Player Matchup

Zeus
Zeus
CandiceLigmas
Zeus
Level 27
God Stats
4W - 9L
1,471 SR
Queue Stats
106W - 137L
1,376 Elo+
Party 2
Anhur
Anhur
ExTincToldeKeys
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,536 Elo+
Solo
Chaac
Chaac
TrueYoungBandito
Chaac
Level 86
God Stats
21W - 33L
1,466 SR
Queue Stats
164W - 195L
1,391 Elo+
Party 2
Team Averages
Level 53
1,479 SR
1,434 Elo+

VS

Team Averages
Level 32
1,685 SR
1,791 Elo+
Anubis
Anubis
Glswiftt
Anubis
Level 29
God Stats
1W - 0L
1,846 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
JoseLaWey
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,937 Elo+
Party 1
Hercules
Hercules
MonoTheMeta
Hercules
Level 42
God Stats
1W - 0L
1,708 SR
Queue Stats
12W - 5L
1,937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 5
16,228
580
20,352
18,259
6,531
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 8 / 2
15,095
539
11,107
25,798
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 2 / 2
18,277
653
26,643
45,339
69,252
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Glswiftt
Anubis
16
3 / 5 / 7
15,667
560
8,636
14,990
6,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
JoseLaWey
Cliodhna
20
10 / 3 / 8
19,611
700
37,460
25,288
20,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
MonoTheMeta
Hercules
20
6 / 2 / 13
19,093
682
34,057
38,382
44,239
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
19
19
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
0
8
2
0.13
W
Anubis
Glswiftt
Anubis
3
5
7
1.3
W
Cliodhna
JoseLaWey
Cliodhna
10
3
8
4.67
W
Hercules
MonoTheMeta
Hercules
6
2
13
6.25
L
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
80,153
89,396
Taken
78,660
85,752
Mitigated
71,284
20,609
Healing
30,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,352
1,486
337
671
18,259
6,531
0
1,758
15,999
68,399
0
L
11,107
7,151
0
2,704
25,798
9,969
1,012
4,844
20,233
0
54,344
W
Anubis
Glswiftt
Anubis
8,636
437
0
6,565
14,990
6,929
712
4,581
10,079
54,476
0
W
Cliodhna
JoseLaWey
Cliodhna
37,460
2,835
0
7,714
25,288
20,116
1,603
8,034
16,764
0
113,087
W
Hercules
MonoTheMeta
Hercules
34,057
6,975
0
16,416
38,382
44,239
749
9,826
27,608
14,171
74,393
L
26,643
4,495
129
16,768
45,339
69,252
100
7,345
36,016
5,287
82,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
54,371
290
Minions Killed
300
9
Camps Cleared
11
1,525,937
Distance Traveled
1,406,142
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,228
580
115
4
1
470,790
2
L
Anhur
15,095
539
83
3
3
476,018
4
W
Anubis
15,667
560
72
3
2
258,248
0
W
Cliodhna
19,611
700
128
5
6
587,249
2
W
Hercules
19,093
682
100
4
3
560,645
0
L
Chaac
18,277
653
92
3
5
579,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role