Player Matchup

Anhur
Anhur
Platinum II
Hectorcmalave
Anhur
Platinum II
Level 160
God Stats
4W - 5L
1,594 SR
Queue Stats
38W - 27L
2,046 MMR
Party 1
Agni
Agni
Gold I
death_furry56
Agni
Gold I
Level 105
God Stats
2W - 0L
1,831 SR
Queue Stats
46W - 27L
1,743 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
jessdant
Cabrakan
Platinum II
Level 160
God Stats
8W - 4L
1,707 SR
Queue Stats
82W - 50L
1,990 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,710 SR
1,927 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,495 SR
1,751 MMR
Hou Yi
Hou Yi
Platinum V
ElDracko
Hou Yi
Platinum V
Level 151
God Stats
0W - 3L
1,164 SR
Queue Stats
60W - 54L
1,794 MMR
Party 2
Persephone
Persephone
Gold IV
HighSCc0r3
Persephone
Gold IV
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,560 MMR
Solo
Chaac
Chaac
Platinum V
XxKrucifixXx33
Chaac
Platinum V
Level 124
God Stats
28W - 13L
1,822 SR
Queue Stats
48W - 39L
1,898 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 2
10,851
835
11,923
9,948
3,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 3 / 13
9,975
767
12,224
8,180
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
jessdant
Cabrakan
15
2 / 3 / 15
10,410
801
7,116
19,659
26,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetZeusSolDiscordiaAtlas

VS

Bans
CthulhuAresPoseidonThothBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ElDracko
Hou Yi
13
6 / 3 / 1
9,535
733
12,191
11,299
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
HighSCc0r3
Persephone
11
1 / 7 / 5
8,808
678
6,349
8,864
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 3
7,896
607
5,139
14,988
14,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
7
7
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ElDracko
Hou Yi
6
3
1
2.17
W
11
1
2
12
L
Persephone
HighSCc0r3
Persephone
1
7
5
0.5
L
0
8
3
0.19
W
5
3
13
3.83
W
Cabrakan
jessdant
Cabrakan
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
23,679
37,787
Taken
35,151
32,586
Mitigated
18,516
13,560
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ElDracko
Hou Yi
12,191
5,444
0
1,272
11,299
2,867
0
6,548
4,485
0
35,506
W
11,923
5,787
0
4,696
9,948
3,500
1,522
1,344
8,604
0
56,973
L
Persephone
HighSCc0r3
Persephone
6,349
392
0
1,343
8,864
1,611
0
4,352
4,285
15,275
0
L
5,139
285
0
3,283
14,988
14,038
0
7,698
6,841
0
23,770
W
12,224
330
200
1,738
8,180
2,565
391
1,093
7,087
37,268
0
W
Cabrakan
jessdant
Cabrakan
7,116
1,014
429
6,497
19,659
26,521
306
4,438
15,221
14,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
26,239
155
Minions Killed
107
11
Camps Cleared
1
693,821
Distance Traveled
648,428
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,535
733
47
4
0
205,561
3
W
Anhur
10,851
835
94
7
7
227,772
3
L
Persephone
8,808
678
26
2
0
212,392
3
L
Chaac
7,896
607
34
3
1
230,475
4
W
Agni
9,975
767
47
4
3
233,042
5
W
Cabrakan
10,410
801
14
1
1
233,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role