Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
AbducTz
Ah Muzen Cab
Diamond IV
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 170L
2,179 MMR
Solo
Da Ji
Da Ji
Masters
LoLYoureSoBadXD
Da Ji
Masters
Level 160
God Stats
1W - 2L
1,796 SR
Queue Stats
407W - 386L
2,131 MMR
Solo
Poseidon
Poseidon
Masters
LuisFelnandoTV
Poseidon
Masters
Level 134
God Stats
7W - 5L
1,655 SR
Queue Stats
173W - 165L
2,213 MMR
Solo
Ares
Ares
Diamond IV
Triickyyy
Ares
Diamond IV
Level 113
God Stats
5W - 3L
2,099 SR
Queue Stats
658W - 643L
2,160 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,710 SR
2,036 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,646 SR
2,011 MMR
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond IV
DrewUSN
Artio
Diamond IV
Level 121
God Stats
4W - 4L
1,829 SR
Queue Stats
302W - 284L
2,195 MMR
Solo
Loki
Loki
Diamond IV
FuuuuckeN
Loki
Diamond IV
Level 137
God Stats
1W - 2L
1,790 SR
Queue Stats
103W - 86L
2,109 MMR
Solo
Atlas
Atlas
Platinum I
Minaln
Atlas
Platinum I
Level 148
God Stats
3W - 3L
1,554 SR
Queue Stats
61W - 47L
2,040 MMR
Party 1
Anhur
Anhur
Diamond IV
TAINZYYY
Anhur
Diamond IV
Level 158
God Stats
23W - 20L
1,554 SR
Queue Stats
280W - 253L
2,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 1 / 4
7,395
672
5,566
9,270
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
AbducTz
Ah Muzen Cab
13
6 / 1 / 4
8,203
746
9,559
9,494
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 2
7,210
655
5,116
7,287
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
2 / 2 / 3
6,981
635
9,163
6,769
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
3 / 0 / 7
7,361
669
2,215
5,521
3,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliBellonaThoth

VS

Bans
CliodhnaBastetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 1
5,998
545
2,779
5,205
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
DrewUSN
Artio
11
1 / 4 / 2
6,458
587
5,206
13,262
8,428
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
11
3 / 5 / 1
6,382
580
4,842
9,444
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Minaln
Atlas
9
2 / 5 / 0
6,280
571
3,679
9,733
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
TAINZYYY
Anhur
11
0 / 4 / 1
6,256
569
5,018
6,780
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
6
6
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
4
7
L
Tiamat
 
Tiamat
0
4
1
0.13
W
Ah Muzen Cab
AbducTz
Ah Muzen Cab
6
1
4
8
L
Artio
DrewUSN
Artio
1
4
2
0.5
L
Loki
3
5
1
0.7
W
6
2
2
3.5
W
Poseidon
2
2
3
1.75
L
Atlas
Minaln
Atlas
2
5
0
0.4
L
Anhur
TAINZYYY
Anhur
0
4
1
0.13
W
Ares
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
21,524
38,341
Taken
44,424
15,441
Mitigated
20,440
14,326
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,566
2,755
0
4,344
9,270
3,089
0
3,688
5,448
0
40,737
L
Tiamat
 
Tiamat
2,779
454
0
724
5,205
2,020
0
330
4,875
31,752
0
W
Ah Muzen Cab
AbducTz
Ah Muzen Cab
9,559
4,778
0
4,505
9,494
2,522
726
1,430
8,028
0
64,260
L
Artio
DrewUSN
Artio
5,206
368
88
6,150
13,262
8,428
0
7,556
5,706
36,323
0
L
Loki
4,842
1,123
0
2,653
9,444
2,681
0
1,875
7,569
0
34,631
W
5,116
1,561
0
610
7,287
2,512
0
1,888
5,367
0
38,345
W
Poseidon
9,163
2,805
0
1,449
6,769
3,902
202
2,782
3,987
44,217
0
L
Atlas
Minaln
Atlas
3,679
1,500
0
1,138
9,733
6,073
0
1,231
8,502
14,478
4,660
L
Anhur
TAINZYYY
Anhur
5,018
2,618
0
1,777
6,780
1,238
0
386
6,394
0
39,946
W
Ares
2,215
554
1,549
1,869
5,521
3,416
0
1,245
4,262
14,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,150
Gold Earned
31,374
381
Minions Killed
375
0
Camps Cleared
0
1,164,984
Distance Traveled
1,085,322
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,395
672
85
8
0
219,049
4
L
Tiamat
5,998
545
88
8
0
208,310
2
W
Ah Muzen Cab
8,203
746
119
11
0
221,466
1
L
Artio
6,458
587
91
8
0
241,502
2
L
Loki
6,382
580
72
7
0
220,421
1
W
Da Ji
7,210
655
65
6
0
274,308
1
W
Poseidon
6,981
635
86
8
0
206,961
5
L
Atlas
6,280
571
30
3
0
222,478
3
L
Anhur
6,256
569
94
9
0
192,611
4
W
Ares
7,361
669
26
2
0
243,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role