Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
EightParasite44
Guan Yu
Level 61
God Stats
2W - 4L
1,607 SR
Queue Stats
226W - 364L
1,230 Elo+
Solo
Artemis
Artemis
originsOfhawkeye
Artemis
Level 59
God Stats
208W - 369L
1,360 SR
Queue Stats
261W - 470L
1,236 Elo+
Party 1
Team Averages
Level 78
1,489 SR
1,322 Elo+

VS

Team Averages
Level 51
1,502 SR
1,492 Elo+
Thoth
Thoth
EasyVybez
Thoth
Level 87
God Stats
70W - 36L
1,663 SR
Queue Stats
1,026W - 763L
1,612 Elo+
Party 2
Fenrir
Fenrir
GLO-STIC
Fenrir
Level 29
God Stats
14W - 4L
1,593 SR
Queue Stats
146W - 95L
1,618 Elo+
Party 2
Kukulkan
Kukulkan
Kill2Win27
Kukulkan
Level 37
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 7 / 1
9,921
661
5,899
17,668
11,900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 9 / 2
11,165
744
5,384
20,058
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 4
8,719
581
6,966
12,877
8,351
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EasyVybez
Thoth
17
7 / 2 / 11
11,708
781
18,374
8,449
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GLO-STIC
Fenrir
16
11 / 2 / 9
11,990
799
15,412
14,596
12,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Kill2Win27
Kukulkan
14
3 / 4 / 10
10,457
697
8,021
7,530
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
21
21
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
1
0.5
W
Thoth
EasyVybez
Thoth
7
2
11
6.25
L
5
9
2
0.67
W
Fenrir
GLO-STIC
Fenrir
11
2
9
7.75
W
Kukulkan
Kill2Win27
Kukulkan
3
4
10
2
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
41,807
50,603
Taken
30,575
26,067
Mitigated
18,233
8,660
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,899
1,009
423
4,255
17,668
11,900
0
11,436
6,232
39,874
0
W
Thoth
EasyVybez
Thoth
18,374
204
0
1,280
8,449
3,092
320
1,568
6,881
59,878
0
L
5,384
1,246
922
2,165
20,058
5,816
0
9,376
10,682
0
18,343
W
Fenrir
GLO-STIC
Fenrir
15,412
3,450
0
2,240
14,596
12,330
1,086
2,873
10,253
0
36,993
W
Kukulkan
Kill2Win27
Kukulkan
8,021
47
50
378
7,530
2,811
282
2,318
5,212
30,200
0
L
6,966
518
502
393
12,877
8,351
0
6,021
6,856
0
23,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
34,155
108
Minions Killed
158
3
Camps Cleared
11
713,513
Distance Traveled
778,593
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,921
661
57
4
2
234,772
2
W
Thoth
11,708
781
89
6
7
267,952
1
L
Guan Yu
11,165
744
23
2
0
253,247
7
W
Fenrir
11,990
799
26
2
3
278,824
2
W
Kukulkan
10,457
697
43
3
1
231,817
0
L
Artemis
8,719
581
28
2
1
225,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role