Player Matchup

Fafnir
Fafnir
Akwatypus
Fafnir
Level 139
God Stats
3W - 2L
1,828 SR
Queue Stats
118W - 122L
1,453 Elo+
Solo
Fenrir
Fenrir
G4C Cosmo
Fenrir
Level 102
God Stats
7W - 8L
1,297 SR
Queue Stats
284W - 331L
1,451 Elo+
Solo
Sol
Sol
Juhi1995
Sol
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 169L
1,470 Elo+
Party 1
Ares
Ares
danokacsa
Ares
Level 127
God Stats
16W - 10L
1,500 SR
Queue Stats
424W - 438L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
xXM4L1K-05Xx
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
498W - 585L
1,449 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,467 Elo+

VS

Team Averages
Level 71
1,606 SR
1,446 Elo+
Achilles
Achilles
 
Achilles
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Budisti
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,454 Elo+
Solo
Merlin
Merlin
Davidpf83
Merlin
Level 151
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 33L
1,367 Elo+
Solo
Cliodhna
Cliodhna
MonsterCat159
Cliodhna
Level 30
God Stats
3W - 1L
1,814 SR
Queue Stats
104W - 141L
1,465 Elo+
Solo
Odin
Odin
Тауриэлъ
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Akwatypus
Fafnir
18
1 / 6 / 19
10,445
653
7,634
21,447
35,037
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
G4C Cosmo
Fenrir
20
7 / 2 / 12
11,571
723
7,363
23,085
15,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
16 / 5 / 6
12,571
786
21,741
14,895
8,185
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
19
2 / 5 / 18
10,721
670
11,594
20,609
32,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
xXM4L1K-05Xx
Amaterasu
1
0 / 0 / 0
4,280
268
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
4 / 4 / 12
12,596
787
16,313
15,527
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Budisti
Hachiman
19
2 / 4 / 11
11,480
718
9,033
9,535
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Davidpf83
Merlin
19
3 / 4 / 12
12,637
790
17,734
10,049
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
MonsterCat159
Cliodhna
19
7 / 8 / 5
12,636
790
15,417
12,788
5,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 6 / 12
11,739
734
7,937
17,058
19,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
26
Kills
18
18
Deaths
26
55
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
4
12
2.5
L
Fafnir
Akwatypus
Fafnir
1
6
19
1.75
W
Hachiman
Budisti
Hachiman
2
4
11
1.88
W
Merlin
Davidpf83
Merlin
3
4
12
2.25
L
Fenrir
G4C Cosmo
Fenrir
7
2
12
6.5
L
16
5
6
3.8
W
Cliodhna
MonsterCat159
Cliodhna
7
8
5
1.19
L
Ares
2
5
18
2.2
L
Amaterasu
xXM4L1K-05Xx
Amaterasu
0
0
0
0
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
66,434
80,036
Taken
64,957
91,920
Mitigated
50,341
24,134
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,313
3,494
1,295
4,802
15,527
15,026
1,144
10,467
5,060
3,700
26,918
L
Fafnir
Akwatypus
Fafnir
7,634
2,048
1,211
4,115
21,447
35,037
574
6,082
14,905
19,979
0
W
Hachiman
Budisti
Hachiman
9,033
5,219
0
965
9,535
4,272
874
4,958
4,577
0
22,384
W
Merlin
Davidpf83
Merlin
17,734
692
208
3,044
10,049
5,399
1,455
5,081
4,968
38,181
0
L
Fenrir
G4C Cosmo
Fenrir
7,363
941
954
9,341
23,085
15,834
320
5,543
17,075
88
20,175
L
21,741
5,242
2,270
2,883
14,895
8,185
1,250
1,702
13,016
52,786
0
W
Cliodhna
MonsterCat159
Cliodhna
15,417
1,182
117
667
12,788
5,801
275
9,445
3,343
0
25,488
L
Ares
11,594
413
563
2,797
20,609
32,864
285
5,835
14,498
21,039
0
L
Amaterasu
xXM4L1K-05Xx
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
7,937
2,717
945
1,984
17,058
19,843
1,034
11,106
5,952
0
19,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
61,088
127
Minions Killed
148
0
Camps Cleared
0
1,182,571
Distance Traveled
1,476,674
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,596
787
22
1
0
341,895
5
L
Fafnir
10,445
653
24
2
0
273,373
4
W
Hachiman
11,480
718
30
2
0
293,398
0
W
Merlin
12,637
790
34
2
0
282,822
0
L
Fenrir
11,571
723
22
1
0
352,112
0
L
Sol
12,571
786
65
4
0
262,824
0
W
Cliodhna
12,636
790
27
2
0
281,424
0
L
Ares
10,721
670
16
1
0
294,262
1
L
Amaterasu
4,280
268
0
0
0
0
0
W
Odin
11,739
734
35
2
0
277,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role