Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
I A20 I
Shiva
Level 48
God Stats
16W - 9L
1,606 SR
Queue Stats
46W - 47L
1,609 Elo+
Party 1
King Arthur
King Arthur
On 10 Apples
King Arthur
Level 40
God Stats
3W - 5L
1,556 SR
Queue Stats
132W - 102L
1,562 Elo+
Party 1
Thanatos
Thanatos
Rillo Gutz
Thanatos
Level 130
God Stats
20W - 13L
1,599 SR
Queue Stats
191W - 142L
1,591 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,552 Elo+

VS

Team Averages
Level 86
1,491 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
EST93 TYS FLY
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Not-Derre
Cthulhu
Level 45
God Stats
0W - 1L
1,305 SR
Queue Stats
27W - 34L
1,419 Elo+
Solo
Hachiman
Hachiman
Schwiftz
Hachiman
Level 126
God Stats
5W - 5L
1,651 SR
Queue Stats
384W - 367L
1,500 Elo+
Party 2
Anhur
Anhur
paramist2
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 3 / 10
10,678
593
15,871
14,022
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
 
Thoth
14
6 / 4 / 4
8,905
495
7,204
10,884
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
I A20 I
Shiva
15
4 / 1 / 13
9,505
528
9,231
11,220
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
On 10 Apples
King Arthur
17
2 / 0 / 3
10,021
557
8,522
10,473
9,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Rillo Gutz
Thanatos
18
13 / 6 / 5
10,722
596
16,202
16,202
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 7 / 3
9,018
501
10,138
12,925
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
16
2 / 2 / 3
8,690
483
7,026
13,803
15,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Not-Derre
Cthulhu
13
3 / 8 / 2
8,518
473
7,532
20,978
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Schwiftz
Hachiman
13
2 / 7 / 2
8,017
445
4,426
13,249
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
paramist2
Anhur
16
5 / 6 / 5
9,916
551
12,791
15,549
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
30
Kills
14
14
Deaths
30
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
10
3.33
W
Thoth
 
Thoth
6
4
4
2
L
Morgan Le Fay
 
Morgan Le Fay
2
7
3
0.5
L
Bellona
2
2
3
1.75
W
Shiva
I A20 I
Shiva
4
1
13
10.5
L
Cthulhu
Not-Derre
Cthulhu
3
8
2
0.5
W
King Arthur
On 10 Apples
King Arthur
2
0
3
3.5
W
Thanatos
Rillo Gutz
Thanatos
13
6
5
2.58
L
Hachiman
Schwiftz
Hachiman
2
7
2
0.43
L
Anhur
paramist2
Anhur
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,030
Damage
41,913
62,801
Taken
76,504
33,792
Mitigated
46,451
23,980
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,871
8,246
0
7,848
14,022
4,413
1,213
4,262
9,754
0
81,923
W
Thoth
 
Thoth
7,204
46
0
632
10,884
2,038
411
3,083
7,603
43,117
0
L
Morgan Le Fay
 
Morgan Le Fay
10,138
1,280
0
1,838
12,925
3,812
0
2,741
10,184
60,855
0
L
Bellona
7,026
1,072
0
2,933
13,803
15,655
0
211
13,592
9,655
39,721
W
Shiva
I A20 I
Shiva
9,231
1,573
885
2,669
11,220
11,885
149
3,593
7,520
0
34,640
L
Cthulhu
Not-Derre
Cthulhu
7,532
1,287
257
1,580
20,978
20,784
0
703
20,275
27,014
6,734
W
King Arthur
On 10 Apples
King Arthur
8,522
1,245
0
866
10,473
9,793
0
2,977
7,442
0
74,821
W
Thanatos
Rillo Gutz
Thanatos
16,202
4,728
0
11,080
16,202
5,663
0
5,492
10,576
0
59,138
L
Hachiman
Schwiftz
Hachiman
4,426
1,272
0
3,392
13,249
2,446
784
762
12,487
0
47,539
L
Anhur
paramist2
Anhur
12,791
6,432
0
362
15,549
3,754
0
2,787
12,762
0
75,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
44,159
480
Minions Killed
447
0
Camps Cleared
0
1,692,485
Distance Traveled
1,584,576
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,678
593
130
7
0
300,215
1
W
Thoth
8,905
495
81
5
0
317,361
0
L
Morgan Le Fay
9,018
501
119
7
0
314,178
3
L
Bellona
8,690
483
104
6
0
378,338
1
W
Shiva
9,505
528
42
2
0
354,870
1
L
Cthulhu
8,518
473
41
2
0
305,566
4
W
King Arthur
10,021
557
146
8
0
364,354
0
W
Thanatos
10,722
596
81
5
0
355,685
1
L
Hachiman
8,017
445
68
4
0
267,492
2
L
Anhur
9,916
551
115
6
0
319,002
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role