Player Matchup

Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Joss1902
Gilgamesh
Level 126
God Stats
3W - 2L
1,704 SR
Queue Stats
391W - 430L
1,417 Elo+
Solo
Nike
Nike
TheDoomoDumbDip
Nike
Level 150
God Stats
13W - 8L
1,504 SR
Queue Stats
665W - 644L
1,523 Elo+
Party 1
Thor
Thor
TurtlesGotUBeat
Thor
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 147L
1,384 Elo+
Party 1
He Bo
He Bo
xXSirSatan666Xx
He Bo
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
717W - 740L
1,380 Elo+
Solo
Team Averages
Level 122
1,542 SR
1,441 Elo+

VS

Team Averages
Level 102
1,570 SR
1,403 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Drxzery
Ares
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 25L
1,295 Elo+
Party 2
Baron Samedi
Baron Samedi
NicotineNash
Baron Samedi
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
279W - 301L
1,473 Elo+
Party 2
Osiris
Osiris
WrathofBoobyGUN
Osiris
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,393 Elo+
Solo
Ne Zha
Ne Zha
sanchezkid903
Ne Zha
Level 129
God Stats
2W - 1L
1,848 SR
Queue Stats
31W - 48L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 7 / 8
8,406
841
7,683
12,859
10,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Joss1902
Gilgamesh
13
3 / 7 / 4
8,547
855
10,842
14,318
9,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 4 / 5
8,578
858
10,036
14,872
9,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 8 / 4
6,940
694
3,776
9,802
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 6 / 6
8,434
843
8,201
11,189
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 3 / 19
9,800
980
10,706
12,255
8,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Drxzery
Ares
14
2 / 3 / 22
8,797
880
4,480
11,337
9,564
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
NicotineNash
Baron Samedi
17
10 / 1 / 18
10,298
1,030
14,580
9,604
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 3 / 19
9,154
915
6,878
10,741
6,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 2 / 19
9,749
975
17,033
8,789
4,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
11
Kills
32
32
Deaths
12
27
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
7
8
0.86
W
Zhong Kui
 
Zhong Kui
7
3
19
5.5
W
Ares
Drxzery
Ares
2
3
22
4.33
L
Gilgamesh
Joss1902
Gilgamesh
3
7
4
0.71
W
Baron Samedi
NicotineNash
Baron Samedi
10
1
18
19
L
3
4
5
1.38
L
0
8
4
0.25
W
5
3
19
4.83
W
8
2
19
8.75
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,538
Damage
53,677
63,040
Taken
52,726
37,296
Mitigated
33,542
13,572
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,683
675
471
1,913
12,859
10,326
365
6,645
6,214
0
14,467
W
Zhong Kui
 
Zhong Kui
10,706
1,342
2,356
4,331
12,255
8,705
712
1,500
10,691
18,704
0
W
Ares
Drxzery
Ares
4,480
207
803
727
11,337
9,564
341
1,362
9,914
7,290
0
L
Gilgamesh
Joss1902
Gilgamesh
10,842
1,306
2,674
2,807
14,318
9,682
392
7,792
6,526
0
19,238
W
Baron Samedi
NicotineNash
Baron Samedi
14,580
1,459
7,357
4,476
9,604
4,973
722
2,144
7,431
33,224
0
L
10,036
564
576
2,368
14,872
9,437
176
6,109
8,763
0
23,005
L
3,776
185
0
133
9,802
4,958
468
5,286
4,516
0
4,422
W
6,878
2,115
633
2,227
10,741
6,275
1,492
2,359
8,350
0
17,725
W
17,033
2,222
463
2,200
8,789
4,025
2,053
836
7,854
0
34,172
L
8,201
289
466
2,164
11,189
2,893
361
3,934
7,255
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,905
Gold Earned
47,798
84
Minions Killed
102
0
Camps Cleared
0
876,370
Distance Traveled
945,739
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,406
841
15
2
0
172,382
0
W
Zhong Kui
9,800
980
11
1
0
169,907
0
W
Ares
8,797
880
6
1
0
184,344
0
L
Gilgamesh
8,547
855
20
2
0
184,560
0
W
Baron Samedi
10,298
1,030
36
4
0
175,376
1
L
Nike
8,578
858
22
2
0
184,250
0
L
Thor
6,940
694
1
0
0
161,475
0
W
Osiris
9,154
915
21
2
0
217,080
0
W
Ne Zha
9,749
975
28
3
0
199,032
2
L
He Bo
8,434
843
26
3
0
173,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role