Player Matchup

Amaterasu
Amaterasu
LARO-shadowghost
Amaterasu
Level 159
God Stats
0W - 1L
1,794 SR
Queue Stats
48W - 43L
1,621 Elo+
Party 2
Freya
Freya
Soggyrice84
Freya
Level 49
God Stats
5W - 12L
1,450 SR
Queue Stats
55W - 54L
1,749 Elo+
Solo
Zeus
Zeus
Turgeon0708
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,272 Elo+
Solo
Shiva
Shiva
jireh007
Shiva
Level 142
God Stats
1W - 6L
1,536 SR
Queue Stats
71W - 59L
1,508 Elo+
Party 2
Janus
Janus
yeahboy96
Janus
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 174L
1,583 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,546 Elo+

VS

Team Averages
Level 61
1,761 SR
1,666 Elo+
Atlas
Atlas
Faneto1234
Atlas
Level 47
God Stats
40W - 25L
1,880 SR
Queue Stats
99W - 55L
1,796 Elo+
Party 1
Vulcan
Vulcan
LatinoTwink305
Vulcan
Level 106
God Stats
3W - 1L
1,863 SR
Queue Stats
142W - 123L
1,646 Elo+
Party 3
Cupid
Cupid
NekoBoyUwU
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,652 Elo+
Party 3
Loki
Loki
NotToxicXD
Loki
Level 126
God Stats
8W - 0L
1,633 SR
Queue Stats
34W - 12L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
PIuton
Aphrodite
Level 12
God Stats
8W - 3L
1,928 SR
Queue Stats
14W - 6L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
5 / 6 / 4
8,184
818
6,406
12,905
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 2
7,090
709
5,455
9,798
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 8 / 2
7,256
726
11,433
9,935
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
jireh007
Shiva
13
1 / 5 / 2
7,137
714
6,454
11,589
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
yeahboy96
Janus
14
1 / 3 / 6
7,597
760
8,195
8,091
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
5 / 1 / 15
8,866
887
7,648
12,313
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 9
7,833
783
10,744
8,047
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
5 / 1 / 10
8,437
844
8,250
8,527
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 4 / 9
8,564
856
11,264
9,794
3,467
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
PIuton
Aphrodite
16
5 / 1 / 9
8,533
853
6,737
7,802
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
11
Kills
25
25
Deaths
11
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
5
1
15
12.5
L
Amaterasu
5
6
4
1.17
W
3
4
9
1.88
W
Cupid
5
1
10
10
W
7
4
9
2.88
W
Aphrodite
PIuton
Aphrodite
5
1
9
9.5
L
2
3
2
1
L
2
8
2
0.38
L
Shiva
jireh007
Shiva
1
5
2
0.4
L
Janus
yeahboy96
Janus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
44,643
52,318
Taken
46,483
24,220
Mitigated
23,323
7,354
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,648
2,451
305
3,019
12,313
10,199
152
7,378
3,162
19,910
0
L
Amaterasu
6,406
2,331
0
2,650
12,905
9,098
0
7,244
4,493
0
22,017
W
10,744
2,010
0
635
8,047
3,141
100
3,064
4,539
22,358
0
W
Cupid
8,250
4,329
534
4,211
8,527
3,061
165
4,507
3,677
0
29,294
W
11,264
2,792
0
375
9,794
3,467
370
4,840
4,678
0
27,014
W
Aphrodite
PIuton
Aphrodite
6,737
1,187
3,285
5,190
7,802
3,455
310
3,570
3,992
31,039
0
L
5,455
1,718
0
2,140
9,798
3,153
0
3,623
5,996
12,903
0
L
11,433
447
70
818
9,935
3,150
0
5,199
4,591
20,707
0
L
Shiva
jireh007
Shiva
6,454
1,035
41
1,063
11,589
6,739
0
5,434
5,987
0
20,723
L
Janus
yeahboy96
Janus
8,195
457
70
502
8,091
2,080
0
2,868
3,995
29,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
42,233
181
Minions Killed
192
0
Camps Cleared
0
948,066
Distance Traveled
1,077,424
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,866
887
17
2
0
228,463
0
L
Amaterasu
8,184
818
33
3
0
189,314
2
W
Vulcan
7,833
783
32
3
0
216,375
2
W
Cupid
8,437
844
52
5
0
203,442
0
W
Loki
8,564
856
29
3
0
223,374
0
W
Aphrodite
8,533
853
62
6
0
205,770
5
L
Freya
7,090
709
20
2
0
199,051
3
L
Zeus
7,256
726
33
3
0
163,625
1
L
Shiva
7,137
714
37
4
0
192,121
0
L
Janus
7,597
760
58
6
0
203,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role