Player Matchup

Ne Zha
Ne Zha
TheLixPro
Ne Zha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
foreverdisplay
Sylvanus
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 41L
1,674 Elo+
Party 1
The Morrigan
The Morrigan
nachoxion
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,688 Elo+

VS

Team Averages
Level 88
1,347 SR
1,400 Elo+
Medusa
Medusa
KissenTQ
Medusa
Level 68
God Stats
1W - 5L
1,041 SR
Queue Stats
9W - 15L
1,336 Elo+
Solo
Merlin
Merlin
PUUSSEYDON
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,433 Elo+
Party 2
Odin
Odin
Rekfindeer
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TheLixPro
Ne Zha
17
7 / 6 / 8
12,410
776
14,805
17,926
9,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
17
4 / 4 / 13
12,512
782
9,665
23,644
34,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
nachoxion
The Morrigan
17
7 / 6 / 9
13,281
830
12,903
12,395
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KissenTQ
Medusa
17
6 / 8 / 7
12,224
764
8,458
12,174
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
PUUSSEYDON
Merlin
16
7 / 7 / 6
11,992
750
19,774
15,191
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 10
11,050
691
13,668
14,728
11,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
18
Kills
16
16
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
KissenTQ
Medusa
6
8
7
1.19
L
Merlin
PUUSSEYDON
Merlin
7
7
6
1.43
L
3
3
10
2.67
W
Ne Zha
TheLixPro
Ne Zha
7
6
8
1.83
W
Sylvanus
4
4
13
2.63
W
The Morrigan
nachoxion
The Morrigan
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
41,900
53,965
Taken
42,093
49,528
Mitigated
20,422
13,689
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
KissenTQ
Medusa
8,458
4,330
0
422
12,174
4,101
722
6,106
6,068
0
25,858
L
Merlin
PUUSSEYDON
Merlin
19,774
1,625
0
1,742
15,191
4,526
530
9,230
5,961
59,232
0
L
13,668
5,027
0
0
14,728
11,795
276
7,638
7,090
635
27,942
W
Ne Zha
TheLixPro
Ne Zha
14,805
5,434
0
3,223
17,926
9,761
1,597
4,473
13,453
0
53,891
W
Sylvanus
9,665
2,240
2,278
6,314
23,644
34,276
133
10,615
13,029
22,217
0
W
The Morrigan
nachoxion
The Morrigan
12,903
2,095
0
1,874
12,395
5,491
640
5,697
6,696
53,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
35,266
177
Minions Killed
157
9
Camps Cleared
6
793,166
Distance Traveled
778,106
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,224
764
49
3
1
272,333
5
L
Merlin
11,992
750
76
5
4
234,364
3
L
Odin
11,050
691
32
2
1
271,409
0
W
Ne Zha
12,410
776
62
4
3
263,052
4
W
Sylvanus
12,512
782
27
2
2
260,621
2
W
The Morrigan
13,281
830
88
6
4
269,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role