Player Matchup

Merlin
Merlin
AgentMesso
Merlin
Level 81
God Stats
1W - 2L
1,710 SR
Queue Stats
5W - 10L
1,530 Elo+
Party 2
Medusa
Medusa
CeleryMan4d
Medusa
Level 60
God Stats
0W - 3L
1,497 SR
Queue Stats
19W - 43L
1,304 Elo+
Party 2
Odin
Odin
UnprotectedSaxx
Odin
Level 89
God Stats
1W - 2L
1,401 SR
Queue Stats
58W - 74L
1,426 Elo+
Party 2
Team Averages
Level 77
1,536 SR
1,420 Elo+

VS

Team Averages
Level 110
1,497 SR
1,537 Elo+
Cthulhu
Cthulhu
Skywarpzero
Cthulhu
Level 158
God Stats
6W - 7L
1,482 SR
Queue Stats
16W - 22L
1,467 Elo+
Solo
Sol
Sol
WearyBunny74260
Sol
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lightopressor
Tsukuyomi
Level 64
God Stats
6W - 8L
1,510 SR
Queue Stats
28W - 39L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgentMesso
Merlin
20
8 / 5 / 2
16,496
717
29,184
11,445
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 7 / 5
13,443
584
10,055
15,097
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 4 / 8
13,036
567
7,060
26,642
32,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Skywarpzero
Cthulhu
20
1 / 2 / 10
15,460
672
12,084
31,276
30,629
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 4 / 8
15,313
666
12,623
12,062
3,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
lightopressor
Tsukuyomi
19
8 / 4 / 7
15,411
670
16,783
17,789
8,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
14
16
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
AgentMesso
Merlin
8
5
2
1.8
L
Medusa
2
7
5
0.64
W
Cthulhu
Skywarpzero
Cthulhu
1
2
10
3
L
0
4
8
1
W
5
4
8
2.25
W
Tsukuyomi
lightopressor
Tsukuyomi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
41,490
53,184
Taken
61,127
43,410
Mitigated
42,643
10,076
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AgentMesso
Merlin
29,184
1,028
0
958
11,445
5,058
1,431
6,181
4,970
98,476
0
L
Medusa
10,055
5,348
0
2,337
15,097
6,054
418
7,019
7,683
0
54,257
W
Cthulhu
Skywarpzero
Cthulhu
12,084
1,470
0
13,870
31,276
30,629
492
14,096
17,180
78,781
0
L
7,060
588
104
6,677
26,642
32,298
281
11,666
14,421
0
29,633
W
12,623
4,418
231
3,656
12,062
3,808
2,602
7,254
4,808
58,760
0
W
Tsukuyomi
lightopressor
Tsukuyomi
16,783
2,895
995
1,565
17,789
8,206
350
8,502
9,287
0
42,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
46,184
235
Minions Killed
269
8
Camps Cleared
10
1,152,800
Distance Traveled
1,220,839
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,496
717
137
6
5
371,618
0
L
Medusa
13,443
584
63
3
2
367,903
1
W
Cthulhu
15,460
672
149
6
2
463,486
1
L
Odin
13,036
567
35
2
1
413,279
7
W
Sol
15,313
666
76
3
5
316,589
5
W
Tsukuyomi
15,411
670
44
2
3
440,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role