Player Matchup

Danzaburou
Danzaburou
EensyZiak
Danzaburou
Level 28
God Stats
9W - 7L
1,618 SR
Queue Stats
25W - 23L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
OE The DJ
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,228 Elo+
Party 1
Bellona
Bellona
SMYLS4KILLS
Bellona
Level 83
God Stats
0W - 3L
1,564 SR
Queue Stats
80W - 80L
1,511 Elo+
Party 1
Scylla
Scylla
The Bassoli
Scylla
Level 63
God Stats
2W - 2L
1,456 SR
Queue Stats
49W - 48L
1,469 Elo+
Party 1
Shiva
Shiva
Yurioo
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,528 SR
1,444 Elo+

VS

Team Averages
Level 40
1,542 SR
1,488 Elo+
Athena
Athena
Claqxe
Athena
Level 105
God Stats
2W - 0L
1,736 SR
Queue Stats
45W - 37L
1,513 Elo+
Party 2
Nike
Nike
CrunchyClick
Nike
Level 42
God Stats
6W - 3L
1,483 SR
Queue Stats
585W - 452L
1,494 Elo+
Party 2
Scylla
Scylla
Toupieee
Scylla
Level 24
God Stats
2W - 0L
1,443 SR
Queue Stats
91W - 47L
1,432 Elo+
Party 2
Nox
Nox
Yutyo132
Nox
Level 25
God Stats
14W - 8L
1,546 SR
Queue Stats
454W - 289L
1,499 Elo+
Party 2
Thor
Thor
fanix12334
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EensyZiak
Danzaburou
16
3 / 6 / 4
9,682
692
9,120
14,449
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
OE The DJ
Cthulhu
14
0 / 11 / 6
8,668
619
6,418
26,865
13,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
SMYLS4KILLS
Bellona
18
7 / 6 / 4
11,359
811
14,983
18,750
9,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
16
5 / 10 / 3
9,981
713
13,722
15,417
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Yurioo
Shiva
15
0 / 8 / 6
8,913
637
2,107
18,595
6,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Claqxe
Athena
18
6 / 1 / 28
11,454
818
18,447
21,919
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 2 / 23
11,541
824
13,858
11,694
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Toupieee
Scylla
17
7 / 3 / 19
10,520
751
17,421
10,555
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 1 / 15
12,626
902
30,995
11,414
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 9 / 16
9,029
645
2,182
14,790
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
142
15
Kills
41
41
Deaths
16
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Athena
Claqxe
Athena
6
1
28
20
W
11
2
23
11.25
L
Danzaburou
EensyZiak
Danzaburou
3
6
4
0.83
L
Cthulhu
OE The DJ
Cthulhu
0
11
6
0.27
L
Bellona
SMYLS4KILLS
Bellona
7
6
4
1.5
L
Scylla
5
10
3
0.65
W
Scylla
Toupieee
Scylla
7
3
19
5.5
L
Shiva
Yurioo
Shiva
0
8
6
0.38
W
16
1
15
23.5
W
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
82,903
94,076
Taken
70,372
39,364
Mitigated
56,347
11,586
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Claqxe
Athena
18,447
5,271
0
814
21,919
26,339
355
5,318
16,327
23,642
0
W
13,858
895
0
1,520
11,694
14,814
903
3,372
8,205
0
33,555
L
Danzaburou
EensyZiak
Danzaburou
9,120
2,890
262
1,922
14,449
5,218
1,064
10,329
3,688
0
24,437
L
Cthulhu
OE The DJ
Cthulhu
6,418
648
0
2,740
26,865
13,085
78
17,542
8,524
14,106
0
L
Bellona
SMYLS4KILLS
Bellona
14,983
3,998
0
2,375
18,750
9,859
0
12,737
5,240
0
38,367
L
Scylla
13,722
917
0
1,255
15,417
4,328
0
11,282
3,640
33,221
0
W
Scylla
Toupieee
Scylla
17,421
1,946
0
1,310
10,555
3,697
792
3,331
7,191
30,166
0
L
Shiva
Yurioo
Shiva
2,107
695
977
2,055
18,595
6,874
87
13,056
4,925
0
12,422
W
30,995
3,409
0
2,351
11,414
5,645
659
3,747
7,563
67,414
0
W
2,182
741
331
915
14,790
5,852
1,948
3,780
10,946
0
8,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
55,170
164
Minions Killed
195
0
Camps Cleared
0
1,187,661
Distance Traveled
1,356,301
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,454
818
10
1
0
324,243
2
W
Nike
11,541
824
53
4
0
294,646
1
L
Danzaburou
9,682
692
44
3
0
234,250
1
L
Cthulhu
8,668
619
16
1
0
213,429
0
L
Bellona
11,359
811
38
3
0
266,627
0
L
Scylla
9,981
713
49
4
0
240,655
0
W
Scylla
10,520
751
42
3
0
243,773
0
L
Shiva
8,913
637
17
1
0
232,700
1
W
Nox
12,626
902
82
6
0
268,345
0
W
Thor
9,029
645
8
1
0
225,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role