Player Matchup

Vamana
Vamana
ImJovian
Vamana
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,683 Elo+
Solo
Charybdis
Charybdis
Impaling Death
Charybdis
Level 114
God Stats
4W - 2L
1,538 SR
Queue Stats
35W - 41L
1,445 Elo+
Party 1
Zeus
Zeus
Omainga
Zeus
Level 107
God Stats
2W - 1L
1,703 SR
Queue Stats
22W - 20L
1,545 Elo+
Solo
Thor
Thor
SunsWrath
Thor
Level 155
God Stats
6W - 6L
1,914 SR
Queue Stats
95W - 75L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
bielxfs
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,593 Elo+
Solo
Team Averages
Level 114
1,631 SR
1,577 Elo+

VS

Team Averages
Level 100
1,608 SR
1,523 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DpressedPhoenix
Bastet
Level 141
God Stats
1W - 1L
1,751 SR
Queue Stats
26W - 18L
1,618 Elo+
Solo
Persephone
Persephone
Nanis9
Persephone
Level 104
God Stats
2W - 4L
1,499 SR
Queue Stats
12W - 25L
1,314 Elo+
Solo
Geb
Geb
manuel713sw
Geb
Level 126
God Stats
30W - 25L
1,598 SR
Queue Stats
319W - 308L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
vega31513
Sun Wukong
Level 67
God Stats
52W - 66L
1,691 SR
Queue Stats
252W - 248L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ImJovian
Vamana
19
4 / 4 / 10
11,688
779
14,122
24,357
20,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Impaling Death
Charybdis
20
4 / 2 / 13
12,103
807
11,933
12,951
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Omainga
Zeus
20
8 / 0 / 7
12,398
827
16,957
5,927
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
19
8 / 1 / 11
11,934
796
16,245
16,281
16,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
bielxfs
Nu Wa
18
3 / 1 / 12
11,140
743
14,247
10,295
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 7 / 3
10,659
711
11,093
17,367
7,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
1 / 5 / 3
10,695
713
8,826
17,529
7,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Nanis9
Persephone
17
1 / 5 / 5
10,353
690
9,158
11,179
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 3
10,005
667
8,477
19,732
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
vega31513
Sun Wukong
17
2 / 5 / 1
10,612
707
10,593
18,380
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
27
Kills
8
8
Deaths
26
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
7
3
0.79
L
1
5
3
0.5
W
Vamana
ImJovian
Vamana
4
4
10
2.25
W
Charybdis
Impaling Death
Charybdis
4
2
13
5.25
L
Persephone
Nanis9
Persephone
1
5
5
0.7
W
Zeus
Omainga
Zeus
8
0
7
11.5
W
Thor
8
1
11
13.5
W
Nu Wa
bielxfs
Nu Wa
3
1
12
9
L
0
4
3
0.38
L
Sun Wukong
vega31513
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
48,147
69,811
Taken
84,187
48,900
Mitigated
59,058
18,065
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,093
4,551
249
5,186
17,367
7,478
0
5,557
11,810
0
41,123
L
8,826
2,607
0
1,885
17,529
7,498
0
5,102
12,427
0
48,476
W
Vamana
ImJovian
Vamana
14,122
5,345
1,560
6,257
24,357
20,900
294
4,443
19,742
1,089
34,337
W
Charybdis
Impaling Death
Charybdis
11,933
5,428
0
4,858
12,951
5,237
2,414
3,200
9,727
0
56,223
L
Persephone
Nanis9
Persephone
9,158
219
108
1,548
11,179
4,618
0
3,261
7,913
39,544
0
W
Zeus
Omainga
Zeus
16,957
968
0
2,136
5,927
2,479
322
1,792
4,107
59,302
0
W
Thor
16,245
3,666
0
435
16,281
16,594
334
4,372
11,546
0
38,162
W
Nu Wa
bielxfs
Nu Wa
14,247
2,324
825
1,994
10,295
3,690
969
3,828
6,354
48,962
0
L
8,477
972
0
1,275
19,732
23,023
0
8,074
11,658
25,162
0
L
Sun Wukong
vega31513
Sun Wukong
10,593
2,583
0
3,047
18,380
16,441
0
9,983
8,397
0
37,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
52,324
358
Minions Killed
323
0
Camps Cleared
0
1,507,249
Distance Traveled
1,483,209
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,659
711
64
4
0
256,903
1
L
Bastet
10,695
713
79
5
0
309,523
1
W
Vamana
11,688
779
39
3
0
309,895
0
W
Charybdis
12,103
807
108
7
0
300,073
0
L
Persephone
10,353
690
68
5
0
290,754
3
W
Zeus
12,398
827
97
6
0
309,986
4
W
Thor
11,934
796
47
3
0
280,690
0
W
Nu Wa
11,140
743
67
4
0
306,605
3
L
Geb
10,005
667
25
2
0
322,502
1
L
Sun Wukong
10,612
707
87
6
0
303,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role