Player Matchup

Gilgamesh
Gilgamesh
A Big Iguana
Gilgamesh
Level 160
God Stats
3W - 5L
1,421 SR
Queue Stats
320W - 286L
1,518 Elo+
Party 1
Chronos
Chronos
Lightstrider616
Chronos
Level 15
God Stats
0W - 2L
1,303 SR
Queue Stats
44W - 40L
1,343 Elo+
Party 1
Shiva
Shiva
Mrjosesanchez
Shiva
Level 139
God Stats
7W - 6L
1,706 SR
Queue Stats
56W - 51L
1,604 Elo+
Party 1
Loki
Loki
Xullra
Loki
Level 27
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 2L
1,530 Elo+
Party 3
Chang'e
Chang'e
mysticmoocow
Chang'e
Level 56
God Stats
1W - 1L
1,830 SR
Queue Stats
5W - 6L
1,642 Elo+
Party 3
Team Averages
Level 79
1,507 SR
1,527 Elo+

VS

Team Averages
Level 102
1,561 SR
1,525 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BennyBlunts21
Thanatos
Level 75
God Stats
9W - 11L
1,605 SR
Queue Stats
97W - 91L
1,371 Elo+
Solo
Sylvanus
Sylvanus
GSN Insanity
Sylvanus
Level 121
God Stats
73W - 44L
1,720 SR
Queue Stats
588W - 489L
1,629 Elo+
Party 2
Bellona
Bellona
ProHitz
Bellona
Level 122
God Stats
19W - 9L
1,500 SR
Queue Stats
111W - 100L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
WhereIsMyBong
Baron Samedi
Level 143
God Stats
19W - 7L
1,480 SR
Queue Stats
377W - 326L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Big Iguana
Gilgamesh
11
1 / 4 / 2
6,782
484
6,433
12,311
4,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 2
5,771
412
2,180
4,722
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
5 / 5 / 1
7,485
535
10,578
11,890
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Xullra
Loki
10
0 / 6 / 4
5,916
423
2,929
9,064
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
mysticmoocow
Chang'e
12
1 / 4 / 2
7,274
520
7,089
9,809
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 9
6,825
488
4,071
11,468
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
BennyBlunts21
Thanatos
13
5 / 2 / 3
7,939
567
5,949
10,398
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
GSN Insanity
Sylvanus
14
6 / 2 / 2
8,544
610
9,130
9,173
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ProHitz
Bellona
15
9 / 0 / 3
9,033
645
7,853
9,846
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
WhereIsMyBong
Baron Samedi
14
3 / 1 / 3
8,105
579
6,806
9,011
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
23
23
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
9
2.25
L
Gilgamesh
A Big Iguana
Gilgamesh
1
4
2
0.5
W
Thanatos
BennyBlunts21
Thanatos
5
2
3
3.25
W
Sylvanus
GSN Insanity
Sylvanus
6
2
2
3.5
L
0
4
2
0.25
L
5
5
1
1.1
W
Bellona
ProHitz
Bellona
9
0
3
10.5
W
Baron Samedi
WhereIsMyBong
Baron Samedi
3
1
3
4.5
L
Loki
Xullra
Loki
0
6
4
0.33
L
Chang'e
mysticmoocow
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,209
Damage
33,809
47,796
Taken
49,896
15,036
Mitigated
35,854
11,759
Healing
26,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,071
452
243
844
11,468
13,099
186
2,184
9,032
19,654
0
L
Gilgamesh
A Big Iguana
Gilgamesh
6,433
1,517
0
2,325
12,311
4,941
471
6,537
5,774
187
35,769
W
Thanatos
BennyBlunts21
Thanatos
5,949
1,110
0
10,129
10,398
3,984
492
2,678
7,538
0
42,566
W
Sylvanus
GSN Insanity
Sylvanus
9,130
2,229
1,587
4,573
9,173
6,997
488
354
8,747
41,565
10,390
L
2,180
907
0
370
4,722
611
0
546
4,176
14,614
0
L
10,578
3,079
72
2,486
11,890
4,307
0
5,790
6,100
0
38,183
W
Bellona
ProHitz
Bellona
7,853
3,835
0
3,915
9,846
7,836
1,033
747
8,783
0
69,595
W
Baron Samedi
WhereIsMyBong
Baron Samedi
6,806
874
745
4,354
9,011
3,938
36
2,555
6,276
60,214
788
L
Loki
Xullra
Loki
2,929
594
0
2,418
9,064
2,599
0
2,970
6,094
0
25,614
L
Chang'e
mysticmoocow
Chang'e
7,089
410
551
3,537
9,809
2,578
310
3,132
6,677
43,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
40,446
303
Minions Killed
461
0
Camps Cleared
0
1,316,596
Distance Traveled
1,376,677
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,825
488
44
3
0
260,853
3
L
Gilgamesh
6,782
484
72
5
0
265,215
0
W
Thanatos
7,939
567
92
7
0
310,832
4
W
Sylvanus
8,544
610
107
8
0
257,643
2
L
Chronos
5,771
412
30
2
0
245,946
4
L
Shiva
7,485
535
74
5
0
289,645
3
W
Bellona
9,033
645
115
8
0
282,839
4
W
Baron Samedi
8,105
579
103
7
0
264,510
5
L
Loki
5,916
423
35
3
0
274,970
1
L
Chang'e
7,274
520
92
7
0
240,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role