Player Matchup

Medusa
Medusa
 
Medusa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Conekpo
Poseidon
Level 84
God Stats
5W - 7L
1,502 SR
Queue Stats
19W - 19L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Empty named
Danzaburou
Level 12
God Stats
0W - 2L
1,237 SR
Queue Stats
7W - 12L
1,356 Elo+
Solo
Janus
Janus
Ortizzzel
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
krusty28
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,374 Elo+
Solo
Team Averages
Level 59
1,448 SR
1,408 Elo+

VS

Team Averages
Level 72
1,548 SR
1,362 Elo+
Shiva
Shiva
 
Shiva
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Devinxsparkles
Aphrodite
Level 82
God Stats
8W - 0L
1,850 SR
Queue Stats
39W - 55L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
Megara85
Baron Samedi
Level 62
God Stats
4W - 9L
1,382 SR
Queue Stats
52W - 71L
1,345 Elo+
Party 1
Yemoja
Yemoja
SanDaemon69
Yemoja
Level 28
God Stats
7W - 11L
1,499 SR
Queue Stats
22W - 42L
1,310 Elo+
Solo
Mulan
Mulan
wetgivenchy-_-
Mulan
Level 124
God Stats
1W - 0L
1,509 SR
Queue Stats
21W - 38L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 6 / 3
9,982
713
10,916
13,436
4,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Conekpo
Poseidon
19
5 / 5 / 3
11,202
800
11,568
11,533
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Empty named
Danzaburou
13
0 / 3 / 1
8,459
604
1,201
5,815
1,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Ortizzzel
Janus
18
4 / 5 / 2
10,596
757
20,532
10,253
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
krusty28
Cu Chulainn
16
1 / 6 / 5
9,984
713
7,194
15,705
12,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 5 / 17
10,767
769
13,578
22,832
13,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Devinxsparkles
Aphrodite
19
6 / 1 / 11
11,477
820
10,047
13,502
7,130
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Megara85
Baron Samedi
19
5 / 5 / 11
11,482
820
11,176
15,169
7,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
16
1 / 0 / 11
10,187
728
1,866
7,623
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
9 / 1 / 10
11,591
828
13,388
18,910
12,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
12
Kills
25
25
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
3
0.58
W
Shiva
 
Shiva
4
5
17
2.5
L
Poseidon
Conekpo
Poseidon
5
5
3
1.3
W
Aphrodite
Devinxsparkles
Aphrodite
6
1
11
11.5
L
Danzaburou
Empty named
Danzaburou
0
3
1
0.17
W
Baron Samedi
Megara85
Baron Samedi
5
5
11
2.1
L
Janus
Ortizzzel
Janus
4
5
2
1
W
Yemoja
1
0
11
6.5
L
Cu Chulainn
krusty28
Cu Chulainn
1
6
5
0.58
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,411
Damage
50,055
56,742
Taken
78,036
25,359
Mitigated
47,906
5,979
Healing
36,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,916
3,180
41
1,828
13,436
4,621
2,395
4,307
9,129
0
31,130
W
Shiva
 
Shiva
13,578
3,483
1,828
2,802
22,832
13,185
1,043
6,517
15,915
0
25,309
L
Poseidon
Conekpo
Poseidon
11,568
956
287
2,269
11,533
3,719
0
5,542
5,991
50,373
0
W
Aphrodite
Devinxsparkles
Aphrodite
10,047
1,723
8,663
6,785
13,502
7,130
1,397
7,892
5,128
40,208
0
L
Danzaburou
Empty named
Danzaburou
1,201
577
0
85
5,815
1,794
72
2,765
3,050
0
5,969
W
Baron Samedi
Megara85
Baron Samedi
11,176
869
2,323
3,009
15,169
7,763
1,384
5,913
8,793
53,291
0
L
Janus
Ortizzzel
Janus
20,532
465
0
650
10,253
3,017
706
4,154
6,099
44,055
0
W
Yemoja
1,866
388
5,442
1,171
7,623
7,665
130
4,235
3,114
10,274
0
L
Cu Chulainn
krusty28
Cu Chulainn
7,194
671
118
701
15,705
12,208
0
6,321
9,384
4,763
14,611
W
13,388
1,141
226
4,725
18,910
12,163
1,281
7,272
11,240
0
35,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,223
Gold Earned
55,504
230
Minions Killed
255
0
Camps Cleared
0
1,107,598
Distance Traveled
1,356,312
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,982
713
42
3
0
228,157
0
W
Shiva
10,767
769
24
2
0
266,059
0
L
Poseidon
11,202
800
82
6
0
256,143
7
W
Aphrodite
11,477
820
80
6
0
283,309
1
L
Danzaburou
8,459
604
11
1
0
175,091
0
W
Baron Samedi
11,482
820
88
6
0
248,876
0
L
Janus
10,596
757
71
5
0
227,837
0
W
Yemoja
10,187
728
18
1
0
248,212
2
L
Cu Chulainn
9,984
713
24
2
0
220,370
2
W
Mulan
11,591
828
45
3
0
309,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role