesh
Elite x DT34
Gilgamesh
4,361
284
0
386
11,149
3,880
0
7,127
4,022
0
15,887
W
Sylvanus
SoloCup69
Sylvanus
5,778
563
2,980
3,430
10,860
11,630
436
4,731
6,129
12,235
1,492
L
5,376
1,819
0
798
8,548
3,055
0
4,497
4,051
0
31,055
L
Zeus
15,360
395
75
750
10,628
3,148
0
5,244
5,384
46,441
0
W
Kukulkan
TheeTree
Kukulkan
11,032
166
68
628
9,637
2,997
776
6,311
3,326
47,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
26,212
163
Minions Killed
174
7
Camps Cleared
5
799,921
Distance Traveled
695,141
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,384
813
62
4
7
281,105
1
L
Gilgamesh
8,030
574
29
2
3
251,804
5
W
Sylvanus
9,789
699
18
1
0
250,221
2
L
Neith
8,991
642
52
4
0
236,719
3
L
Zeus
9,191
657
93
7
2
206,618
5
W
Kukulkan
10,385
742
83
6
0
268,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role