Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ADAndrew15
Izanami
Level 103
God Stats
1W - 1L
1,446 SR
Queue Stats
116W - 101L
1,450 Elo+
Solo
Hera
Hera
Arisiaxx
Hera
Level 144
God Stats
33W - 28L
1,584 SR
Queue Stats
322W - 336L
1,500 Elo+
Solo
Osiris
Osiris
GR8 King Eli
Osiris
Level 61
God Stats
15W - 16L
1,500 SR
Queue Stats
299W - 299L
1,546 Elo+
Party 1
Atlas
Atlas
tripleEgamer
Atlas
Level 146
God Stats
9W - 7L
1,652 SR
Queue Stats
153W - 126L
1,581 Elo+
Party 1
Team Averages
Level 120
1,536 SR
1,516 Elo+

VS

Team Averages
Level 109
1,457 SR
1,554 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DysterOTL
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
Latencyyyy
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Lilrossi
Cliodhna
Level 140
God Stats
11W - 4L
1,718 SR
Queue Stats
269W - 228L
1,562 Elo+
Solo
Tyr
Tyr
scarples
Tyr
Level 70
God Stats
1W - 5L
1,069 SR
Queue Stats
175W - 164L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
6 / 0 / 2
8,852
632
5,886
8,776
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ADAndrew15
Izanami
14
7 / 0 / 5
8,578
613
9,300
6,558
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
13
3 / 2 / 5
8,053
575
4,778
8,407
2,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
0 / 4 / 3
7,274
520
5,717
13,052
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 9
8,394
600
6,834
13,298
10,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 5 / 0
6,347
453
4,355
6,777
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DysterOTL
Cthulhu
7
0 / 7 / 2
4,985
356
3,482
11,097
3,367
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Latencyyyy
Heimdallr
10
0 / 5 / 2
6,185
442
5,063
8,693
1,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Lilrossi
Cliodhna
13
2 / 2 / 3
7,432
531
5,593
9,346
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 0
7,986
570
8,114
10,629
11,393
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
8
8
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
2
7
L
The Morrigan
 
The Morrigan
2
5
0
0.4
W
Izanami
ADAndrew15
Izanami
7
0
5
9.5
W
Hera
3
2
5
2.75
L
Cthulhu
DysterOTL
Cthulhu
0
7
2
0.14
W
Osiris
0
4
3
0.38
L
Heimdallr
Latencyyyy
Heimdallr
0
5
2
0.2
L
Cliodhna
Lilrossi
Cliodhna
2
2
3
1.75
L
4
2
0
2
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,515
Damage
26,607
50,091
Taken
46,542
29,957
Mitigated
21,558
17,757
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,886
2,723
0
5,063
8,776
4,788
0
1,145
7,631
0
59,902
L
The Morrigan
 
The Morrigan
4,355
1,440
0
1,095
6,777
2,295
31
2,800
3,905
30,125
3,710
W
Izanami
ADAndrew15
Izanami
9,300
5,568
0
3,624
6,558
2,189
323
2,331
4,227
0
65,159
W
Hera
4,778
1,427
0
2,719
8,407
2,849
707
3,262
5,145
53,091
0
L
Cthulhu
DysterOTL
Cthulhu
3,482
805
453
1,001
11,097
3,367
0
3,004
8,093
12,834
0
W
Osiris
5,717
1,783
0
3,272
13,052
9,466
0
2,022
11,030
0
38,221
L
Heimdallr
Latencyyyy
Heimdallr
5,063
3,360
0
1,453
8,693
1,564
0
2,041
6,652
0
29,935
L
Cliodhna
Lilrossi
Cliodhna
5,593
509
0
3,900
9,346
2,939
0
2,212
7,134
0
51,643
L
8,114
2,262
0
3,267
10,629
11,393
560
632
9,997
0
49,178
W
6,834
1,867
438
2,641
13,298
10,665
99
4,913
8,385
17,934
7,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
32,935
448
Minions Killed
352
0
Camps Cleared
0
1,380,314
Distance Traveled
1,297,767
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,852
632
122
9
0
309,630
1
L
The Morrigan
6,347
453
62
4
0
205,045
5
W
Izanami
8,578
613
107
8
0
243,112
5
W
Hera
8,053
575
102
7
0
262,828
4
L
Cthulhu
4,985
356
8
1
0
250,391
4
W
Osiris
7,274
520
84
6
0
236,081
0
L
Heimdallr
6,185
442
73
5
0
250,608
0
L
Cliodhna
7,432
531
100
7
0
318,210
2
L
Tyr
7,986
570
109
8
0
273,513
4
W
Atlas
8,394
600
33
2
0
328,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role