Player Matchup

Atlas
Atlas
Abraxillim
Atlas
Level 119
God Stats
1W - 1L
1,312 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Agni
Agni
DeAvesta
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Meben3
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
TheDarkestLight7
Pele
Level 101
God Stats
4W - 5L
1,537 SR
Queue Stats
69W - 60L
1,421 Elo+
Party 2
Izanami
Izanami
machomanlyman
Izanami
Level 115
God Stats
0W - 1L
1,553 SR
Queue Stats
150W - 133L
1,536 Elo+
Party 2
Team Averages
Level 71
1,480 SR
1,492 Elo+

VS

Team Averages
Level 56
1,615 SR
1,601 Elo+
Ullr
Ullr
FailingWumbology
Ullr
Level 103
God Stats
204W - 159L
1,614 SR
Queue Stats
434W - 421L
1,582 Elo+
Party 1
Olorun
Olorun
HesTheDifference
Olorun
Level 2
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 3L
1,755 Elo+
Party 1
Sylvanus
Sylvanus
Loghead5000
Sylvanus
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 125L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
TurnItToWumbo
Tsukuyomi
Level 89
God Stats
45W - 25L
1,757 SR
Queue Stats
261W - 250L
1,685 Elo+
Party 1
Bacchus
Bacchus
xYonathanx
Bacchus
Level 47
God Stats
21W - 35L
1,481 SR
Queue Stats
145W - 179L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
1 / 5 / 3
6,151
439
4,287
12,398
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
7
0 / 8 / 1
5,321
380
2,258
6,307
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Meben3
Cu Chulainn
11
1 / 7 / 0
6,683
477
3,309
10,643
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 7 / 2
7,147
511
7,796
12,954
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
12
2 / 5 / 2
7,246
518
6,689
10,129
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,972
641
7,521
8,057
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 9
8,478
606
5,417
6,814
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Loghead5000
Sylvanus
10
1 / 2 / 8
6,901
493
3,404
13,492
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TurnItToWumbo
Tsukuyomi
15
13 / 2 / 7
10,067
719
16,694
10,972
6,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
xYonathanx
Bacchus
14
10 / 1 / 7
9,036
645
8,606
8,251
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
32
32
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
5
3
0.5
L
Agni
0
8
1
0.06
W
5
1
6
8
W
3
1
9
7.5
W
Sylvanus
Loghead5000
Sylvanus
1
2
8
2.5
L
Cu Chulainn
Meben3
Cu Chulainn
1
7
0
0.14
L
3
7
2
0.57
W
Tsukuyomi
TurnItToWumbo
Tsukuyomi
13
2
7
8.25
L
Izanami
2
5
2
0.6
W
Bacchus
xYonathanx
Bacchus
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
41,642
52,431
Taken
47,586
21,458
Mitigated
23,644
8,417
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
4,287
1,275
0
1,088
12,398
7,264
0
4,883
7,217
15,156
0
L
Agni
2,258
218
0
0
6,307
1,750
0
3,036
3,216
15,394
0
W
7,521
3,645
0
664
8,057
2,670
583
989
6,988
0
58,325
W
5,417
2,190
405
2,968
6,814
2,608
2,490
1,240
5,376
59,271
0
W
Sylvanus
Loghead5000
Sylvanus
3,404
1,469
1,589
4,721
13,492
8,914
0
2,245
10,333
20,599
0
L
Cu Chulainn
Meben3
Cu Chulainn
3,309
278
0
958
10,643
5,456
0
1,820
8,691
0
22,989
L
7,796
2,009
0
3,342
12,954
3,783
0
3,532
9,281
0
40,086
W
Tsukuyomi
TurnItToWumbo
Tsukuyomi
16,694
3,949
69
1,254
10,972
6,612
709
738
9,877
0
64,559
L
Izanami
6,689
4,372
0
3,029
10,129
3,205
0
2,761
7,224
0
56,787
W
Bacchus
xYonathanx
Bacchus
8,606
409
0
680
8,251
2,840
3
802
7,407
38,236
4,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
43,454
297
Minions Killed
425
0
Camps Cleared
0
1,241,399
Distance Traveled
1,407,126
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,151
439
22
2
0
277,777
3
L
Agni
5,321
380
31
2
0
208,648
0
W
Ullr
8,972
641
114
8
0
282,609
3
W
Olorun
8,478
606
94
7
0
246,345
1
W
Sylvanus
6,901
493
24
2
0
254,935
6
L
Cu Chulainn
6,683
477
47
3
0
261,464
1
L
Pele
7,147
511
74
5
0
257,562
2
W
Tsukuyomi
10,067
719
107
8
0
316,727
2
L
Izanami
7,246
518
123
9
0
235,948
4
W
Bacchus
9,036
645
86
6
0
306,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role