Player Matchup

Cupid
Cupid
Blue_Monday
Cupid
Level 42
God Stats
1W - 3L
1,459 SR
Queue Stats
34W - 52L
1,231 Elo+
Party 1
Merlin
Merlin
El Mesclador
Merlin
Level 15
God Stats
5W - 8L
1,258 SR
Queue Stats
10W - 15L
1,229 Elo+
Party 1
Geb
Geb
MaxedOut23
Geb
Level 13
God Stats
2W - 4L
1,336 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1
Team Averages
Level 23
1,351 SR
1,217 Elo+

VS

Team Averages
Level 56
1,551 SR
1,208 Elo+
Medusa
Medusa
Bashoo11
Medusa
Level 28
God Stats
54W - 62L
1,347 SR
Queue Stats
56W - 70L
1,135 Elo+
Party 2
Sun Wukong
Sun Wukong
DopeScopeBaller
Sun Wukong
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 121L
1,145 Elo+
Party 2
Kukulkan
Kukulkan
Jundubz
Kukulkan
Level 76
God Stats
2W - 2L
1,806 SR
Queue Stats
25W - 40L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,339
612
4,161
10,330
3,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
3 / 6 / 1
8,509
709
8,626
11,091
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 4
8,239
687
5,096
12,937
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bashoo11
Medusa
15
8 / 1 / 5
10,192
849
12,465
7,958
3,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
DopeScopeBaller
Sun Wukong
14
3 / 2 / 11
9,253
771
7,427
11,754
6,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Jundubz
Kukulkan
14
4 / 2 / 8
9,577
798
11,261
7,205
2,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bashoo11
Medusa
8
1
5
10.5
L
1
5
1
0.3
W
Sun Wukong
DopeScopeBaller
Sun Wukong
3
2
11
4.25
L
Merlin
3
6
1
0.58
W
Kukulkan
Jundubz
Kukulkan
4
2
8
4
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
31,153
34,358
Taken
26,917
15,086
Mitigated
12,262
7,933
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bashoo11
Medusa
12,465
6,321
0
2,833
7,958
3,088
1,537
4,253
3,705
0
43,804
L
4,161
1,544
340
1,750
10,330
3,190
0
1,973
8,357
0
16,212
W
Sun Wukong
DopeScopeBaller
Sun Wukong
7,427
540
0
4,863
11,754
6,363
713
6,277
5,477
0
30,147
L
Merlin
8,626
907
0
3,044
11,091
3,645
0
4,197
6,894
28,013
0
W
Kukulkan
Jundubz
Kukulkan
11,261
1,139
404
1,836
7,205
2,811
158
3,881
3,324
38,427
0
L
5,096
116
367
2,432
12,937
8,251
0
5,091
7,846
13,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
29,022
97
Minions Killed
147
1
Camps Cleared
9
647,073
Distance Traveled
717,377
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,192
849
66
6
2
242,760
0
L
Cupid
7,339
612
34
3
0
222,886
1
W
Sun Wukong
9,253
771
27
2
2
236,679
1
L
Merlin
8,509
709
43
4
0
187,568
3
W
Kukulkan
9,577
798
54
5
5
237,938
4
L
Geb
8,239
687
20
2
1
236,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role