Player Matchup

Hercules
Hercules
Plasmouille
Hercules
Level 28
God Stats
4W - 6L
1,601 SR
Queue Stats
13W - 29L
1,310 Elo+
Party 2
Chang'e
Chang'e
josselyn0007
Chang'e
Level 82
God Stats
4W - 3L
1,543 SR
Queue Stats
14W - 30L
1,335 Elo+
Party 2
Neith
Neith
kimjunbro
Neith
Level 5
God Stats
2W - 12L
1,289 SR
Queue Stats
2W - 13L
1,155 Elo+
Party 2
Team Averages
Level 38
1,478 SR
1,267 Elo+

VS

Team Averages
Level 92
1,577 SR
1,358 Elo+
Jing Wei
Jing Wei
Darkestofsoulz
Jing Wei
Level 147
God Stats
4W - 3L
1,665 SR
Queue Stats
60W - 71L
1,266 Elo+
Solo
Chaac
Chaac
Neytalos
Chaac
Level 116
God Stats
14W - 6L
1,479 SR
Queue Stats
137W - 167L
1,457 Elo+
Party 1
Zeus
Zeus
Yohanno69
Zeus
Level 14
God Stats
16W - 14L
1,588 SR
Queue Stats
69W - 103L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Plasmouille
Hercules
17
7 / 4 / 6
11,949
703
14,611
31,735
36,107
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
josselyn0007
Chang'e
15
1 / 6 / 6
10,231
602
10,197
18,999
14,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
kimjunbro
Neith
16
4 / 6 / 5
11,737
690
8,295
16,066
7,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
10 / 3 / 5
13,747
809
27,305
16,747
8,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Neytalos
Chaac
18
4 / 2 / 12
13,621
801
19,664
22,752
28,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
14
2 / 8 / 6
11,204
659
11,347
10,287
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
16
16
Deaths
13
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
10
3
5
4.17
W
Chaac
Neytalos
Chaac
4
2
12
5
L
Hercules
Plasmouille
Hercules
7
4
6
2.5
W
Zeus
2
8
6
0.63
L
Chang'e
josselyn0007
Chang'e
1
6
6
0.67
L
Neith
kimjunbro
Neith
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
58,316
66,800
Taken
49,786
58,137
Mitigated
39,556
13,910
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
27,305
22,034
0
7,795
16,747
8,366
2,584
5,001
11,746
0
82,343
W
Chaac
Neytalos
Chaac
19,664
3,491
711
13,637
22,752
28,004
88
3,810
18,942
0
48,870
L
Hercules
Plasmouille
Hercules
14,611
4,153
0
5,460
31,735
36,107
0
6,656
25,079
0
27,951
W
Zeus
11,347
920
120
412
10,287
3,186
334
1,754
8,533
34,825
0
L
Chang'e
josselyn0007
Chang'e
10,197
755
1,674
2,859
18,999
14,885
0
2,997
16,002
40,621
0
L
Neith
kimjunbro
Neith
8,295
7,155
0
3,917
16,066
7,145
0
2,304
13,762
0
33,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
38,572
128
Minions Killed
211
3
Camps Cleared
10
821,660
Distance Traveled
918,667
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,747
809
110
6
7
311,479
1
W
Chaac
13,621
801
55
3
1
370,548
3
L
Hercules
11,949
703
26
2
0
319,017
4
W
Zeus
11,204
659
46
3
2
236,640
0
L
Chang'e
10,231
602
49
3
3
298,219
2
L
Neith
11,737
690
53
3
0
204,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role