Player Matchup

Ratatoskr
Ratatoskr
Count Swampula
Ratatoskr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,642 Elo+
Solo
Olorun
Olorun
GrandpaGotStyle
Olorun
Level 79
God Stats
3W - 3L
1,789 SR
Queue Stats
392W - 464L
1,394 Elo+
Party 2
Mercury
Mercury
Konsello
Mercury
Level 66
God Stats
187W - 196L
1,465 SR
Queue Stats
362W - 427L
1,405 Elo+
Party 2
Team Averages
Level 84
1,585 SR
1,480 Elo+

VS

Team Averages
Level 80
1,425 SR
1,561 Elo+
Ares
Ares
BannedAgain2
Ares
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 14L
1,770 Elo+
Party 1
Ganesha
Ganesha
Juicy-J-06
Ganesha
Level 156
God Stats
7W - 0L
1,348 SR
Queue Stats
230W - 122L
1,619 Elo+
Party 1
Izanami
Izanami
x PR3C1S10N x41
Izanami
Level 63
God Stats
25W - 43L
1,426 SR
Queue Stats
200W - 285L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Count Swampula
Ratatoskr
13
2 / 6 / 0
9,431
629
8,416
13,129
5,063
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 2
9,667
644
8,901
13,974
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Konsello
Mercury
14
2 / 8 / 5
9,696
646
6,275
15,974
12,404
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
12,137
809
15,792
18,865
23,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Juicy-J-06
Ganesha
15
0 / 1 / 19
11,005
734
8,176
11,308
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
10 / 5 / 8
11,967
798
11,826
10,180
5,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
20
20
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
Ratatoskr
Count Swampula
Ratatoskr
2
6
0
0.33
L
2
6
2
0.5
W
Ganesha
Juicy-J-06
Ganesha
0
1
19
9.5
L
Mercury
Konsello
Mercury
2
8
5
0.56
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
35,794
43,077
Taken
40,353
24,598
Mitigated
41,932
3,835
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,792
580
0
4,839
18,865
23,614
159
4,595
13,634
32,764
0
L
Ratatoskr
Count Swampula
Ratatoskr
8,416
1,665
0
960
13,129
5,063
37
6,264
6,865
0
24,336
L
8,901
3,173
717
2,158
13,974
7,131
138
9,399
4,575
39,301
3,277
W
Ganesha
Juicy-J-06
Ganesha
8,176
610
0
2,622
11,308
13,080
517
2,751
7,799
26,253
0
L
Mercury
Konsello
Mercury
6,275
1,505
0
0
15,974
12,404
0
8,896
7,078
0
24,432
W
11,826
7,102
225
1,895
10,180
5,238
1,743
1,743
8,245
0
50,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
35,109
137
Minions Killed
132
6
Camps Cleared
7
781,610
Distance Traveled
813,019
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,137
809
46
3
4
300,705
2
L
Ratatoskr
9,431
629
39
3
3
273,929
0
L
Olorun
9,667
644
66
4
2
221,578
2
W
Ganesha
11,005
734
0
0
0
271,738
3
L
Mercury
9,696
646
32
2
1
286,103
4
W
Izanami
11,967
798
86
6
3
240,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role