Player Matchup

Chernobog
Chernobog
Emjay15
Chernobog
Level 86
God Stats
22W - 17L
1,460 SR
Queue Stats
346W - 370L
1,517 Elo+
Party 1
Cerberus
Cerberus
MommyMakima
Cerberus
Level 89
God Stats
8W - 9L
1,621 SR
Queue Stats
480W - 505L
1,527 Elo+
Party 1
Thanatos
Thanatos
ODSTPIO
Thanatos
Level 46
God Stats
4W - 4L
1,491 SR
Queue Stats
229W - 259L
1,548 Elo+
Solo
Sol
Sol
RICIIRICII
Sol
Level 35
God Stats
3W - 4L
1,807 SR
Queue Stats
9W - 12L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
badsamaritan54
Sun Wukong
Level 42
God Stats
4W - 4L
1,559 SR
Queue Stats
222W - 248L
1,411 Elo+
Party 1
Team Averages
Level 60
1,588 SR
1,506 Elo+

VS

Team Averages
Level 65
1,498 SR
1,554 Elo+
Izanami
Izanami
ENormaStítts
Izanami
Level 101
God Stats
12W - 5L
1,558 SR
Queue Stats
216W - 179L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
INeedANerf
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 125L
1,621 Elo+
Party 2
Ravana
Ravana
RIRG0727
Ravana
Level 68
God Stats
5W - 4L
1,487 SR
Queue Stats
343W - 351L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
XxReaperwraithxX
Erlang Shen
Level 37
God Stats
1W - 1L
1,343 SR
Queue Stats
11W - 17L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
aLilGabeItch
Zhong Kui
Level 95
God Stats
25W - 23L
1,601 SR
Queue Stats
579W - 496L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Emjay15
Chernobog
18
5 / 5 / 6
12,027
481
14,655
16,113
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MommyMakima
Cerberus
15
1 / 5 / 10
10,596
424
6,532
29,259
28,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
ODSTPIO
Thanatos
18
3 / 9 / 5
11,104
444
10,192
22,894
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 4
11,773
471
18,749
21,543
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
badsamaritan54
Sun Wukong
15
0 / 12 / 0
9,679
387
8,091
26,407
20,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 2 / 9
16,113
645
18,300
15,044
6,645
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
INeedANerf
Sylvanus
18
3 / 4 / 19
13,173
527
16,732
27,875
32,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
RIRG0727
Ravana
20
7 / 2 / 12
15,449
618
19,758
17,269
9,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
XxReaperwraithxX
Erlang Shen
20
14 / 1 / 2
16,917
677
20,918
18,259
18,202
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
aLilGabeItch
Zhong Kui
19
6 / 6 / 15
13,804
552
17,815
17,396
14,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
15
Kills
38
38
Deaths
15
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
2
9
6.25
L
Chernobog
Emjay15
Chernobog
5
5
6
1.6
W
Sylvanus
INeedANerf
Sylvanus
3
4
19
3.13
L
Cerberus
MommyMakima
Cerberus
1
5
10
1.2
L
Thanatos
ODSTPIO
Thanatos
3
9
5
0.61
L
6
7
4
1.14
W
Ravana
RIRG0727
Ravana
7
2
12
6.5
W
Erlang Shen
XxReaperwraithxX
Erlang Shen
14
1
2
15
W
Zhong Kui
aLilGabeItch
Zhong Kui
6
6
15
2.25
L
Sun Wukong
badsamaritan54
Sun Wukong
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,219
Damage
93,523
116,216
Taken
95,843
71,635
Mitigated
81,698
34,990
Healing
41,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,300
10,858
0
6,310
15,044
6,645
8,950
4,737
10,307
80
155,527
L
Chernobog
Emjay15
Chernobog
14,655
8,556
0
3,355
16,113
7,012
0
5,259
10,854
0
72,963
W
Sylvanus
INeedANerf
Sylvanus
16,732
4,811
3,414
9,954
27,875
32,362
882
7,560
20,315
43,811
15,774
L
Cerberus
MommyMakima
Cerberus
6,532
433
0
6,385
29,259
28,654
0
11,203
18,056
31,860
0
L
Thanatos
ODSTPIO
Thanatos
10,192
2,582
0
11,944
22,894
7,200
0
6,425
16,469
0
68,742
L
18,749
7,454
0
7,959
21,543
8,208
200
6,574
14,969
82,227
7,165
W
Ravana
RIRG0727
Ravana
19,758
6,402
0
3,712
17,269
9,977
0
4,662
12,607
0
149,133
W
Erlang Shen
XxReaperwraithxX
Erlang Shen
20,918
13,167
0
12,763
18,259
18,202
3,243
1,500
16,759
0
119,834
W
Zhong Kui
aLilGabeItch
Zhong Kui
17,815
4,578
0
5,209
17,396
14,512
4,493
6,226
11,170
69,175
7,977
L
Sun Wukong
badsamaritan54
Sun Wukong
8,091
1,891
0
5,347
26,407
20,561
0
1,392
25,015
0
58,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,179
Gold Earned
75,456
550
Minions Killed
792
0
Camps Cleared
0
2,020,775
Distance Traveled
2,356,496
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,113
645
223
9
0
445,759
2
L
Chernobog
12,027
481
141
6
0
418,874
2
W
Sylvanus
13,173
527
79
3
0
406,271
8
L
Cerberus
10,596
424
71
3
0
407,512
5
L
Thanatos
11,104
444
107
4
0
474,923
2
L
Sol
11,773
471
125
5
0
357,761
2
W
Ravana
15,449
618
170
7
0
566,825
0
W
Erlang Shen
16,917
677
204
8
0
498,445
2
W
Zhong Kui
13,804
552
116
5
0
439,196
3
L
Sun Wukong
9,679
387
106
4
0
361,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role