Player Matchup

Raijin
Raijin
Danny_Ocean99
Raijin
Level 69
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 20L
1,115 Elo+
Party 2
Achilles
Achilles
RobbenFreak153
Achilles
Level 28
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 19L
1,123 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jonimo95
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,115 Elo+
Party 2
Team Averages
Level 55
1,335 SR
1,118 Elo+

VS

Team Averages
Level 34
1,295 SR
1,172 Elo+
Kukulkan
Kukulkan
Ducadosrubio101
Kukulkan
Level 35
God Stats
35W - 49L
1,359 SR
Queue Stats
133W - 271L
1,123 Elo+
Party 1
Apollo
Apollo
Jaky43708
Apollo
Level 43
God Stats
2W - 5L
1,026 SR
Queue Stats
149W - 249L
1,268 Elo+
Party 1
Gilgamesh
Gilgamesh
XaXo344560
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 104L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
9,972
712
11,766
11,886
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
14
3 / 3 / 9
9,475
677
6,054
13,713
8,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
jonimo95
Tsukuyomi
14
4 / 9 / 6
9,961
712
7,572
14,657
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 5 / 6
10,900
779
14,130
11,310
3,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Jaky43708
Apollo
15
8 / 5 / 5
11,235
803
8,946
10,780
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XaXo344560
Gilgamesh
15
3 / 4 / 7
10,051
718
10,918
13,685
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
12
Kills
16
16
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Kukulkan
5
5
6
1.6
W
Apollo
Jaky43708
Apollo
8
5
5
2.1
L
Achilles
3
3
9
2.5
W
Gilgamesh
XaXo344560
Gilgamesh
3
4
7
1.63
L
Tsukuyomi
jonimo95
Tsukuyomi
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
33,994
40,256
Taken
35,775
16,438
Mitigated
17,614
4,495
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,766
1,023
51
1,558
11,886
3,666
0
6,644
5,046
34,699
0
W
Kukulkan
14,130
615
826
2,143
11,310
3,970
268
5,287
5,587
47,564
0
W
Apollo
Jaky43708
Apollo
8,946
2,744
223
956
10,780
4,584
1,364
2,859
7,655
0
36,751
L
Achilles
6,054
2,246
0
1,869
13,713
8,567
0
5,183
8,366
0
18,450
W
Gilgamesh
XaXo344560
Gilgamesh
10,918
2,393
404
1,915
13,685
9,060
315
3,220
10,117
2,311
21,061
L
Tsukuyomi
jonimo95
Tsukuyomi
7,572
2,616
0
1,017
14,657
4,205
0
4,081
10,230
0
20,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
32,186
92
Minions Killed
157
4
Camps Cleared
7
682,458
Distance Traveled
741,430
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,972
712
40
3
3
222,978
1
W
Kukulkan
10,900
779
69
5
3
242,369
5
W
Apollo
11,235
803
56
4
3
244,816
0
L
Achilles
9,475
677
26
2
1
236,825
0
W
Gilgamesh
10,051
718
32
2
1
254,245
2
L
Tsukuyomi
9,961
712
26
2
0
222,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role