Player Matchup

Thor
Thor
AlexFatman
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,466 Elo+
Solo
Eset
Eset
AutomaticWeasel
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,744 Elo+
Party 2
Shiva
Shiva
Bukseboy
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,314 Elo+
Solo
Nu Wa
Nu Wa
TremmerS
Nu Wa
Level 25
God Stats
2W - 2L
1,555 SR
Queue Stats
21W - 17L
1,551 Elo+
Party 2
Poseidon
Poseidon
offisterfister
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,409 Elo+
Party 2
Team Averages
Level 25
1,511 SR
1,497 Elo+

VS

Team Averages
Level 91
1,414 SR
1,536 Elo+
Poseidon
Poseidon
Roodhouse098
Poseidon
Level 96
God Stats
1W - 2L
1,155 SR
Queue Stats
41W - 49L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Sacar1to
Cthulhu
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
93W - 130L
1,401 Elo+
Solo
Hera
Hera
Satin Hel
Hera
Level 154
God Stats
5W - 4L
1,533 SR
Queue Stats
277W - 225L
1,612 Elo+
Party 1
Shiva
Shiva
bookfreak99
Shiva
Level 160
God Stats
3W - 2L
1,382 SR
Queue Stats
264W - 240L
1,581 Elo+
Party 1
Apollo
Apollo
snarkypeach
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
9,682
692
15,637
12,514
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
3 / 7 / 6
10,375
741
13,210
16,229
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
Bukseboy
Shiva
15
1 / 7 / 4
8,619
616
9,908
17,774
18,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
TremmerS
Nu Wa
16
2 / 5 / 5
9,022
644
14,305
12,393
4,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
14
2 / 8 / 6
8,759
626
11,039
13,905
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Roodhouse098
Poseidon
15
2 / 5 / 11
9,514
680
9,226
12,062
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Sacar1to
Cthulhu
19
6 / 2 / 18
11,501
822
14,748
24,400
20,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
20
14 / 2 / 12
12,612
901
24,336
11,515
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 21
10,931
781
10,938
17,041
18,614
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
4 / 3 / 14
10,100
721
5,515
11,535
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
13
Kills
31
31
Deaths
14
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
3
7
6
0.86
L
Shiva
Bukseboy
Shiva
1
7
4
0.43
W
Poseidon
Roodhouse098
Poseidon
2
5
11
1.5
W
Cthulhu
Sacar1to
Cthulhu
6
2
18
7.5
W
Hera
14
2
12
10
L
Nu Wa
TremmerS
Nu Wa
2
5
5
0.9
W
5
2
21
7.75
L
Poseidon
2
8
6
0.63
W
Apollo
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,099
Damage
64,763
72,815
Taken
76,553
40,261
Mitigated
55,510
19,260
Healing
41,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,637
206
1,181
1,119
12,514
5,024
0
8,125
3,883
0
24,735
L
13,210
1,240
2,814
4,369
16,229
7,085
0
11,610
4,103
35,167
0
L
Shiva
Bukseboy
Shiva
9,908
1,267
2,997
3,291
17,774
18,102
0
10,851
6,378
0
15,444
W
Poseidon
Roodhouse098
Poseidon
9,226
770
3,752
3,154
12,062
5,316
1,173
5,613
6,449
23,373
0
W
Cthulhu
Sacar1to
Cthulhu
14,748
597
2,141
10,206
24,400
20,345
223
13,919
10,481
28,674
0
W
Hera
24,336
5,453
2,021
3,221
11,515
5,810
1,320
6,110
5,405
47,693
0
L
Nu Wa
TremmerS
Nu Wa
14,305
3,933
458
1,626
12,393
4,803
0
6,288
5,774
33,696
0
W
10,938
668
6,841
5,669
17,041
18,614
171
6,627
10,414
0
25,631
L
Poseidon
11,039
963
467
938
13,905
5,247
0
9,135
4,367
19,251
0
W
Apollo
5,515
2,098
290
3,840
11,535
5,425
1,794
6,285
5,250
0
15,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
54,658
125
Minions Killed
170
0
Camps Cleared
0
1,239,409
Distance Traveled
1,392,159
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,682
692
19
1
0
268,378
2
L
Eset
10,375
741
48
3
0
246,445
0
L
Shiva
8,619
616
16
1
0
240,876
0
W
Poseidon
9,514
680
36
3
0
261,627
0
W
Cthulhu
11,501
822
39
3
0
276,554
0
W
Hera
12,612
901
53
4
0
282,464
0
L
Nu Wa
9,022
644
30
2
0
242,339
3
W
Shiva
10,931
781
20
1
0
306,980
0
L
Poseidon
8,759
626
12
1
0
241,371
0
W
Apollo
10,100
721
22
2
0
264,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role