Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
BoujieBoi3706
Cthulhu
Gold III
Level 123
God Stats
44W - 50L
1,572 SR
Queue Stats
427W - 426L
1,586 MMR
Solo
Izanami
Izanami
Gold V
GABOSER0
Izanami
Gold V
Level 145
God Stats
1W - 3L
1,581 SR
Queue Stats
27W - 30L
1,550 MMR
Solo
Scylla
Scylla
Silver III
shortleorio
Scylla
Silver III
Level 137
God Stats
0W - 1L
1,740 SR
Queue Stats
41W - 41L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,579 SR
1,536 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,433 SR
1,603 MMR
Vamana
Vamana
Gold III
BümberGloomis
Vamana
Gold III
Level 124
God Stats
2W - 0L
1,257 SR
Queue Stats
208W - 207L
1,561 MMR
Party 2
Zeus
Zeus
Platinum V
Hećk
Zeus
Platinum V
Level 149
God Stats
4W - 0L
1,515 SR
Queue Stats
129W - 129L
1,613 MMR
Party 1
Hachiman
Hachiman
Platinum V
Themachine312
Hachiman
Platinum V
Level 159
God Stats
1W - 0L
1,316 SR
Queue Stats
99W - 95L
1,607 MMR
Party 1
Athena
Athena
Silver I
TokeDank
Athena
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,543 MMR
Solo
Osiris
Osiris
Gold I
WhackdotExE
Osiris
Gold I
Level 139
God Stats
9W - 10L
1,575 SR
Queue Stats
178W - 178L
1,691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
0 / 7 / 4
9,090
413
9,273
16,799
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
 
Jormungandr
15
1 / 5 / 5
8,738
397
11,892
18,418
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
16
2 / 6 / 2
9,868
449
12,765
25,067
25,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
GABOSER0
Izanami
18
5 / 4 / 1
11,349
516
14,146
18,037
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
3 / 3 / 2
9,415
428
7,496
9,802
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAwilixAgniArachne

VS

Bans
GebThothAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
12,439
565
16,899
20,669
22,488
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Hećk
Zeus
19
4 / 1 / 7
12,252
557
16,093
12,669
10,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Themachine312
Hachiman
20
5 / 5 / 4
12,486
568
16,300
19,388
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
TokeDank
Athena
18
6 / 3 / 12
12,455
566
10,212
26,061
31,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
20
7 / 2 / 7
12,453
566
8,615
15,989
10,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
25
25
Deaths
12
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
7
4
0.29
L
Jormungandr
 
Jormungandr
1
5
5
0.7
L
Cthulhu
2
6
2
0.5
W
3
1
14
10
L
Izanami
GABOSER0
Izanami
5
4
1
1.38
W
Zeus
Hećk
Zeus
4
1
7
7.5
W
Hachiman
Themachine312
Hachiman
5
5
4
1.4
W
Athena
TokeDank
Athena
6
3
12
4
W
Osiris
7
2
7
5.25
L
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
68,119
88,123
Taken
94,776
55,148
Mitigated
79,709
24,668
Healing
36,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,273
3,699
0
6,503
16,799
5,401
0
2,778
13,751
0
74,724
L
Jormungandr
 
Jormungandr
11,892
2,133
1,003
5,095
18,418
15,809
0
8,585
9,833
40,984
0
L
Cthulhu
12,765
663
157
4,705
25,067
25,415
0
8,071
16,996
53,470
0
W
16,899
6,471
0
6,928
20,669
22,488
562
7,327
13,078
295
83,839
L
Izanami
GABOSER0
Izanami
14,146
7,293
0
5,500
18,037
5,325
0
3,726
14,311
0
101,275
W
Zeus
Hećk
Zeus
16,093
4,545
0
2,005
12,669
10,614
1,304
5,188
7,144
99,630
0
W
Hachiman
Themachine312
Hachiman
16,300
9,332
0
9,565
19,388
5,264
1,509
4,131
15,134
0
99,927
W
Athena
TokeDank
Athena
10,212
2,940
0
12,270
26,061
31,318
272
10,249
15,443
35,413
0
W
Osiris
8,615
2,950
0
5,679
15,989
10,025
559
4,079
11,824
0
95,560
L
Scylla
7,496
619
0
1,705
9,802
3,198
0
3,395
6,407
54,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
62,085
559
Minions Killed
649
0
Camps Cleared
0
2,014,835
Distance Traveled
2,230,339
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,090
413
121
6
0
421,455
4
L
Jormungandr
8,738
397
63
3
0
434,615
8
L
Cthulhu
9,868
449
94
4
0
421,671
4
W
Vamana
12,439
565
140
6
0
451,043
8
L
Izanami
11,349
516
169
8
0
384,416
3
W
Zeus
12,252
557
175
8
0
427,753
5
W
Hachiman
12,486
568
153
7
0
392,820
6
W
Athena
12,455
566
38
2
0
462,268
8
W
Osiris
12,453
566
143
7
0
496,455
8
L
Scylla
9,415
428
112
5
0
352,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role