Player Matchup

Zeus
Zeus
BigGucciDubz
Zeus
Level 108
God Stats
7W - 3L
1,511 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 2
Tyr
Tyr
Mr Chiddy Bang
Tyr
Level 141
God Stats
7W - 6L
1,909 SR
Queue Stats
210W - 197L
1,512 Elo+
Party 2
Olorun
Olorun
Poison My Vodka
Olorun
Level 119
God Stats
2W - 1L
1,403 SR
Queue Stats
48W - 39L
1,849 Elo+
Party 2
Team Averages
Level 123
1,608 SR
1,606 Elo+

VS

Team Averages
Level 96
1,456 SR
1,543 Elo+
Thoth
Thoth
Divin3Carbine
Thoth
Level 108
God Stats
2W - 5L
1,296 SR
Queue Stats
731W - 622L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
New HooKA
Gilgamesh
Level 80
God Stats
5W - 2L
1,630 SR
Queue Stats
27W - 19L
1,634 Elo+
Party 1
Da Ji
Da Ji
jkoontz106
Da Ji
Level 101
God Stats
9W - 9L
1,441 SR
Queue Stats
663W - 571L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
10,934
683
10,436
8,534
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 2 / 8
13,101
819
12,360
11,287
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 7 / 13
11,808
738
12,363
14,949
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
10,223
639
9,517
13,208
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
New HooKA
Gilgamesh
14
3 / 4 / 7
10,015
626
6,152
14,380
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
15
6 / 7 / 5
10,913
682
11,141
13,374
8,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
19
Kills
12
12
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
3
9
4
0.56
W
11
2
8
7.5
L
Gilgamesh
New HooKA
Gilgamesh
3
4
7
1.63
W
5
7
13
1.64
L
Da Ji
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
26,810
34,770
Taken
40,962
18,999
Mitigated
28,151
10,905
Healing
655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,436
1,178
0
626
8,534
2,907
714
3,992
4,542
40,325
0
L
9,517
901
0
0
13,208
4,362
148
6,634
5,984
36,579
0
W
12,360
665
0
3,596
11,287
11,250
450
1,881
8,910
1,408
35,933
L
Gilgamesh
New HooKA
Gilgamesh
6,152
1,517
0
603
14,380
15,285
90
7,536
5,821
0
22,692
W
12,363
4,558
1,682
5,001
14,949
4,842
1,292
4,082
10,674
38,850
0
L
Da Ji
11,141
1,476
0
52
13,374
8,504
152
7,811
4,881
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
31,151
161
Minions Killed
133
7
Camps Cleared
5
844,149
Distance Traveled
784,804
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,934
683
52
3
3
276,224
0
L
Thoth
10,223
639
58
4
1
221,914
1
W
Tyr
13,101
819
58
4
1
319,679
3
L
Gilgamesh
10,015
626
27
2
0
296,363
0
W
Olorun
11,808
738
51
3
3
248,246
2
L
Da Ji
10,913
682
48
3
4
266,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role